StoneAge/gmsv/npc/npc_eventaction.c

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2018-08-07 15:51:35 +08:00
#include "version.h"
#include <string.h>
#include "char.h"
#include "object.h"
#include "char_base.h"
#include "npcutil.h"
#include "lssproto_serv.h"
#include "saacproto_cli.h"
#include "map_deal.h"
#include "readmap.h"
#include "battle.h"
#include "log.h"
#include "enemy.h"
#include "handletime.h"
#include "npc_eventaction.h"
#include "family.h"
#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
#include "profession_skill.h"
#include "chatmagic.h"
#endif
enum{
NPC_EVENTMODE_NONE,
NPC_EVENTMODE_OPEN,
NPC_EVENTMODE_EVENT,
};
typedef struct {
char arg[32];
int born;
int dead;
}NPC_TimeMan;
#define YOAKE 700
#define NICHIBOTU 300
#define SHOUGO 125
#define YONAKA 500
static NPC_TimeMan TimeTble[] = {
{"ALLNIGHT", NICHIBOTU+1, YOAKE},
{"ALLNOON", YOAKE+1, NICHIBOTU},
{"AM", YONAKA+1, SHOUGO},
{"PM", SHOUGO+1, YONAKA},
{"FORE", YOAKE+1, SHOUGO},
{"AFTER", SHOUGO+1, NICHIBOTU},
{"EVNING", NICHIBOTU+1, YONAKA},
{"MORNING", YONAKA+1, YOAKE},
{"FREE", 0, 1024},
};
extern void BATTLE_changeRideImage( int index );
#define MAXNPCPOINT 10
BOOL ActionNpc_WarpPoint(int meindex,int talker,char *npcarg)
{
char data[1024], buf1[256], buf2[256];
int i=1, j=0;
BOOL EvFlg=FALSE;
struct {
int FLOOR;
int X;
int Y;
}Points[MAXNPCPOINT];
for( i=0;i<MAXNPCPOINT;i++) {
Points[i].FLOOR = -1;
Points[i].X = -1;
Points[i].Y = -1;
}
//NPC_POINT
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "NPC_POINT", data, sizeof( data)) != NULL ) {
int where=0;
i=1;
j=0;
while( getStringFromIndexWithDelim( data, ";", i, buf1, sizeof( buf1)) != FALSE ) {
i++;
getStringFromIndexWithDelim( buf1, ",", 1, buf2, sizeof( buf2));
Points[j].FLOOR = atoi( buf2);
getStringFromIndexWithDelim( buf1, ",", 2, buf2, sizeof( buf2));
Points[j].X = atoi( buf2);
getStringFromIndexWithDelim( buf1, ",", 3, buf2, sizeof( buf2));
Points[j].Y = atoi( buf2);
j++;
if( j >= MAXNPCPOINT )
break;
}
where = RAND( 0, j-1);
if( MAP_IsValidCoordinate( Points[where].FLOOR, Points[where].X, Points[where].Y ) == TRUE ){
CHAR_warpToSpecificPoint( meindex, Points[where].FLOOR, Points[where].X, Points[where].Y);
EvFlg = TRUE;
}else {
for( i=0; i<10; i++) {
print("%d.[%d,%d,%d]\n", i, Points[i].FLOOR, Points[i].X, Points[i].Y);
}
}
}
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "WARPPOINT", data, sizeof( data)) != NULL ) {
int where=0;
i=1;
j=0;
while( getStringFromIndexWithDelim( data, ";", i, buf1, sizeof( buf1)) != FALSE ) {
i++;
getStringFromIndexWithDelim( buf1, ",", 1, buf2, sizeof( buf2));
Points[j].FLOOR = atoi( buf2);
getStringFromIndexWithDelim( buf1, ",", 2, buf2, sizeof( buf2));
Points[j].X = atoi( buf2);
getStringFromIndexWithDelim( buf1, ",", 3, buf2, sizeof( buf2));
Points[j].Y = atoi( buf2);
j++;
if( j >= MAXNPCPOINT )
break;
}
where = RAND( 0, j-1);
if( MAP_IsValidCoordinate( Points[where].FLOOR, Points[where].X, Points[where].Y ) == TRUE ){
CHAR_warpToSpecificPoint( talker, Points[where].FLOOR, Points[where].X, Points[where].Y);
EvFlg = TRUE;
}else {
for( i=0; i<10; i++) {
print("%d.[%d,%d,%d]\n", i, Points[i].FLOOR, Points[i].X, Points[i].Y);
}
}
}
return EvFlg;
}
BOOL ActionNpc_CheckMenuFree( int meindex, int toindex, char *npcarg, int nums)
{
char buf1[1024], buf2[256];
if( nums < 1 ) return FALSE;
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECKPARTY", buf1, sizeof( buf1) ) != NULL){
if( strstr( buf1, "TRUE") != 0 ) {
if( Action_PartyCheck( meindex, toindex) == FALSE) {
CHAR_talkToCli( toindex, meindex, "<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
}
}
if( getStringFromIndexWithDelim( npcarg,"}", nums, buf1, sizeof( buf1)) == FALSE )
return FALSE;
if( NPC_Util_GetStrFromStrWithDelim( buf1, "FREE", buf2, sizeof( buf2) ) == NULL)
return FALSE;
if( NPC_ActionPassCheck( meindex, toindex, buf2) == FALSE ) {
CHAR_talkToCli( toindex, meindex, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
return Action_RunDoEventAction( meindex, toindex, buf1);
}
BOOL ActionNpc_CheckFree( int meindex, int toindex, char *npcarg)
{
char buf1[1024], buf2[256];
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "CHECKPARTY", buf1, sizeof( buf1) ) != NULL){
if( strstr( buf1, "TRUE") != 0 ) {
if( Action_PartyCheck( meindex, toindex) == FALSE) {
CHAR_talkToCli( toindex, meindex, "<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
}
}
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "FREE", buf2, sizeof( buf2) ) == NULL)
return FALSE;
if( NPC_ActionPassCheck( meindex, toindex, buf2) == FALSE ) {
CHAR_talkToCli( toindex, meindex, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
return Action_RunDoEventAction( meindex, toindex, buf1);
}
#ifdef _CHANNEL_MODIFY
extern int *piOccChannelMember;
#endif
BOOL Action_RunDoEventAction( int meindex, int toindex, char *buf1)
{
char buf2[1256];
#if 1 // Robin NPCִ<43>ж<EFBFBD><D0B6><EFBFBD>ǰ<EFBFBD><C7B0>һ<EFBFBD>μ<EFBFBD><CEBC><EFBFBD>FREE<45><45><EFBFBD><EFBFBD>
if( NPC_Util_GetStrFromStrWithDelim( buf1, "FREE", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionPassCheck( meindex, toindex, buf2 ) == FALSE && buf2[0] != NULL ) {
print("\n <20>ķ<EFBFBD><C4B7><EFBFBD>!?<3F><><EFBFBD><EFBFBD>NPC<50><43>FREE<45><45><EFBFBD><EFBFBD>!!:%s:%d,%d,%d ",
CHAR_getChar(toindex, CHAR_CDKEY),
CHAR_getInt(toindex, CHAR_FLOOR),
CHAR_getInt(toindex, CHAR_X),
CHAR_getInt(toindex, CHAR_Y) );
CHAR_warpToSpecificPoint(toindex,117,225,13);
return FALSE;
}
}
#endif
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddGold", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionAddGold2( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "DelGold", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionDelGold( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "DelItem", buf2, sizeof( buf2)) != NULL ) {
//print("\n DelItem:%s:%d ", __FILE__, __LINE__);
if( NPC_ActionDelItem( toindex, buf2) == FALSE ) {
//print("\n <20>ķ<EFBFBD><C4B7><EFBFBD>??NPC_ActionDelItem:%s:%s ", CHAR_getChar(toindex, CHAR_CDKEY), buf2);
//CHAR_warpToSpecificPoint(toindex,117,225,13);
return FALSE;
}
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>npc<70><63><EFBFBD><EFBFBD><EFBFBD>ĵ<EFBFBD><C4B5><EFBFBD>
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddItem", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionAddItem( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "DelPet", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionDelPet( toindex, buf2) == FALSE )
