StoneAge/gmsv/npc/npc_sellsthman.c

712 lines
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C
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2018-08-07 15:51:35 +08:00
#include "version.h"
#include <string.h>
#include "char.h"
#include "object.h"
#include "char_base.h"
#include "npcutil.h"
#include "lssproto_serv.h"
#include "saacproto_cli.h"
#include "readmap.h"
#include "battle.h"
#include "log.h"
#include "enemy.h"
#include "handletime.h"
#include "npc_eventaction.h"
#include "npc_sellsthman.h"
#include "pet_skill.h"
#ifdef _NPC_SELLSTH
enum {
NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT1,
NPC_WORK_PAGE = CHAR_NPCWORKINT2,
NPC_WORK_NUM = CHAR_NPCWORKINT3,
NPC_WORK_CALLPAGE = CHAR_NPCWORKINT4,
NPC_WORK_CALLNUM = CHAR_NPCWORKINT5,
/*
NPC_WORK_ROUTETOY = CHAR_NPCWORKINT2,
NPC_WORK_ROUTEPOINT = CHAR_NPCWORKINT3,
NPC_WORK_ROUNDTRIP = CHAR_NPCWORKINT4,
NPC_WORK_MODE = CHAR_NPCWORKINT5,
NPC_WORK_CURRENTROUTE = CHAR_NPCWORKINT6,
NPC_WORK_ROUTEMAX = CHAR_NPCWORKINT7,
NPC_WORK_WAITTIME = CHAR_NPCWORKINT8,
NPC_WORK_CURRENTTIME = CHAR_NPCWORKINT9,
NPC_WORK_SEFLG = CHAR_NPCWORKINT10,
*/
};
#define SELLSTHMESS_LOOP 2000
enum{
WINDOW_TALK=0,
WINDOW_START=10,
WINDOW_MENU,
WINDOW_LOOK,
WINDOW_CALL,
WINDOW_FIND,
WINDOW_SELLON,
WINDOW_SELLHANDLE,
WINDOW_BUYMESS,
WINDOW_BUYHANDLE,
WINDOW_HELP,
WINDOW_END,
NPC_WINDOW_TALK=300,
NPC_WINDOW_START,
NPC_WINDOW_MENU,
NPC_WINDOW_LOOK,
NPC_WINDOW_FIND,
NPC_WINDOW_NEXT,
NPC_WINDOW_SELLON,
NPC_WINDOW_SELLHANDLE,
NPC_WINDOW_BUYMESS,
NPC_WINDOW_BUYHANDLE,
NPC_WINDOW_HELP,
NPC_WINDOW_END,
};
#define MAX_LISTPAGE 20
#define MAX_LISTNUM 12
struct _tagNSellSthList{
int use;
int fd;
int sellindex;
int selltype;
int uindex;
int Iindex;
char headmess[256];
char sellmess[256];
}NSellSthList[MAX_LISTPAGE][MAX_LISTNUM];
static int StructBeInit=0;
static void NPC_SellsthMan_selectWindow( int meindex, int toindex, int num,int select, char *data);
BOOL NPC_getSellSth_ListString( int page, int num, char *ListString, int slen );
BOOL NPC_setSellSth_ListString( int meindex, int toindex, int *page, int *num, char *data );
BOOL NPC_getSellSth_ViewString( int page, int num, char *ListString, int slen );
int NPC_getSellSth_FreeTiCount( void);
void NPC_SellrePutList( int defpage, int ti)
{
int i;
if( NSellSthList[defpage][ti].use != 0 ) return;
for( i=(ti+1); i<MAX_LISTNUM-1; i++){
if( NSellSthList[defpage][i].use != 0 ) continue;
NSellSthList[defpage][i].sellindex = NSellSthList[defpage][i+1].sellindex;
NSellSthList[defpage][i].fd = NSellSthList[defpage][i+1].fd;
NSellSthList[defpage][i].Iindex = NSellSthList[defpage][i+1].Iindex;
NSellSthList[defpage][i].uindex = NSellSthList[defpage][i+1].uindex;
NSellSthList[defpage][i].selltype = NSellSthList[defpage][i+1].selltype;
sprintf( NSellSthList[defpage][i].headmess, "%s", NSellSthList[defpage][i+1].headmess);
sprintf( NSellSthList[defpage][i].sellmess, "%s", NSellSthList[defpage][i+1].sellmess);
NSellSthList[defpage][i].use = 1;
NSellSthList[defpage][i+1].use = 0;
}
}
BOOL NPC_SellsthManInit( int meindex )
{
char npcarg[ NPC_UTIL_GETARGSTR_BUFSIZE];
