#ifndef _AUCTION_H_ #define _AUCTION_H_ #include "version.h" #ifdef _PAUCTION_MAN #ifndef BOOL #define BOOL int #define TRUE 1 #define FALSE 0 #endif #define PAUCTION_ADD 1 #define PAUCTION_DEL 2 #define MAXPAITEMS 20 typedef struct _tagItemAuctionData { char ItemName[256]; char Data[1024]; int ItemId; int use; }ItemAuctionData; void IAData_Init(); BOOL IAData_ITEM( int fd, int ItemID, char *ITEMNAME, char *DATA, int ret, int flg); BOOL IAData_ADDITEM( int fd, int ItemID, char *ITEMNAME, char *DATA, int flg); BOOL IAData_DELITEM( int fd, int ItemID, char *ITEMNAME, int ret, int flg); #endif #endif