return FALSE;
}
#ifdef _NPC_NewDelPet
if( NPC_Util_GetStrFromStrWithDelim( buf1, "NewDelPet", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionNewDelPet( toindex, buf2) == FALSE )
return FALSE;
}
#endif
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddPet", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionAddPet( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "EvEnd", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionSetEend( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "EvNow", buf2, sizeof( buf2)) != NULL ) {
if( NPC_ActionSetNow( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "Event_End", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionSetEend( toindex, buf2) == FALSE ) {
return FALSE;
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "Event_Now", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionSetNow( toindex, buf2) == FALSE )
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "EvClr", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionClearEvent( toindex, buf2) == FALSE )
return FALSE;
}
#ifdef _NPCCHANGE_PLAYERIMG
if( NPC_Util_GetStrFromStrWithDelim( buf1, "CHANGEBBI", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionChangePlayerBBI( meindex, toindex, buf2) == FALSE )
return FALSE;
}
#endif
if( NPC_Util_GetStrFromStrWithDelim( buf1, "SetLastTalkelder", buf2, sizeof( buf2) ) != NULL) {
CHAR_setInt( toindex, CHAR_LASTTALKELDER, atoi( buf2));
}
#ifdef _TYPE_TOXICATION
if( NPC_Util_GetStrFromStrWithDelim( buf1, "TOXICATION", buf2, sizeof( buf2) ) != NULL) {
int fd = getfdFromCharaIndex( toindex );
if( strstr( buf2, "TRUE") != 0 ){
setToxication( fd, 1);
CHAR_setWorkInt( toindex, CHAR_WORKTOXICATION, 0 );
if( NPC_Util_GetStrFromStrWithDelim( buf1, "TOXICATIONMSG", buf2, sizeof( buf2) ) != NULL) {
CHAR_talkToCli( toindex, -1, buf1, CHAR_COLORYELLOW);
}
}else {
CHAR_setWorkInt( toindex, CHAR_WORKTOXICATION, 0 );
setToxication( fd, 0);
if( NPC_Util_GetStrFromStrWithDelim( buf1, "DETOXIFYMSG", buf2, sizeof( buf2) ) != NULL) {
CHAR_talkToCli( toindex, -1, buf2, CHAR_COLORYELLOW);
}
}
}
#endif
#ifdef _ACTION_GMQUE
if( NPC_Util_GetStrFromStrWithDelim( buf1, "GMACTION", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != 0 ){
if( GMQUE_getQueStr( meindex, toindex) == FALSE ){
return FALSE;
}
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "ShowGmque", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != 0 )
GMQUE_showQueStr( meindex, toindex);
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "DelGmquePet", buf2, sizeof( buf2) ) != NULL) {
int count = atoi( buf2);
if( GMQUE_DelQueStrPet( meindex, toindex, count) == FALSE ){
return FALSE;
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "GetGmPrize", buf2, sizeof( buf2) ) != NULL) {
if( GMQUE_AddQueStrTrophy( meindex, toindex) == FALSE ){
return FALSE;
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "CleanGmque", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != 0 )
GMQUE_cleanQueStr( toindex);
}
#endif
#ifdef _NEW_PLAYERGOLD
if( NPC_Util_GetStrFromStrWithDelim( buf1, "CHECKNEWPLAYER", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != 0 ){
char *CdKey;
char *UserName;
CdKey = CHAR_getChar( toindex, CHAR_CDKEY);
UserName = CHAR_getChar( toindex, CHAR_NAME);
saacproto_ACNEWPlayerList_send( acfd, CdKey, UserName, toindex, 1);
}
}
#endif
if(NPC_Util_GetStrFromStrWithDelim( buf1, "GetRandItem", buf2, sizeof( buf2) ) != NULL ){
int j=1, rand_cnt=1;
char buf3[256];
while( getStringFromIndexWithDelim( buf2 , "," , j, buf3, sizeof( buf3)) != FALSE ){
j++;
rand_cnt++;
}
NPC_ActionTreasureRandItemGet( meindex, toindex, rand_cnt, buf2);
}
#ifdef _ACTION_BULLSCR
if( NPC_Util_GetStrFromStrWithDelim( buf1, "ABULLSCORE", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != NULL ){
if( CHAR_getInt( toindex, CHAR_ABULLSTART) != 20 ){
CHAR_setInt( toindex, CHAR_ABULLSTART, 10);
CHAR_setInt( toindex, CHAR_ABULLSCORE, 0);
CHAR_setInt( toindex, CHAR_ABULLTIME, 0);
CHAR_setInt( toindex, CHAR_ABULLSTARTTIME, (int)time( NULL));
CHAR_talkToCli( toindex, -1, "<EFBFBD>ʼ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˻<EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
}else {
return FALSE;
}
}else {
CHAR_setInt( toindex, CHAR_ABULLSTART, 20);
CHAR_setInt( toindex, CHAR_ABULLSCORE, 0);
CHAR_setInt( toindex, CHAR_ABULLTIME, 0);
CHAR_setInt( toindex, CHAR_ABULLSTARTTIME, 0);
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "CHECKSCORE", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "TRUE") != 0 ){
if( CHAR_getInt( toindex, CHAR_ABULLSTART) != 20 &&
CHAR_getInt( toindex, CHAR_ABULLSTART) == 10 ){
int jointime, joindata, joinhr, ntime;
ntime = CHAR_getInt( toindex, CHAR_ABULLTIME);
jointime = CHAR_getInt( toindex, CHAR_ABULLSTARTTIME);
jointime = (int)time( NULL) - jointime;
joindata = jointime/(24*60*60);
joinhr = (jointime%(24*60*60))/(60*60);
if( ntime < 0 ) ntime = 0;
sprintf( buf1, "ս<EFBFBD><EFBFBD>ʱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ۻ<EFBFBD>%d<><64>%d<><EFBFBD><EFBFBD>ۻ<EFBFBD><DBBB><EFBFBD><EFBFBD>֣<EFBFBD>%d<><64> <20><><EFBFBD><EFBFBD>%d<><64>%dСʱ<D0A1><CAB1>",
ntime/60, ntime%60, CHAR_getInt( toindex, CHAR_ABULLSCORE),
joindata, joinhr);
CHAR_talkToCli( toindex, -1, buf1, CHAR_COLORYELLOW);
}
}
}
#endif
#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
//andy_add 2003/07/17
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddPFSkillPoint", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionAddProfessionSkillPoint( toindex, buf2 ) == FALSE ){
return FALSE;
}
}
//andy_add 2003/07/17
if( NPC_Util_GetStrFromStrWithDelim( buf1, "CleanProfession", buf2, sizeof( buf2) ) != NULL) {
if( NPC_ActionCleanProfession( toindex, buf2 ) == FALSE ){
sprintf( buf2, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ְҵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʧ<EFBFBD><EFBFBD>!!" );
CHAR_talkToCli( toindex, -1, buf2, CHAR_COLORYELLOW);
return FALSE;
}
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "PROFESSION", buf2, sizeof( buf2) ) != NULL) {
int p_class = atoi(buf2);
// <20>ж<EFBFBD>ְҵ
if( CHAR_getInt( toindex, PROFESSION_CLASS ) != PROFESSION_CLASS_NONE && (p_class != 0) ){
sprintf( buf2, "<EFBFBD><EFBFBD><EFBFBD>Ѿ<EFBFBD><EFBFBD><EFBFBD>ְҵ<EFBFBD><EFBFBD>!!" );