if( NPC_Util_GetArgStr( meindex, npcarg, sizeof( npcarg) )==NULL){
print("SellsthMan: GetArgStrErr!!");
return FALSE;
}
CHAR_setInt( meindex, CHAR_WHICHTYPE, CHAR_SELLSTHMAN);
CHAR_setInt( meindex, CHAR_LOOPINTERVAL, SELLSTHMESS_LOOP);
CHAR_setWorkInt( meindex, NPC_WORK_CURRENTTIME, NowTime.tv_sec);
if( StructBeInit == 0 ){
int i, j;
for( i=0; i<MAX_LISTPAGE; i++){
for( j=0; j<MAX_LISTNUM; j++ )
NSellSthList[i][j].use = 0;
}
}
CHAR_setWorkInt( meindex, NPC_WORK_CALLPAGE, 0);
CHAR_setWorkInt( meindex, NPC_WORK_CALLNUM, 0);
CHAR_setWorkInt( meindex, NPC_WORK_PAGE, 0);
CHAR_setWorkInt( meindex, NPC_WORK_NUM, 0);
return TRUE;
}
void NPC_SellsthManTalked( int meindex, int talkerindex, char *msg, int color )
{
if( CHAR_getInt( talkerindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER )
return;
if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
return;
}
/*
if( CHAR_getWorkInt ( talkerindex , CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE){
CHAR_talkToCli( talkerindex, meindex, "<EFBFBD><EFBFBD>",CHAR_COLORYELLOW);
return;
}
*/
CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_START, 0, NULL);
}
void NPC_SellsthMan_selectWindow( int meindex, int toindex, int num,int select, char *data)
{
char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
char token[4096];
int buttontype = 0, windowtype = 0, windowno = 0;
int fd = getfdFromCharaIndex( toindex);
windowtype = WINDOW_MESSAGETYPE_MESSAGE;
if(NPC_Util_isFaceToFace( meindex ,toindex , 2) == FALSE) {
if(NPC_Util_isFaceToChara( toindex, meindex, 1) == FALSE)
return;
}
print( "ANDY SellsthMan_selectWindow( %d, %d, %d, %d)\n", meindex, toindex, num, select);
memset( npcarg, 0, sizeof( npcarg));
if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
print("TRANSER_MAN: GetArgStrErr!!");
return;
}
memset( token, 0, sizeof( token));
switch( num) {
case WINDOW_START:
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "START_MSG", token, sizeof( token) ) == NULL) {
print("SellSthMan err Can't Get START_MSG string\n");
return;
}
buttontype = WINDOW_BUTTONTYPE_OKCANCEL;
windowno = NPC_WINDOW_START;
break;
case WINDOW_MENU:
{
int k=1;
char buf[512], buf1[256];
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "MENU_SELECT", buf, sizeof( buf) ) == NULL) {
print("SellSthMan err Can't Get MENU_SELECT string\n");
return;
}
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "MENU_HEAD", buf1, sizeof( buf1) ) == NULL) {
print("SellSthMan err Can't Get MENU_HEAD string\n");
return;
}
sprintf( token, "%s<><73>\n", buf1);
while( getStringFromIndexWithDelim( buf, ",", k, buf1, sizeof( buf1)) != FALSE ){
k++;
strcat( token, buf1);
strcat( token, "\n");
}
windowtype = WINDOW_MESSAGETYPE_SELECT;
buttontype = WINDOW_BUTTONTYPE_CANCEL;
windowno = NPC_WINDOW_MENU;
}
break;
case WINDOW_LOOK://<2F><><EFBFBD><EFBFBD>ϸ<EFBFBD><CFB8><EFBFBD>߻<EFBFBD><DFBB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
{
int num;
int page = CHAR_getWorkInt( toindex, CHAR_WORKSHOPRELEVANT);
num = atoi( data);
if( num <0 || num >= MAX_LISTNUM ) return;
if( NPC_getSellSth_ViewString( page, num, token, sizeof( token)) == FALSE ){
