#include "version.h" #include "object.h" #include "char_base.h" #include "char.h" #include "util.h" #include "handletime.h" #include "anim_tbl.h" #include "npc_door.h" #include "lssproto_serv.h" #include "npcutil.h" /* * 引切及夫午太午 by nakamura * 正奶皿 “TownPeople * 仄井仃日木凶午五卞NPCARGUMENT及 侬 毛 仄井仃化五凶谛卞 允[ * * 引凶}npcarg卞 仇氏卞切反,漆 反化氏五互中中匹允友 * 及方丹卞 剩戊件穴毛犯伉立正午仄化 醒及丢□本□斥毛 * 踏仁仇午互匹五}公及桦宁仿件母丞匹公及 井日仄扎屯月[ * npcgen.perl 匹反} MAN匹丐月[ MSG午幻午氏升云卅元分卅丐 * */ /* * 仄井仃日木凶午五反NPCARGUMENT毛公及引引 允[ */ void NPC_TownPeopleTalked( int index, int talker, char *msg, int color ) { char arg[NPC_UTIL_GETARGSTR_BUFSIZE], token[NPC_UTIL_GETARGSTR_LINEMAX]; int i, tokennum; /* 3弘伉永玉动 及桦宁分仃忒蚕允月 */ if( CHAR_getInt(talker,CHAR_WHICHTYPE) == CHAR_TYPEPLAYER && NPC_Util_charIsInFrontOfChar( talker, index, 3 ) ){ NPC_Util_GetArgStr( index, arg, sizeof( arg)); tokennum = 1; /* 戊件穴匹嗉濠日木凶玄□弁件互窒仇丐月井醒尹月 */ for( i=0;arg[i]!='\0';i++ ){ if( arg[i] == ',' ) tokennum++; } /* 仿件母丞匹升木毛韵月井瑁户化}公及玄□弁件毛潸曰分允 */ getStringFromIndexWithDelim( arg,",", rand()%tokennum+1,token, sizeof(token)); CHAR_talkToCli( talker, index, token, CHAR_COLORWHITE ); } } /* * 赓渝祭允月[ */ BOOL NPC_TownPeopleInit( int meindex ) { //CHAR_setInt( meindex , CHAR_HP , 0 ); //CHAR_setInt( meindex , CHAR_MP , 0 ); //CHAR_setInt( meindex , CHAR_MAXMP , 0 ); //CHAR_setInt( meindex , CHAR_STR , 0 ); //CHAR_setInt( meindex , CHAR_TOUGH, 0 ); //CHAR_setInt( meindex , CHAR_LV , 0 ); CHAR_setInt( meindex , CHAR_WHICHTYPE , CHAR_TYPETOWNPEOPLE ); //CHAR_setFlg( meindex , CHAR_ISOVERED , 1 ); //CHAR_setFlg( meindex , CHAR_ISATTACKED , 0 ); /* 猾今木卅中方氏 */ return TRUE; }