CHAR_talkToCli( toindex, -1, buf2, CHAR_COLORYELLOW);
return FALSE;
}
if( p_class > PROFESSION_CLASS_NONE && p_class < PROFESSION_CLASS_NUM ) // 1:սʿ 2:<3A><>ʦ 3:<3A><><EFBFBD><EFBFBD>
{
int i, value = 0;
int skill_id = -1;
// <20><>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>
if( PROFESSION_RESTORE_POINT( toindex ) != 1 ) return FALSE;
// <20>趨ְҵ
CHAR_setInt( toindex, PROFESSION_CLASS, p_class );
#ifdef _CHANNEL_MODIFY
if(CHAR_getInt(toindex,PROFESSION_CLASS) > 0){
int i,pclass = CHAR_getInt(toindex,PROFESSION_CLASS) - 1;
for(i=0;i<getFdnum();i++){
if(*(piOccChannelMember + (pclass * getFdnum()) + i) == -1){
*(piOccChannelMember + (pclass * getFdnum()) + i) = toindex;
break;
}
}
}
#endif
// <20>趨ְҵ<D6B0>ȼ<EFBFBD> 1
CHAR_setInt( toindex, PROFESSION_LEVEL, 1 );
switch( p_class ){
case PROFESSION_CLASS_FIGHTER: value = 0; skill_id = 37; break; // <20><>ʿ
case PROFESSION_CLASS_WIZARD: value = 10; skill_id = 1; break; // <20><>ʦ
case PROFESSION_CLASS_HUNTER: value = 25; skill_id = 47; break; // <20><><EFBFBD><EFBFBD>
default: break;
}
/*
// <20><><EFBFBD><EFBFBD>һ<EFBFBD><D2BB>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
if( skill_id != -1 ){
if( PROFESSION_SKILL_ADDSK( toindex, skill_id, 10 ) == -1 ) return FALSE;
}
*/
// <20><>1<EFBFBD><EFBFBD>ܵ<EFBFBD><DCB5><EFBFBD>
CHAR_setInt(toindex, PROFESSION_SKILL_POINT, 1 );
CHAR_send_P_StatusString( toindex, CHAR_P_STRING_DUELPOINT );
// <20><><EFBFBD>ӿ<EFBFBD><D3BF><EFBFBD>
for( i=0; i<3; i++ )
CHAR_setInt( toindex, PROFESSION_FIRE_R+i, CHAR_getInt( toindex, PROFESSION_FIRE_R+i) + value );
// <20><>ʦ<EFBFBD><CAA6><EFBFBD><EFBFBD>MP<4D><50><EFBFBD><EFBFBD>
if( p_class == PROFESSION_CLASS_WIZARD ){
CHAR_setInt( toindex , CHAR_MAXMP , 150 );
}
// <20><>ӭѶϢ
if( NPC_Util_GetStrFromStrWithDelim( buf1, "OK_MSG", buf2, sizeof( buf2) ) == NULL){
sprintf( buf2, "<EFBFBD><EFBFBD>ӭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>" );
CHAR_talkToCli( toindex, -1, buf2, CHAR_COLORYELLOW);
}
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
}
#if 1 // Robin add <20><><EFBFBD><EFBFBD>ְҵ
else if( p_class == PROFESSION_CLASS_NONE)
{
int i, value = 0;
int skill_id = -1;
print(" ====<3D><><EFBFBD><EFBFBD>ְҵ==== ");
// <20><>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>
//if( PROFESSION_RESTORE_POINT( toindex ) != 1 ) return FALSE;
#ifdef _CHANNEL_MODIFY
if(CHAR_getInt(toindex,PROFESSION_CLASS) > 0){
int i,pclass = CHAR_getInt(toindex,PROFESSION_CLASS) - 1;
for(i=0;i<getFdnum();i++){
if(*(piOccChannelMember + (pclass * getFdnum()) + i) == toindex){
*(piOccChannelMember + (pclass * getFdnum()) + i) = -1;
break;
}
}
}
#endif
// <20>趨ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
CHAR_setInt( toindex, PROFESSION_CLASS, p_class );
// <20>趨ְҵ<D6B0>ȼ<EFBFBD> 0
CHAR_setInt( toindex, PROFESSION_LEVEL, 0 );
// <20><><EFBFBD>ܵ<EFBFBD><DCB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CHAR_setInt(toindex, PROFESSION_SKILL_POINT, 0 );
// <20><>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>
for( i=0; i<3; i++ )
CHAR_setInt( toindex, PROFESSION_FIRE_R+i, /*CHAR_getInt( toindex, PROFESSION_FIRE_R+i) + value*/0 );
// <20><>ԭ<EFBFBD><D4AD>ʦMP<4D><50><EFBFBD><EFBFBD>
CHAR_setInt( toindex , CHAR_MAXMP , 100 );
// ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD>м<EFBFBD><D0BC><EFBFBD>
CHAR_CHAT_DEBUG_delsk( toindex, "all" );
// ?? Andy add
CHAR_setInt( toindex , ATTACHPILE, 0);
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
NPC_NowEndEventSetFlgCls( toindex, 145);
NPC_NowEndEventSetFlgCls( toindex, 146);
NPC_NowEndEventSetFlgCls( toindex, 147);
CHAR_sendStatusString( toindex , "S");
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
}
#endif
else
{
return FALSE;
}
}
#endif
#ifdef _TREASURE_BOX
if( NPC_Util_GetStrFromStrWithDelim( buf1, "TREASURE_EVENT", buf2, sizeof( buf2) ) != NULL) {
if( strstr( buf2, "OPEN") != NULL){
if( NPC_Util_GetStrFromStrWithDelim( buf1, "TREASURE_TIME", buf2, sizeof( buf2) ) == NULL)
return FALSE;
//NPC_TIME_EVENTMODE = CHAR_NPCWORKINT6,// 1
//NPC_TIME_EVENTTIME = CHAR_NPCWORKINT7,
CHAR_setWorkInt( meindex, CHAR_NPCWORKINT6, NPC_EVENTMODE_OPEN );
CHAR_setWorkInt( meindex, CHAR_NPCWORKINT7, NowTime.tv_sec+atoi( buf2) );
//<2F><>ͼ
//NPC_TIME_EVENONBBI = CHAR_NPCWORKINT8,
CHAR_setInt( meindex, CHAR_BASEBASEIMAGENUMBER,
CHAR_getWorkInt( meindex, CHAR_NPCWORKINT8));
CHAR_setInt( meindex, CHAR_BASEIMAGENUMBER,
CHAR_getWorkInt( meindex, CHAR_NPCWORKINT8));
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX ) );
}
}
#endif
#ifdef _NPC_ADDLEVELUP
if( NPC_Util_GetStrFromStrWithDelim( buf1, "SetLevel", buf2, sizeof( buf2) ) != NULL) {
NPC_ActionLevelAndTransUp( meindex, toindex, atoi(buf2), 0, 0, -1);
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddExps", buf2, sizeof( buf2) ) != NULL) {
NPC_ActionLevelAndTransUp( meindex, toindex, 0, 0, atoi(buf2), -1);
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "AddSkillPoint", buf2, sizeof( buf2) ) != NULL) {
NPC_ActionLevelAndTransUp( meindex, toindex, 0, atoi(buf2), 0, -1);
}
if( NPC_Util_GetStrFromStrWithDelim( buf1, "SetRideType", buf2, sizeof( buf2) ) != NULL) {
NPC_ActionLevelAndTransUp( meindex, toindex, 0, 0, 0, atoi(buf2));
}
#endif
#ifdef _NPC_ADDWARPMAN1
/* if( NPC_Util_GetStrFromStrWithDelim( buf1, "PartyCount", buf2, sizeof( buf2) ) != NULL) {
//ȡ<><C8A1><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
int partys=0;
int leaderindex=-1;
int flg=0; //0:<3A><><EFBFBD><EFBFBD> 1:<3A><><EFBFBD><ECB6B5><EFBFBD> 2:С<D0A1><ECB6B5><EFBFBD> 3:<3A><><EFBFBD><EFBFBD> 4:С<><D0A1> 5:<3A><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
char Head[32],buf3[32];
leaderindex = toindex;
if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_NONE ){
partys = 0;
}else if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ){
leaderindex = CHAR_getWorkInt( toindex, CHAR_WORKPARTYINDEX1);
if( CHAR_getWorkInt( leaderindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_LEADER ){
int i;
for( i=0; i<5; i++) {
int pindex = CHAR_getWorkInt( leaderindex, CHAR_WORKPARTYINDEX1+i);
if( !CHAR_CHECKINDEX( pindex) )
partys++;
}
}
}
memset( Head, 0, sizeof( Head));
memset( buf3, 0, sizeof( buf3));
if( strstr( buf2, "=" ) != NULL ){
strcpy( Head, "=");
flg = 0;
if( strstr( buf2, ">") != NULL ){
strcat( Head, ">");
flg = 1;
}else if( strstr( buf2, "<") != NULL ){
strcat( Head, "<");
flg = 2;
}else if( strstr( buf2, "!") != NULL ) {