return;
}
windowtype = WINDOWS_MESSAGETYPE_SELLSTHVIEW;
windowno = NPC_WINDOW_NEXT;
}
break;
case WINDOW_CALL:
{
int num;
int page = CHAR_getWorkInt( toindex, CHAR_WORKSHOPRELEVANT);
num = atoi( data);
if( num <0 || num >= MAX_LISTNUM ) return;
if( NSellSthList[page][num].use == 0 )return;
if( !CHAR_CHECKINDEX( NSellSthList[page][num].sellindex) ||
NSellSthList[page][num].fd != getfdFromCharaIndex( NSellSthList[page][num].sellindex) )
return;
sprintf( token, "%s<><73><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>(%dҳ,%d<><64>)<29><><EFBFBD><EFBFBD>Ʒ<EFBFBD><C6B7>\n%s<><73><EFBFBD><EFBFBD>%s<><73>", CHAR_getChar( toindex, CHAR_NAME),
page, num, CHAR_getChar( toindex, CHAR_NAME), MAP_getFloorName( CHAR_getInt( toindex, CHAR_FLOOR)) );
if( CHAR_getWorkInt( NSellSthList[page][num].sellindex, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE ){
CHAR_talkToCli( NSellSthList[page][num].sellindex, meindex, token, CHAR_COLORYELLOW);
}else{
int callfd = getfdFromCharaIndex( NSellSthList[page][num].sellindex);
buttontype = WINDOW_BUTTONTYPE_OK;
windowno = NPC_WINDOW_END;
lssproto_WN_send( callfd, windowtype, buttontype, windowno,
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}
return;
}
break;
case WINDOW_FIND:
{
int page, num;
page = select >> 16;
num = select & 0x0000ffff;
page = (page<0||page>=MAX_LISTPAGE)?0:page;
num = (num<0||num>=MAX_LISTNUM)?0:num;
if( NPC_getSellSth_ListString( page, num, token, sizeof( token) ) == FALSE ) return;
windowtype = WINDOWS_MESSAGETYPE_SELLSTHMENU;
windowno = NPC_WINDOW_NEXT;
}
break;
case WINDOW_SELLON:
if( CHAR_getWorkInt( toindex, CHAR_WORKSELLSTHNUM) >= 3 ){
CHAR_talkToCli( toindex, meindex, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ֻ<EFBFBD>ܵǼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ρ<EFBFBD>", CHAR_COLORRED);
return;
}else if( CHAR_getInt( toindex, CHAR_GOLD) < 100 ){
CHAR_talkToCli( toindex, meindex, "<EFBFBD>踶100ʯ<EFBFBD>Ҳ<EFBFBD><EFBFBD>ܵǼǡ<EFBFBD>", CHAR_COLORRED);
return;
}
if( NPC_getSellSth_FreeTiCount() < 1 ){
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "FULL_MSG", token, sizeof( token) ) == NULL) {
print("SellSthMan err Can't Get FULL_MSG string\n");
return;
}
buttontype = WINDOW_BUTTONTYPE_OK;
windowno = NPC_WINDOW_END;
}else{
windowtype = WINDOWS_MESSAGETYPE_SELLSTHSELL;
windowno = NPC_WINDOW_SELLON;
}
break;
case WINDOW_SELLHANDLE:
{
int page, num;
if( NPC_setSellSth_ListString( meindex, toindex, &page, &num, data ) == FALSE ) {
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "ERROR_MSG", token, sizeof( token) ) == NULL) {
print("SellSthMan err Can't Get ERROR_MSG string\n");
return;
}
}else if( NPC_Util_GetStrFromStrWithDelim( npcarg, "OK_MSG", token, sizeof( token) ) == NULL) {
print("SellSthMan err Can't Get OK_MSG string\n");
return;
}
{
int sellnum = CHAR_getWorkInt( toindex, CHAR_WORKSELLSTHNUM);
CHAR_setWorkInt( toindex, CHAR_WORKSELLSTHNUM, sellnum+1);
CHAR_DelGold( toindex, 100);
}
buttontype = WINDOW_BUTTONTYPE_OK;
windowno = NPC_WINDOW_END;
}
break;
case WINDOW_BUYMESS:
break;