strcat( Head, "!");
flg = 5;
}
}else if(strstr( buf2, "<") != NULL){
strcpy( Head, "<");
flg = 4;
}else if(strstr( buf2, ">") != NULL){
strcpy( Head, ">");
flg = 3;
}
Head[ strlen( Head)+1] = 0;
if( NPC_Util_GetStrFromStrWithDelim( buf2, Head, buf3, sizeof( buf3) ) != NULL) {
if( flg == 0 )
if( atoi(buf3) != partys ) return FALSE;
else if( flg == 1 )
if( atoi(buf3) < partys ) return FALSE;
else if( flg == 2 )
if( atoi(buf3) > partys ) return FALSE;
else if( flg == 3 )
if( atoi(buf3) <= partys ) return FALSE;
else if( flg == 4 )
if( atoi(buf3) >= partys ) return FALSE;
else if( flg == 5 )
if( atoi(buf3) == partys ) return FALSE;
}
}*/
#endif
ActionNpc_WarpPoint( meindex, toindex, buf1);
return TRUE;
}
BOOL Action_PartyCheck( int meindex, int talker)
{
if(CHAR_getWorkInt(talker,CHAR_WORKPARTYMODE) != CHAR_PARTY_NONE){
return FALSE;
}
return TRUE;
}
BOOL NPC_ActionAddGold( int talker, int Golds)
{
CHAR_AddGold( talker, Golds);
return TRUE;
}
BOOL NPC_ActionDelGold( int talker,char *buf)
{
int Golds=0;
int PGold=0;
if( buf == NULL ) return FALSE;
Golds = atoi( buf);
PGold = CHAR_getInt( talker, CHAR_GOLD);
if( PGold < Golds ) {
CHAR_talkToCli( talker, -1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϵ<EFBFBD>Ǯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}else {
char buf1[256];
sprintf( buf1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%dʯ<64><CAAF>", Golds);
CHAR_talkToCli( talker, -1, buf1, CHAR_COLORYELLOW);
}
CHAR_setInt( talker, CHAR_GOLD, PGold-Golds);
CHAR_send_P_StatusString( talker , CHAR_P_STRING_GOLD);
return TRUE;
}
// WON ADD
BOOL NPC_ActionAddGold2( int talker,char *buf)
{
int Golds=0;
int PGold=0;
int MaxGold = 0;
int total_gold = 0;
if( buf == NULL ) return FALSE;
Golds = atoi( buf);
PGold = CHAR_getInt( talker, CHAR_GOLD);
MaxGold = CHAR_getMaxHaveGold( talker );
total_gold = PGold + Golds;
if( total_gold > MaxGold ) total_gold = MaxGold;
CHAR_setInt( talker, CHAR_GOLD, total_gold );
CHAR_send_P_StatusString( talker , CHAR_P_STRING_GOLD);
return TRUE;
}
BOOL NPC_ActionDelPet( int talker, char *buf)
{
int petsel;
int petindex=0, k=1;
int fd = getfdFromCharaIndex( talker );
char msgbuf[64], szPet[128],buff2[256],buff3[256];
char buf2[256],buff1[256];
int defpet;
int petno,kNum,find=0,petLv=0,flg=-1;
while( getStringFromIndexWithDelim(buf , "," , k, buff1, sizeof( buff1)) !=FALSE ) {
k++;
if( strstr( buff1,"-") != NULL ) {
getStringFromIndexWithDelim(buff1,"-",2,buff3,sizeof(buff3));
getStringFromIndexWithDelim(buff1,"-",1,buf2,sizeof(buf2));
if( strstr( buf2,"!") != NULL ) {
flg = 0;
getStringFromIndexWithDelim(buf2,"!=",2,buff2,sizeof(buff2));
}else if( strstr( buf,"<") != NULL ) {
flg = 1;
getStringFromIndexWithDelim(buf2,"<",2,buff2,sizeof(buff2));
}else if( strstr( buf,">") != NULL ) {
flg = 2;
getStringFromIndexWithDelim(buf2,">",2,buff2,sizeof(buff2));
}else if( strstr( buf,"=") != NULL) {
flg = 3;
getStringFromIndexWithDelim(buf2,"=",2,buff2,sizeof(buff2));
}else
return FALSE;
petLv = atoi( buff2);
}
continue;
if(strstr(buff3,"*")!=NULL){
getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
petno = atoi(buf2);
getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
kNum = atoi(buf2);
}else {
petno = atoi( buff3);
kNum = 30;
}
//andy_log
print("petno:%d kNum:%d \n ", petno, kNum);
find =0;
for(petsel=0 ; petsel < CHAR_MAXPETHAVE ; petsel++) {
petindex = CHAR_getCharPet( talker, petsel);
if( !CHAR_CHECKINDEX(petindex)) continue;
if(CHAR_getInt( petindex, CHAR_PETID) != petno )continue;
switch( flg) {
case 0:
if( CHAR_getInt( petindex, CHAR_LV ) != petLv ) {
}else {
continue;
}
break;
case 1:
if( CHAR_getInt( petindex, CHAR_LV ) < petLv ) {
}else {
continue;
}
break;
case 2:
if( CHAR_getInt( petindex, CHAR_LV ) > petLv ) {
}else {
continue;
}
break;
case 3:
if( CHAR_getInt( petindex, CHAR_LV ) != petLv )continue;
break;
}
petindex = CHAR_getCharPet( talker, petsel);
if( !CHAR_CHECKINDEX(petindex) )
continue;
if( CHAR_getWorkInt( CONNECT_getCharaindex( fd), CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE )
continue;
defpet = CHAR_getInt( talker, CHAR_DEFAULTPET);
if(defpet == petsel) {
CHAR_setInt( talker, CHAR_DEFAULTPET, -1);
lssproto_KS_send( fd, -1, TRUE);
}
snprintf( msgbuf,sizeof( msgbuf), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s<><73>", CHAR_getChar( petindex, CHAR_NAME));
CHAR_talkToCli( talker, -1, msgbuf, CHAR_COLORYELLOW);
LogPet(
CHAR_getChar( talker, CHAR_NAME ),
CHAR_getChar( talker, CHAR_CDKEY ),
CHAR_getChar( petindex, CHAR_NAME),
CHAR_getInt( petindex, CHAR_LV),
"TenseiDel",
CHAR_getInt( talker,CHAR_FLOOR),
CHAR_getInt( talker,CHAR_X ),
CHAR_getInt( talker,CHAR_Y ),
CHAR_getChar( petindex, CHAR_UNIQUECODE) // shan 2001/12/14
);
CHAR_setCharPet( talker, petsel, -1);
CHAR_endCharOneArray( petindex );
snprintf( szPet, sizeof( szPet ), "K%d", petsel);
CHAR_sendStatusString( talker, szPet );
find++;
if( find >= kNum )
break; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD><C4BF>ɾ<EFBFBD><C9BE><EFBFBD><EFBFBD>
}
}
return TRUE;
}
#ifdef _NPC_NewDelPet
BOOL NPC_ActionNewDelPet( int toindex, char *msg)
{
int i,petindex=0,petlev,petnum,petcount,mypetlevel,petid;
char buf[32],buf2[32];
int flg=0,count=0;
//<2F>ȽϷ<C8BD>ʽ
if ( strstr( msg, "=" ) )
flg = 0;
else if( strstr( msg, "<" ) )
flg = 1;
else
flg = 2;
//<2F>ȼ<EFBFBD>
if ( getStringFromIndexWithDelim( msg, "-", 1, buf, sizeof( buf )) ){
char cmp[12];
if( flg == 0 )
strcpy(cmp,"=");
else if( flg == 1 )
strcpy(cmp,"<");
else
strcpy(cmp,">");
if ( getStringFromIndexWithDelim( buf, cmp, 2, buf2, sizeof( buf2 )) ){
petlev = atoi(buf2);
}
else
return FALSE;
}
else
return FALSE;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if ( getStringFromIndexWithDelim( msg, "-", 2, buf, sizeof( buf )) ){
if ( getStringFromIndexWithDelim( buf, "*", 1, buf2, sizeof( buf2 )) ){
petnum = atoi( buf2 );
}
else
return FALSE;
}
else
return FALSE;
//<2F><><EFBFBD><EFBFBD>
if ( getStringFromIndexWithDelim( msg, "-", 2, buf, sizeof( buf )) ){
if ( getStringFromIndexWithDelim( buf, "*", 2, buf2, sizeof( buf2 )) ){
petcount = atoi( buf2 );
}
else
return FALSE;
}
else
return FALSE;
for( i = 0; i < CHAR_MAXPETHAVE; i ++ ){
BOOL cmp=FALSE;
petindex = CHAR_getCharPet( toindex, i);
petid = CHAR_getInt( petindex, CHAR_PETID);
mypetlevel = CHAR_getInt( petindex, CHAR_LV);
if( flg == 0 )
if( mypetlevel == petlev ) cmp = TRUE;
if( flg == 1 )
if( mypetlevel < petlev ) cmp = TRUE;