case WINDOW_BUYHANDLE:
break;
case WINDOW_HELP:
break;
case WINDOW_END:
break;
}
lssproto_WN_send( fd, windowtype, buttontype, windowno,
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}
void NPC_SellsthManWindowTalked( int meindex, int talkerindex, int seqno, int select, char *data)
{
if(NPC_Util_isFaceToFace( meindex ,talkerindex , 2) == FALSE) {
if(NPC_Util_isFaceToChara( talkerindex, meindex, 1) == FALSE)
return;
}
if( select == WINDOW_BUTTONTYPE_CANCEL || select == WINDOW_BUTTONTYPE_NO)
return;
switch( seqno) {
case NPC_WINDOW_START:
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_MENU, select, NULL);
break;
case NPC_WINDOW_MENU:
switch( atoi( data)) {
case 1://<2F>
CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, 0);
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_FIND, 0, NULL);
break;
case 2://<2F>Ǽ<EFBFBD>
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_SELLON, select, NULL);
break;
}
break;
case NPC_WINDOW_LOOK:
break;
case NPC_WINDOW_FIND://<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
break;
case NPC_WINDOW_NEXT:
{
int ti;
int page = CHAR_getWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT);
if( select == WINDOW_BUTTONTYPE_PREV ){
page = ((page-1)<0)?0:page-1;
}else if( select == WINDOW_BUTTONTYPE_NEXT ){
page = ((page+1)>=MAX_LISTPAGE)?(MAX_LISTPAGE-1):(page+1);
}else if( select == WINDOW_BUTTONTYPE_OK ){ //<2F><>
}else if( select == WINDOW_BUTTONTYPE_YES ){ //<2F><>
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_CALL, select, data);
return;
}else if( select == 0 ){
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_LOOK, select, data);
return;
}
ti = (page<<16);
CHAR_setWorkInt( talkerindex, CHAR_WORKSHOPRELEVANT, page);
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_FIND, ti, data);
}
break;
case NPC_WINDOW_SELLON:
NPC_SellsthMan_selectWindow( meindex, talkerindex, WINDOW_SELLHANDLE, select, data);
break;
case NPC_WINDOW_SELLHANDLE:
break;
case NPC_WINDOW_BUYMESS:
break;
case NPC_WINDOW_BUYHANDLE:
break;
case NPC_WINDOW_HELP:
break;
case NPC_WINDOW_END:
break;
}
}
static int runType = 0;
void NPC_SellsthManLoop( int meindex)
{
int i, j;
char headmsg[256];
char token[256];
int playernum, page, num;
int floor = CHAR_getInt( meindex, CHAR_FLOOR);
playernum = CHAR_getPlayerMaxNum();
runType = (++runType)%100;
page = CHAR_getWorkInt( meindex, NPC_WORK_CALLPAGE );
num = CHAR_getWorkInt( meindex, NPC_WORK_CALLNUM );
for( i=0; i<MAX_LISTNUM; i++){
if( NSellSthList[page][num].use == 1 ){
break;
}
if( ++num >= MAX_LISTNUM ){
num = 0;
if( ++page >= MAX_LISTPAGE ){
page=0;
}
}
}
CHAR_setWorkInt( meindex, NPC_WORK_CALLPAGE, page);
CHAR_setWorkInt( meindex, NPC_WORK_CALLNUM, num);
if( i >= MAX_LISTNUM )return;
sprintf( headmsg, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƶ<EFBFBD><EFBFBD>(%dҳ%d<><64>)<29><>%s (<28><><EFBFBD><EFBFBD><EFBFBD>ߣ<EFBFBD>%s)<29><>",
page, num, NSellSthList[page][num].headmess,
CHAR_getChar( NSellSthList[page][num].sellindex, CHAR_NAME) );
if( NSellSthList[page][num].selltype==1 ){
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ߣ<EFBFBD>%s<><73>",