if( flg == 2 )
if( mypetlevel > petlev ) cmp = TRUE;
if( petnum == petid && cmp ){//ɾ<><C9BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
char szPet[128];
int defpet;
char msgbuf[64];
int fd = getfdFromCharaIndex( toindex );
if( !CHAR_CHECKINDEX(petindex) ) return FALSE;
if( CHAR_getInt( toindex, CHAR_RIDEPET) == i ) {
//CHAR_talkToCli( talker, -1, "<22><><EFBFBD><EFBFBD><EFBFBD>еij<D0B5><C4B3><EFBFBD><EFBFBD>޷<EFBFBD><DEB7><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW );
//return FALSE;
CHAR_setInt( toindex, CHAR_RIDEPET, -1);
CHAR_send_P_StatusString( toindex, CHAR_P_STRING_RIDEPET );
CHAR_complianceParameter( toindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
}
//<2F><><EFBFBD><EFBFBD>ƽ<EFBFBD>ҷ»<D2B7><C2BB><EFBFBD> ئ<>գ<EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD>ë<EFBFBD><C3AB><EFBFBD><EFBFBD><EFBFBD>ڱ<EFBFBD>
if( CHAR_getWorkInt( CONNECT_getCharaindex( fd ), CHAR_WORKBATTLEMODE) != BATTLE_CHARMODE_NONE)
return FALSE;
//<2F><>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBEAE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
defpet = CHAR_getInt( toindex, CHAR_DEFAULTPET);
if(defpet == i){
CHAR_setInt( toindex, CHAR_DEFAULTPET, -1);
lssproto_KS_send( fd, -1, TRUE);
}
snprintf( msgbuf,sizeof( msgbuf), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s<><73>",
CHAR_getChar( petindex, CHAR_NAME));
CHAR_talkToCli( toindex, -1, msgbuf, CHAR_COLORWHITE);
// ʸ<><CAB8><EFBFBD><EFBFBD>ë<EFBFBD><C3AB> <20><><EFBFBD>׷<EFBFBD><D7B7><EFBFBD>
LogPet( CHAR_getChar( toindex, CHAR_NAME ), // ƽ<>ҷ<EFBFBD>
CHAR_getChar( toindex, CHAR_CDKEY ),
CHAR_getChar( petindex, CHAR_NAME),
CHAR_getInt( petindex, CHAR_LV),
"EvnetDell(<28><><EFBFBD><EFBFBD>ɾ<EFBFBD><C9BE>)",
CHAR_getInt( toindex,CHAR_FLOOR),
CHAR_getInt( toindex,CHAR_X ),
CHAR_getInt( toindex,CHAR_Y ),
CHAR_getChar( petindex, CHAR_UNIQUECODE) // shan 2001/12/14
);
// <20><> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CHAR_setCharPet( toindex, i, -1);
CHAR_endCharOneArray( petindex );
snprintf( szPet, sizeof( szPet ), "K%d", i);
// ޥ<><DEA5><EFBFBD><EFBFBD>ʸ<EFBFBD><CAB8><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>˪Ի<CBAA><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CHAR_sendStatusString( toindex, szPet );
++count;
if( count >= petcount )
break;
}
}
return TRUE;
}
#endif
BOOL NPC_ActionAddPet( int talker, char *buf)
{
int ret;
char msgbuf[64], buff3[256];
int enemynum;
int i,j,k=1;
int petindex, petindex2, petid;
k=1;
while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){
k++;
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD><C7B7>п<EFBFBD>λ
for( i = 0 ;i < CHAR_MAXPETHAVE ; i++) {
petindex = CHAR_getCharPet( talker, i);
if( petindex == -1 )
break;
}
if( i == CHAR_MAXPETHAVE ) {
snprintf( msgbuf,sizeof( msgbuf), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>");
CHAR_talkToCli( talker, -1, msgbuf, CHAR_COLORYELLOW);
return FALSE;
}
petid = atoi( buff3);
enemynum = ENEMY_getEnemyNum();
for( i = 0; i < enemynum; i ++ ) {
if( ENEMY_getInt( i, ENEMY_ID ) == petid )
//if( ENEMY_getInt( i, ENEMY_TEMPNO ) == petid )
break;
}
if( i == enemynum )
continue;
ret = ENEMY_createPetFromEnemyIndex( talker, i);
for( i = 0; i < CHAR_MAXPETHAVE; i ++ ) {
if( CHAR_getCharPet( talker, i ) == ret )
break;
}
if( i == CHAR_MAXPETHAVE )
i = 0;
if( CHAR_CHECKINDEX( ret ) == TRUE ){
CHAR_setMaxExpFromLevel( ret, CHAR_getInt( ret, CHAR_LV ));
}
petindex2 = CHAR_getCharPet(talker, i);
if( !CHAR_CHECKINDEX( petindex2) )
continue;
snprintf( msgbuf,sizeof( msgbuf), "<EFBFBD>õ<EFBFBD>%s<><73>", CHAR_getChar(petindex2,CHAR_NAME));
CHAR_talkToCli( talker, -1, msgbuf, CHAR_COLORYELLOW);
for(j = 0; j < CHAR_MAXPETHAVE; j++){
petindex = CHAR_getCharPet(talker, j);
if( !CHAR_CHECKINDEX( petindex) )
continue;
CHAR_complianceParameter( petindex );
snprintf( msgbuf, sizeof( msgbuf ), "K%d", j );
CHAR_sendStatusString( talker, msgbuf );
snprintf( msgbuf, sizeof( msgbuf ), "W%d", j );
CHAR_sendStatusString( talker, msgbuf );
}
LogPet(
CHAR_getChar( talker, CHAR_NAME ),
CHAR_getChar( talker, CHAR_CDKEY ),
CHAR_getChar( petindex2, CHAR_NAME),
CHAR_getInt( petindex2, CHAR_LV),
"TenseiGet",
CHAR_getInt( talker,CHAR_FLOOR),
CHAR_getInt( talker,CHAR_X ),
CHAR_getInt( talker,CHAR_Y ),
CHAR_getChar( petindex2, CHAR_UNIQUECODE) // shan 2001/12/14
);
}
return TRUE;
}
#ifdef _ITEM_PILENUMS
BOOL NPC_DelItem( int toindex, int ti, int num)
{
int itemindex, pilenum;
itemindex = CHAR_getItemIndex( toindex , ti);
if( !ITEM_CHECKINDEX(itemindex) ) return FALSE;
pilenum = ITEM_getInt( itemindex, ITEM_USEPILENUMS);
if( pilenum < num ) return FALSE;
pilenum = pilenum - num;
if( pilenum <= 0 ){
{
LogItem(
CHAR_getChar( toindex, CHAR_NAME ),
CHAR_getChar( toindex, CHAR_CDKEY ),
#ifdef _add_item_log_name
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID ),
#endif
"Sell(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>)",
CHAR_getInt( toindex,CHAR_FLOOR),
CHAR_getInt( toindex,CHAR_X ),
CHAR_getInt( toindex,CHAR_Y ),
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
}
CHAR_setItemIndex( toindex, ti, -1);
ITEM_endExistItemsOne( itemindex);
}else{
ITEM_setInt( itemindex, ITEM_USEPILENUMS, pilenum);
}
CHAR_sendItemDataOne( toindex, ti);
return TRUE;
}
void NPC_ActionDoPileClearItem( int toindex, int itemID)
{
int i, itemindex;
char token[256];
for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE ; i++ ){
itemindex = CHAR_getItemIndex( toindex , i );
if( !ITEM_CHECKINDEX(itemindex) ) continue;
if( ITEM_getInt(itemindex, ITEM_ID) != itemID ) continue;
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s",ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
LogItem(
CHAR_getChar( toindex, CHAR_NAME ),
CHAR_getChar( toindex, CHAR_CDKEY ),
#ifdef _add_item_log_name // WON ADD <20><>item<65><6D>log<6F><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD>item<65><6D><EFBFBD><EFBFBD>
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID),
#endif
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ",
CHAR_getInt( toindex,CHAR_FLOOR),
CHAR_getInt( toindex,CHAR_X ),
CHAR_getInt( toindex,CHAR_Y ),
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
CHAR_setItemIndex( toindex, i, -1);
ITEM_endExistItemsOne( itemindex);
CHAR_sendItemDataOne( toindex, i);
}
}
BOOL NPC_ActionDoPileDelItem( int toindex, int itemID, int num)
{
int i, itemindex, finditem=0, pilenum=0, onenum=0;