ITEM_getChar( NSellSthList[page][num].Iindex, ITEM_NAME) );
}else{
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s LV:%d %s<><73>",
CHAR_getChar( NSellSthList[page][num].Iindex, CHAR_NAME),
CHAR_getInt( NSellSthList[page][num].Iindex, CHAR_LV),
#ifdef _PET_2TRANS
CHAR_getInt( NSellSthList[page][num].Iindex , CHAR_TRANSMIGRATION) == 2 )?"<EFBFBD><EFBFBD>ת":(CHAR_getInt( NSellSthList[page][num].Iindex , CHAR_TRANSMIGRATION) == 1 )?"һת":"")
#else
( CHAR_getInt( NSellSthList[page][num].Iindex , CHAR_TRANSMIGRATION) == 1 )?"ת":""
#endif
);
}
for(i=0; i<playernum; i++){
if( !CHAR_CHECKINDEX( i)) continue;
if( CHAR_getInt( i, CHAR_FLOOR) != floor ) continue;
if( CHAR_getWorkInt( i, CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE ) continue;
#ifdef _AUCPROTOCOL // (<28><><EFBFBD>ɿ<EFBFBD>) Syu ADD <20><><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Protocol
if ( CHAR_getFlg ( i , CHAR_ISAUC ) ){
#endif
CHAR_talkToCli( i, meindex, headmsg, CHAR_COLORYELLOW);
CHAR_talkToCli( i, -1, token, CHAR_COLORYELLOW);
#ifdef _AUCPROTOCOL // (<28><><EFBFBD>ɿ<EFBFBD>) Syu ADD <20><><EFBFBD><EFBFBD>Ƶ<EFBFBD><C6B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Protocol
}
#endif
}
if( ++num >= MAX_LISTNUM ){
num = 0;
if( ++page >= MAX_LISTPAGE ){
page=0;
}
}
CHAR_setWorkInt( meindex, NPC_WORK_CALLPAGE, page);
CHAR_setWorkInt( meindex, NPC_WORK_CALLNUM, num);
if( runType%10 == 0 ){
for( i=0; i<MAX_LISTPAGE; i++){
for( j=0; j<MAX_LISTNUM; j++ ){
if( NSellSthList[i][j].use == 0 ) continue;
if( !CHAR_CHECKINDEX( NSellSthList[i][j].sellindex)||
NSellSthList[i][j].fd != getfdFromCharaIndex( NSellSthList[i][j].sellindex) ){
NSellSthList[i][j].use = 0;
continue;
}
if( NSellSthList[i][j].selltype == 1 ){//<2F><><EFBFBD><EFBFBD>
int itemindex = CHAR_getItemIndex( NSellSthList[i][j].sellindex , NSellSthList[i][j].uindex );
if( !ITEM_CHECKINDEX( itemindex) ||
NSellSthList[i][j].Iindex != itemindex ){
int num;
NSellSthList[i][j].use = 0;
num = CHAR_getWorkInt( NSellSthList[i][j].sellindex, CHAR_WORKSELLSTHNUM);
num = ((num-1)<0)?0:(num-1);
CHAR_setWorkInt( NSellSthList[i][j].sellindex, CHAR_WORKSELLSTHNUM, num);
}
}else if( NSellSthList[i][j].selltype == 2 ){
int petindex = CHAR_getCharPet( NSellSthList[i][j].sellindex, NSellSthList[i][j].uindex);
if( !CHAR_CHECKINDEX( petindex) ||
NSellSthList[i][j].Iindex != petindex ){
int num;
NSellSthList[i][j].use = 0;
num = CHAR_getWorkInt( NSellSthList[i][j].sellindex, CHAR_WORKSELLSTHNUM);
num = ((num-1)<0)?0:(num-1);
CHAR_setWorkInt( NSellSthList[i][j].sellindex, CHAR_WORKSELLSTHNUM, num);
}
}
}
}
}
}
BOOL NPC_getSellSth_ListString( int page, int num, char *ListString, int slen )
{
char buff[4096];
char buf[512];
int listnum=0, i;
memset( buff, 0, sizeof(buff));
for( i=num; i<MAX_LISTNUM; i++)
NPC_SellrePutList( page, i);
for( i=num; i<MAX_LISTNUM; i++){
if( NSellSthList[page][i].use == 0 )continue;
if( !CHAR_CHECKINDEX( NSellSthList[page][i].sellindex ) ||
NSellSthList[page][i].fd != getfdFromCharaIndex( NSellSthList[page][i].sellindex) ){
NSellSthList[page][i].use = 0;
continue;
}
if( NSellSthList[page][i].selltype == 1 ){//<2F><><EFBFBD><EFBFBD>
int itemindex = CHAR_getItemIndex( NSellSthList[page][i].sellindex , NSellSthList[page][i].uindex );
if( !ITEM_CHECKINDEX( itemindex) ||
NSellSthList[page][i].Iindex != itemindex ){
int num;
num = CHAR_getWorkInt( NSellSthList[page][i].sellindex, CHAR_WORKSELLSTHNUM);
num = ((num-1)<0)?0:(num-1);
CHAR_setWorkInt( NSellSthList[page][i].sellindex, CHAR_WORKSELLSTHNUM, num);
NSellSthList[page][i].use = 0;
continue;
}
}else if( NSellSthList[page][i].selltype == 2 ){
int petindex = CHAR_getCharPet( NSellSthList[page][i].sellindex, NSellSthList[page][i].uindex);
if( !CHAR_CHECKINDEX( petindex) ||
NSellSthList[page][i].Iindex != petindex ){
int num;
num = CHAR_getWorkInt( NSellSthList[page][i].sellindex, CHAR_WORKSELLSTHNUM);
num = ((num-1)<0)?0:(num-1);
CHAR_setWorkInt( NSellSthList[page][i].sellindex, CHAR_WORKSELLSTHNUM, num);
NSellSthList[page][i].use = 0;
continue;
}
}
listnum++;
sprintf( buf, "%d,%s,%s,%s", i,
CHAR_getChar( NSellSthList[page][i].sellindex, CHAR_NAME ),
NSellSthList[page][i].headmess,
NSellSthList[page][i].sellmess );
strcat( buff, buf);
strcat( buff, "|");
}
if( strlen( ListString) + strlen( buff) > slen ) return FALSE;
sprintf( ListString, "%d|%d|%s", listnum, page, buff);
printf( "ANDY ListString:%s\nstrlen = %d \n", ListString, strlen( ListString) );
if( strlen( ListString) <= 0 ) return FALSE;
return TRUE;
}
BOOL NPC_setSellSth_ListString( int meindex, int toindex, int *page, int *num, char *data )
{
char buf1[256];
int i, j;
int fd = getfdFromCharaIndex( toindex);
for( i=0; i<MAX_LISTPAGE; i++){
for( j=0; j<MAX_LISTNUM; j++ ){
if( NSellSthList[i][j].use == 1 ){
if( !CHAR_CHECKINDEX( NSellSthList[i][j].sellindex)||
NSellSthList[i][j].fd != getfdFromCharaIndex( NSellSthList[i][j].sellindex) ){
NSellSthList[i][j].use = 0;
}
continue;
}
NSellSthList[i][j].sellindex = toindex;
NSellSthList[i][j].fd = fd;
if( getStringFromIndexWithDelim( data, "|", 1, buf1, sizeof( buf1)) == FALSE ){
print("ANDY err1.\n");
return FALSE;
}
sprintf( NSellSthList[i][j].headmess, "%s", buf1);
if( getStringFromIndexWithDelim( data, "|", 2, buf1, sizeof( buf1)) == FALSE ){
print("ANDY err2.\n");
return FALSE;
}
sprintf( NSellSthList[i][j].sellmess, "%s", buf1);
if( getStringFromIndexWithDelim( data, "|", 3, buf1, sizeof( buf1)) == FALSE ){
print("ANDY err3.\n");
return FALSE;
}
NSellSthList[i][j].selltype = atoi( buf1);
if( getStringFromIndexWithDelim( data, "|", 4, buf1, sizeof( buf1)) == FALSE ){
print("ANDY err4.\n");
return FALSE;
}
NSellSthList[i][j].uindex = atoi( buf1);
//Iindex
if( NSellSthList[i][j].selltype == 1 ){//<2F><><EFBFBD><EFBFBD>
int itemindex = CHAR_getItemIndex( toindex , NSellSthList[i][j].uindex );
if( !ITEM_CHECKINDEX( itemindex) ){
print("ANDY err5. item:%d\n", NSellSthList[i][j].uindex);
return FALSE;
}
if( ITEM_getInt( itemindex, ITEM_VANISHATDROP) == 1 ){
char buf[256];
sprintf( buf, "%s<>޷<EFBFBD><DEB7><EFBFBD><EFBFBD>ס<EFBFBD>", ITEM_getChar( itemindex, ITEM_NAME) );
CHAR_talkToCli( toindex, meindex, buf, CHAR_COLORYELLOW);