char token[256];
for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE && (finditem<num || num==-1); i++ ){
itemindex = CHAR_getItemIndex( toindex , i );
onenum = 0;
if( !ITEM_CHECKINDEX(itemindex) ) continue;
if( ITEM_getInt(itemindex, ITEM_ID) != itemID ) continue;
pilenum = ITEM_getInt( itemindex, ITEM_USEPILENUMS);
if( pilenum >= (num-finditem) ){
pilenum -= (num-finditem);
onenum += (num-finditem);
}else {
onenum = pilenum;
pilenum=0;
}
finditem += onenum;
ITEM_setInt( itemindex, ITEM_USEPILENUMS, pilenum);
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%d<><64>%s", onenum, ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
if( pilenum <= 0 ){
LogItem(
CHAR_getChar( toindex, CHAR_NAME ),
CHAR_getChar( toindex, CHAR_CDKEY ),
#ifdef _add_item_log_name // WON ADD <20><>item<65><6D>log<6F><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD>item<65><6D><EFBFBD><EFBFBD>
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID),
#endif
"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ȡ",
CHAR_getInt( toindex,CHAR_FLOOR),
CHAR_getInt( toindex,CHAR_X ),
CHAR_getInt( toindex,CHAR_Y ),
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
CHAR_setItemIndex( toindex, i, -1);
ITEM_endExistItemsOne( itemindex);
}
CHAR_sendItemDataOne( toindex, i);
}
if( finditem != num && num != -1 ) return FALSE;
return TRUE;
}
BOOL NPC_ActionDelItem( int talker, char *buf)
{
char buff3[128], buf2[32];
int k=1, itemid, neednum;
if( !CHAR_CHECKINDEX( talker) ) return FALSE;
while( getStringFromIndexWithDelim(buf , "," , k++, buff3, sizeof(buff3)) !=FALSE ) {
neednum = 1;
if( getStringFromIndexWithDelim( buff3, "*", 1, buf2, sizeof(buf2)) == FALSE ) continue;
itemid = atoi( buf2);
if( getStringFromIndexWithDelim( buff3, "*", 2, buf2, sizeof(buf2)) == TRUE ){
neednum = atoi( buf2);
if( NPC_ActionDoPileDelItem( talker, itemid, neednum) == FALSE ) return FALSE;
}else{
NPC_ActionDoPileClearItem( talker, itemid);
}
}
return TRUE;
}
#else
BOOL NPC_ActionDelItem( int talker, char *buf)
{
int i = 1, j = 1,k = 1;
char buff3[128];
char buf2[32];
int itemindex;
char token[256];
if( !CHAR_CHECKINDEX( talker) ) return FALSE;
while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ) {
k++;
if(strstr(buff3,"*")!=NULL){
int itemno, kosuu=0, id, cnt=0;
struct _tagItemArray {
int index;
int itemindex;
};
struct _tagItemArray ItemArray[20];
for( i=0; i<20 ; i++){
ItemArray[i].itemindex = -1;
ItemArray[i].index = -1;
}
//ȡ<><C8A1><EFBFBD>ִ<EFBFBD>
getStringFromIndexWithDelim(buff3,"*",1,buf2,sizeof(buf2));
itemno = atoi(buf2);
getStringFromIndexWithDelim(buff3,"*",2,buf2,sizeof(buf2));
kosuu = atoi(buf2);
//ȡ<><C8A1> item index
for( i = CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE ; i++ ){
itemindex=CHAR_getItemIndex( talker , i );
if( ITEM_CHECKINDEX(itemindex) ){
id=ITEM_getInt(itemindex ,ITEM_ID );
if(itemno==id){
ItemArray[cnt].itemindex = itemindex;
ItemArray[cnt].index = i;
cnt++;
}
}
if(cnt == kosuu)
break;
}
if(cnt != kosuu){
CHAR_talkToCli( talker, -1,"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
//<2F><>ȡ<EFBFBD><C8A1>Ʒ
for( i=0; i<20; i++) {
itemindex = ItemArray[i].itemindex;
if( !ITEM_CHECKINDEX(itemindex) ) break;
sprintf(token,"<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s",ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( talker, -1, token, CHAR_COLORYELLOW);
CHAR_setItemIndex( talker, ItemArray[i].index ,-1);
ITEM_endExistItemsOne( itemindex);
CHAR_sendItemDataOne( talker, ItemArray[i].index);
LogItem(
CHAR_getChar( talker, CHAR_NAME ), CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name // WON ADD <20><>item<65><6D>log<6F><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD>item<65><6D><EFBFBD><EFBFBD>
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID),
#endif
"WarpManDelItem",
CHAR_getInt( talker, CHAR_FLOOR), CHAR_getInt( talker, CHAR_X ),
CHAR_getInt( talker, CHAR_Y ), ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
}
}else{
for( j = CHAR_STARTITEMARRAY ; j < CHAR_MAXITEMHAVE ; j++){
itemindex = CHAR_getItemIndex( talker ,j);
if( ITEM_CHECKINDEX(itemindex) ){
if( atoi( buff3) == ITEM_getInt(itemindex,ITEM_ID)){
LogItem(
CHAR_getChar( talker, CHAR_NAME ),
CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name // WON ADD <20><>item<65><6D>log<6F><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD>item<65><6D><EFBFBD><EFBFBD>
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID),
#endif
"WarpManDelItem",
CHAR_getInt( talker,CHAR_FLOOR),
CHAR_getInt( talker,CHAR_X ),
CHAR_getInt( talker,CHAR_Y ),
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s<><73>",
ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( talker, -1, token, CHAR_COLORYELLOW);
CHAR_DelItem( talker, j);
}
}
}
}
}
return TRUE;
}
#endif
BOOL NPC_ActionAddItem( int talker, char *buf)
{
int itemID,k=0,itemindex=-1;
int spaceNum=5,i;
char buff3[256], msgbuf[64], token[256];
int ret;
k=1;
while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){
k++;
for( i = spaceNum ; i < CHAR_MAXITEMHAVE ; i++ ){
itemindex=CHAR_getItemIndex( talker , i );
if( itemindex == -1 ) {
spaceNum = i+1;
break;
}
}
if( i == CHAR_MAXITEMHAVE ) {
snprintf( msgbuf,sizeof( msgbuf), "<EFBFBD><EFBFBD>Ʒ<EFBFBD><EFBFBD><EFBFBD>ռ<EFBFBD><EFBFBD><EFBFBD>");
CHAR_talkToCli( talker, -1, msgbuf, CHAR_COLORYELLOW);
return FALSE;
}
}
k=1;
while( getStringFromIndexWithDelim(buf , "," , k, buff3, sizeof(buff3)) !=FALSE ){
k++;
itemID = atoi( buff3);
if( itemID )
itemindex = ITEM_makeItemAndRegist( itemID);
if(itemindex == -1)
continue;
ret = CHAR_addItemSpecificItemIndex( talker, itemindex);
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
ITEM_endExistItemsOne( itemindex);
print ("\n ret error!!");
return FALSE;
}
sprintf( token,"<EFBFBD>õ<EFBFBD>%s",ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( talker, -1, token, CHAR_COLORYELLOW );
CHAR_sendItemDataOne( talker, ret);
}
return TRUE;
}
BOOL NPC_ActionSetEend( int talkerindex, char * buf)
{
int eveno;
int talkNo=1, iflg=0;
char buf1[256];
while( getStringFromIndexWithDelim( buf,",",talkNo,buf1,sizeof( buf1)) != FALSE) {
talkNo++;
eveno = atoi( buf);
NPC_EventSetFlg( talkerindex, eveno);
if( ++iflg > 20 ) break;
}
return TRUE;
}
BOOL NPC_ActionClearEvent( int toindex, char * buf)
{
int eveno;
int talkNo=1, iflg=0;
char buf1[256];
while( getStringFromIndexWithDelim( buf,",",talkNo,buf1,sizeof( buf1)) != FALSE) {
talkNo++;
eveno = atoi( buf);
NPC_NowEndEventSetFlgCls( toindex, eveno);
if( ++iflg > 20 ) break;
}
return TRUE;
}
BOOL NPC_ActionSetNow( int toindex, char * buf)
{
int eveno;
int talkNo=1, iflg=0;
char buf1[256];
while( getStringFromIndexWithDelim( buf,",",talkNo,buf1,sizeof( buf1)) != FALSE) {
talkNo++;
eveno = atoi( buf);
NPC_NowEventSetFlg( toindex, eveno);
if( ++iflg > 20 ) break;
}
return TRUE;
}
BOOL NPC_ActionPassCheck( int meindex, int talker, char *buf)
{
char buff2[256];
char buff3[128];
int i=1,j=1;
int loop=0;
while( getStringFromIndexWithDelim(buf,",",i,buff2,sizeof(buff2)) !=FALSE ) {
i++;
if(strstr(buff2,"&")!=NULL){
j=1;
loop=0;
while( getStringFromIndexWithDelim(buff2,"&",j,buff3,sizeof(buff3)) !=FALSE ) {
j++;
if(NPC_ActionBigSmallCheck( meindex, talker, buff3)==FALSE) {
loop=1;
break;
}
}
if(loop==0) {
CHAR_setWorkInt( talker, CHAR_WORKWARPCHECK, TRUE );
return TRUE;
}
}else{
if( NPC_ActionBigSmallCheck( meindex, talker, buff2) == TRUE){
CHAR_setWorkInt( talker, CHAR_WORKWARPCHECK, TRUE );
return TRUE;
}
}
}
CHAR_setWorkInt( talker, CHAR_WORKWARPCHECK, FALSE );
return FALSE;
}
BOOL NPC_ActionBigSmallCheck(int meindex,int talker,char* buf)
{
char buff2[128], buff3[128];
int kosuu,temp=-1,flg=0;
#ifdef _NEW_WARPMAN
char buff1[128];
if(strstr( buf, "-") != NULL) {
getStringFromIndexWithDelim( buf, "-", 2, buff3, sizeof(buff3));
temp = atoi( buff3);
getStringFromIndexWithDelim( buf, "-", 1, buff1, sizeof(buff1));
strcpy( buf, buff1);
}
#endif
if( strstr( buf, "<") != NULL ){
getStringFromIndexWithDelim( buf, "<", 2, buff3, sizeof(buff2));
kosuu = atoi( buff3);
getStringFromIndexWithDelim( buf, "<", 1, buff2, sizeof(buff2));
if( NPC_ActionFreeIfCheck( meindex, talker, buff2, buff3, kosuu, 1, temp)==TRUE){
return TRUE;
}
}else if(strstr( buf, ">") != NULL){
getStringFromIndexWithDelim( buf, ">", 2, buff3, sizeof(buff2));
kosuu = atoi(buff3);
getStringFromIndexWithDelim( buf, ">" ,1, buff2, sizeof(buff2));
if( NPC_ActionFreeIfCheck( meindex, talker, buff2, buff3, kosuu, 2, temp) == TRUE ){
return TRUE;
}
}else if( strstr( buf, "!" ) != NULL){
getStringFromIndexWithDelim( buf, "!=", 2, buff3, sizeof(buff2));
kosuu = atoi( buff3);
getStringFromIndexWithDelim( buf, "!=", 1, buff2, sizeof(buff2));
if( NPC_ActionFreeIfCheck( meindex, talker, buff2, buff3, kosuu, 0, temp) == TRUE ){
return FALSE;
}else{
return TRUE;
}
}else if( strstr( buf, "=") != NULL){
getStringFromIndexWithDelim( buf, "=", 2, buff3, sizeof(buff2));
kosuu = atoi( buff3);
getStringFromIndexWithDelim( buf, "=", 1, buff2, sizeof(buff2));
flg = 0;
if( strstr( buf, "*") != NULL){
if( NPC_ActionWarpManReduce( meindex, talker, buf)==TRUE){
return TRUE;
}
}
#ifdef _NPC_ActionFreeCmp
else if( strstr( buf, "^") != NULL){
if( NPC_ActionWarpManReduce2( meindex, talker, buf)==TRUE){
return TRUE;
}
}
#endif
else if( NPC_ActionFreeIfCheck( meindex, talker, buff2, buff3, kosuu, flg, temp) == TRUE ) {
return TRUE;
}
}
return FALSE;
}
#ifdef _NPC_ActionFreeCmp
//<2F><>ʵ<EFBFBD><CAB5><EFBFBD>ܺ<EFBFBD>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>NPC_ActionWarpManReduce<63><EFBFBD><EEB2BB>,<2C><>Ϊ<EFBFBD>˲<EFBFBD>Ӱ<EFBFBD><D3B0><EFBFBD><EFBFBD>ǰ<EFBFBD><C7B0><EFBFBD>趨,<2C><><EFBFBD>Բ<EFBFBD>ȥ<EFBFBD>޸<EFBFBD>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>
BOOL NPC_ActionWarpManReduce2(int meindex,int talker,char *buf)
{
char buf2[512];
char buf3[256];
int i, itemindex, itemno, kosuu;
int id=0;
int nums = 0;
getStringFromIndexWithDelim(buf,"=",2,buf2,sizeof(buf2));
getStringFromIndexWithDelim(buf2,"^",1,buf3,sizeof(buf3));
itemno = atoi(buf3);
getStringFromIndexWithDelim(buf2,"^",2,buf3,sizeof(buf3));
kosuu = atoi(buf3);
for( i=CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE;i++ ){
itemindex=CHAR_getItemIndex( talker , i );
if( ITEM_CHECKINDEX(itemindex) ){
id=ITEM_getInt(itemindex ,ITEM_ID );
if( itemno == id ){
nums += ITEM_getInt( itemindex, ITEM_USEPILENUMS);//<2F><><EFBFBD><EFBFBD>
}
}
}
if( nums == kosuu ) return TRUE;
return FALSE;
}
#endif
#ifdef _NEW_MANOR_LAW
extern struct FM_POINTLIST fmpointlist;
#endif
BOOL NPC_ActionFreeIfCheck(int meindex,int talker, char* buf, char *opt, int kosuu,int flg, int temp)
{
if(strcmp(buf,"LV")==0){
if(NPC_ActionLevelCheck(meindex,talker,kosuu,flg)==TRUE)
return TRUE;
}
if(strcmp(buf,"GOLD")==0){
print("\n GOLD");
if(NPC_ActionGoldCheck(meindex,talker,kosuu,flg)==TRUE)
return TRUE;
}
if( strcmp(buf,"TRANS") == 0 ) {
if( NPC_ActionCheckTrans( meindex, talker, kosuu, flg) == TRUE )
return TRUE;
}
if( !strcmp( buf, "GTIME") ){
if( NPC_CheckTimeDefine( opt) == TRUE )
return TRUE;
}
if(strcmp( buf, "TIME") == 0) {
if(NPC_TiemCheck( meindex, talker, kosuu, flg) == TRUE)
return TRUE;
}
if( strcmp( buf, "PET") == 0 ) {
if( temp > 0 ) {
if( ActionCheckMyPet( meindex, talker, kosuu, flg, temp) == TRUE )
return TRUE;
}else
return FALSE;
}
if(strcmp(buf,"ITEM")==0){
if(NPC_ActionItemCheck(meindex,talker,kosuu, flg)==TRUE)
return TRUE;
}
if(strcmp(buf,"EQUIT")==0){
if(NPC_ActioneEquitCheck(meindex,talker,kosuu, flg)==TRUE)
return TRUE;
}
if( !strcmp(buf,"ENDEV") || !strcmp(buf,"EVEND") ){
if(NPC_EventCheckFlg( talker, kosuu)==TRUE)
return TRUE;
}
if( !strcmp(buf,"NOWEV") || !strcmp(buf,"EVNOW") ){
if(NPC_NowEventCheckFlg( talker, kosuu)==TRUE)
return TRUE;
}
if(strcmp(buf,"PARTY")==0){
if(NPC_ActionPartyCheck( talker, kosuu, flg)==TRUE)
return TRUE;
}
if(strcmp(buf,"reITEM")==0){
if( NPC_ActionReItemCheck( talker, kosuu, flg)==TRUE)
return TRUE;
}
if(strcmp(buf,"rePET")==0){
if( NPC_ActionRePetCheck( talker, kosuu, flg)==TRUE)
return TRUE;
}
#ifdef _ACTION_GMQUE
if( strcmp( buf, "GMFLG") == 0 ) {
if( CheckGmQueflg( talker, kosuu, flg) == TRUE )
return TRUE;
}
if( strcmp( buf, "GMCHECK") == 0 ){
if( GMQUE_CheckQueStr( meindex, talker, kosuu) == TRUE ){
return TRUE;
}
}
#endif
#ifdef _NPCCHANGE_PLAYERIMG
if(strcmp( buf, "BBI")==0) {
if( NPC_CheckPlayerBBI( meindex, talker, kosuu, flg)== TRUE) {
return TRUE;
}
}
#endif
if( strcmp( buf, "FM") == 0 ){
if( CHAR_getInt( talker, CHAR_FMLEADERFLAG ) > 0 &&
CHAR_getInt( talker, CHAR_FMLEADERFLAG ) != FMMEMBER_APPLY)
if( CHAR_getWorkInt( talker, CHAR_WORKFMFLOOR) == kosuu ){
return TRUE;
}
}
if(strcmp(buf,"DR")==0){
if(NPC_ActionDuelRankCheck(meindex,talker,kosuu,flg)==TRUE){
return TRUE;
}
}
if(strcmp(buf,"DP")==0){
if(NPC_ActionDuelPointCheck(meindex,talker,kosuu,flg)==TRUE){
return TRUE;