return FALSE;
}
NSellSthList[i][j].Iindex = itemindex;
}else if( NSellSthList[i][j].selltype == 2 ){
int petindex = CHAR_getCharPet( toindex, NSellSthList[i][j].uindex);
if( !CHAR_CHECKINDEX( petindex) ){
print("ANDY err6. pet:%d\n", NSellSthList[i][j].uindex);
return FALSE;
}
NSellSthList[i][j].Iindex = petindex;
}else{
print("ANDY err8.\n");
return FALSE;
}
NSellSthList[i][j].use = 1;
*page = i;
*num = j;
return TRUE;
}
}
print("ANDY err9.\n");
return FALSE;
}
BOOL NPC_getSellSth_ViewString( int page, int num, char *ListString, int slen )
{
char buff[256];
char buf1[256], buf2[256];
int ti, sellindex;
if( num < 0 || num > MAX_LISTNUM ) return FALSE;
if( NSellSthList[page][num].use == 0 )return FALSE;
if( !CHAR_CHECKINDEX( NSellSthList[page][num].sellindex ) )return FALSE;
sellindex = NSellSthList[page][num].sellindex;
if( NSellSthList[page][num].selltype == 1 ){//<2F><><EFBFBD><EFBFBD>
int itemindex, crushe;
ti = NSellSthList[page][num].uindex;
itemindex = CHAR_getItemIndex( sellindex , ti);
if( !ITEM_CHECKINDEX( itemindex) ) return FALSE;
crushe = ITEM_getItemDamageCrusheED( itemindex);
sprintf( buff, "1|%s|%s|0|%d|%d|%d|0|0|0|%s|||||||",
makeEscapeString( ITEM_getChar( itemindex, ITEM_SECRETNAME), buf2, sizeof( buf2)),
makeEscapeString( ITEM_getChar( itemindex, ITEM_NAME), buf1, sizeof( buf1)),
ITEM_getInt( itemindex, ITEM_BASEIMAGENUMBER),
crushe,
ITEM_getInt( itemindex, ITEM_USEPILENUMS),
ITEM_getChar( itemindex, ITEM_EFFECTSTRING) );
}else if( NSellSthList[page][num].selltype == 2 ){//<2F><><EFBFBD><EFBFBD>
int petindex, i;
ti = NSellSthList[page][num].uindex;
petindex = CHAR_getCharPet( sellindex, ti);
if( !CHAR_CHECKINDEX( petindex) ) return FALSE;
//TYPE|<7C><>| |ͼ|<7C>ȼ<EFBFBD>|ת| |<7C><>|<7C><>|<7C><>|<7C><>1|<7C><>2|<7C><>3|<7C><>4|<7C><>5|<7C><>6|<7C><>7
sprintf( buff, "2|%s|%s|%d|%d|%d|%d|%d|%d|%d|",
makeEscapeString( CHAR_getChar( petindex, CHAR_NAME ), buf1, sizeof(buf1)),
makeEscapeString( CHAR_getUseName( petindex), buf2, sizeof(buf2)),
CHAR_getInt( petindex, CHAR_BASEBASEIMAGENUMBER),
CHAR_getInt( petindex , CHAR_LV),
CHAR_getInt( petindex , CHAR_TRANSMIGRATION),
CHAR_getWorkInt(petindex , CHAR_WORKMAXHP),
CHAR_getWorkInt( petindex, CHAR_WORKATTACKPOWER),
CHAR_getWorkInt( petindex, CHAR_WORKDEFENCEPOWER),
CHAR_getWorkInt( petindex, CHAR_WORKQUICK));
for( i=0; i<7; i++){
int skillarray, skillID;
skillID = CHAR_getPetSkill( petindex, i);
skillarray = PETSKILL_getPetskillArray( skillID);
if( PETSKILL_CHECKINDEX( skillarray) ){
strcat( buff, PETSKILL_getChar( skillarray, PETSKILL_NAME) );
}
strcat( buff, "|");
}
}
sprintf( ListString, "%d|%s|%s|%s|%s",
num, CHAR_getChar( sellindex, CHAR_NAME),
NSellSthList[page][num].headmess,
NSellSthList[page][num].sellmess,
buff );
if( strlen( ListString) <= 0 ){
print("err ListString:%s strlen <= %d\n", ListString, strlen( ListString));
return FALSE;
}
return TRUE;
}
int NPC_getSellSth_FreeTiCount( void)
{
int counts = 0, i, j;
for( i=0; i<MAX_LISTPAGE; i++){
for( j=0; j<MAX_LISTNUM; j++ ){
if( NSellSthList[i][j].use != 1 )
counts++;
}
}
return counts;
}
#endif