}
}
#ifdef _ACTION_BULLSCR
if( strcmp( buf, "ABSCO") == 0 ) {
if( NPC_ActionCheckABullscore( meindex, talker, kosuu, flg) == TRUE )
return TRUE;
}
if( strcmp( buf, "ABSTART") == 0 ) {
if( NPC_ActionCheckABullstart( meindex, talker, kosuu, flg) == TRUE )
return TRUE;
}
if( strcmp( buf, "ABTIME") == 0 ) {
if( NPC_ActionCheckABulltime( meindex, talker, kosuu, flg) == TRUE )
return TRUE;
}
if( strcmp( buf, "ABEVENT") == 0 ) {
if( NPC_ActionCheckABullEvent( meindex, talker) == TRUE )
return TRUE;
}
#endif
#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
if( strcmp( buf, "CLASS") == 0 ){
if(NPC_ActionClassCheck(meindex,talker,kosuu,flg)==TRUE)
return TRUE;
}
if( strcmp( buf, "Skill") == 0 ){
if( NPC_ActionSkillCheck( meindex, talker, kosuu, flg)==TRUE)
return TRUE;
}
if( strcmp( buf, "SkNum") == 0 ){
if( NPC_ActionSkillNumCheck( meindex, talker, kosuu, flg)==TRUE)
return TRUE;
}
if( strcmp( buf, "SKCP") == 0 ){
if( NPC_ActionSkillPointAndSkillCheck( meindex, talker, kosuu, flg)==TRUE)
return TRUE;
}
#endif
#ifdef _TREASURE_BOX
if( strcmp( buf, "BOX") == 0 ){
if( NPC_ActionTreasureTypeCheck( meindex, kosuu,
//NPC_TIME_EVENTMODE = CHAR_NPCWORKINT6,// 1
CHAR_getWorkInt( meindex, CHAR_NPCWORKINT6) ,flg)==TRUE)
return TRUE;
}
#endif
#ifdef _NPC_ADDWARPMAN1
if( strcmp( buf, "PARTYCOUNT") == 0){
if(NPC_ActionPartyCountCheck( talker, kosuu, flg)==TRUE)
return TRUE;
}
if( strcmp( buf, "MANCOUNT" ) == 0 ){
if(NPC_ActionManCountCheck( talker, kosuu, flg ) == TRUE )
return TRUE;
}
if( strcmp( buf, "WOMANCOUNT" ) == 0 ){
if(NPC_ActionWomanCountCheck( talker, kosuu, flg ) == TRUE )
return TRUE;
}
#endif
#ifdef _ANGEL_SUMMON
if(strcmp(buf,"ANGEL_NOW")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_DOING, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_NOW")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_DOING, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"ANGEL_OVER")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_HERO_COMPLETE, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_OVER")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_HERO_COMPLETE, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"ANGEL_OUT")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_TIMEOVER, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_OUT")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_TIMEOVER, 0)==TRUE)
return TRUE;
}
if(strcmp(buf,"ANGEL_I_NOW")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_DOING, TRUE)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_I_NOW")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_DOING, TRUE)==TRUE)
return TRUE;
}
if(strcmp(buf,"ANGEL_I_OVER")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_HERO_COMPLETE, TRUE)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_I_OVER")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_HERO_COMPLETE, TRUE)==TRUE)
return TRUE;
}
if(strcmp(buf,"ANGEL_I_OUT")==0){
if( NPC_ActionMissionAngelCheck(meindex,talker,kosuu, MISSION_TIMEOVER, TRUE)==TRUE)
return TRUE;
}
if(strcmp(buf,"HERO_I_OUT")==0){
if( NPC_ActionMissionHeroCheck(meindex,talker,kosuu, MISSION_TIMEOVER, TRUE)==TRUE)
return TRUE;
}
if(strcmp( buf, "HEROCNT") == 0) {
//if(NPC_EventLevelCheck( meindex, talker, kosuu, flg) == TRUE) {
if(NPC_HeroCompleteCountCheck( meindex, talker, kosuu, flg) == TRUE)
return TRUE;
}
#endif
#ifdef _NEW_MANOR_LAW
if(strcmp(buf,"MANOR") == 0){
// <20><><EFBFBD><EFBFBD>-1<><31>ʾҪ<CABE><D2AA><EFBFBD><EFBFBD><EFBFBD>Ƿ<EFBFBD>Ϊׯ԰<D7AF><D4B0><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ա<EFBFBD><D4B1><EFBFBD><EFBFBD>warp
if(kosuu > -1){
int iFmIndex = -1,iHadFmindex = -1;
char token[256];
iFmIndex = CHAR_getInt(talker,CHAR_FMINDEX);
getStringFromIndexWithDelim(fmpointlist.pointlistarray[kosuu],"|",5,token,sizeof(token));
iHadFmindex = atoi(token);
if(iFmIndex > -1){
// <20><>ׯ԰ӵ<D4B0>м<EFBFBD><D0BC><EFBFBD><EFBFBD>ij<EFBFBD>Ա
if(iFmIndex == iHadFmindex){
// <20><><EFBFBD><EFBFBD><EFBFBD>м<EFBFBD><D0BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʽ<EFBFBD><CABD>Ա
if(CHAR_getInt(talker,CHAR_FMLEADERFLAG) != FMMEMBER_NONE &&
CHAR_getInt(talker,CHAR_FMLEADERFLAG) != FMMEMBER_APPLY) return TRUE;
}
}
}
}
#endif
return FALSE;
}
BOOL NPC_ActioneEquitCheck(int meindex,int talker,int itemNo, int flg)
{
int i;
int itemindex=-1;
int id;
for( i=0;i<CHAR_STARTITEMARRAY;i++ ){
itemindex = CHAR_getItemIndex( talker , i );
if( ITEM_CHECKINDEX( itemindex) ) {
id=ITEM_getInt(itemindex ,ITEM_ID );
if( NPC_ActionBigSmallLastCheck(itemNo,id,flg) == TRUE )
return TRUE;
}
}
return FALSE;
}
BOOL NPC_ActionItemCheck(int meindex,int talker,int itemNo, int flg)
{
int i;
int itemindex=-1;
int id;
for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
itemindex = CHAR_getItemIndex( talker , i );
if( ITEM_CHECKINDEX( itemindex) ) {
id=ITEM_getInt(itemindex ,ITEM_ID );
if( NPC_ActionBigSmallLastCheck(itemNo,id,flg) == TRUE )
return TRUE;
}
}
return FALSE;
}
BOOL NPC_ActionBigSmallLastCheck(int point1,int mypoint,int flg)
{
if(flg==0){
if(point1==mypoint)
return TRUE;
}else if(flg==1){
if(mypoint < point1)
return TRUE;
}else if(flg==2){
if(mypoint > point1)
return TRUE;
}
return FALSE;
}
BOOL ActionCheckMyPet( int meindex, int talker, int petLv, int flg, int petid)
{
int petsel,petindex=-1;
int lv=-1;
for(petsel=0 ; petsel < CHAR_MAXPETHAVE ; petsel++) {
petindex = CHAR_getCharPet( talker, petsel);
if( petindex == -1 )
continue;
if(CHAR_getInt( petindex, CHAR_PETID) != petid )
continue;
break;
}
if( petsel == CHAR_MAXPETHAVE ) {
return FALSE;
}else { //<2F>ҵ<EFBFBD><D2B5><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
lv = CHAR_getInt( petindex, CHAR_LV);
if( NPC_ActionBigSmallLastCheck( petLv, lv, flg) == TRUE) {
return TRUE;
}else {
return FALSE;
}
}
return FALSE;
}
BOOL NPC_ActionCheckTrans(int meindex,int talker,int trans,int flg)
{
int myTrans;
myTrans=CHAR_getInt(talker, CHAR_TRANSMIGRATION);
if( NPC_ActionBigSmallLastCheck( trans, myTrans, flg ) == TRUE ) {
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionLevelCheck(int meindex,int talker,int level,int flg)
{
int mylevel;
mylevel=CHAR_getInt(talker,CHAR_LV);
if(NPC_ActionBigSmallLastCheck( level, mylevel, flg) == TRUE){
return TRUE;
}
return FALSE;
}
#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
BOOL NPC_ActionClassCheck(int meindex,int talker,int p_class,int flg)
{
int myclass;
myclass= CHAR_getInt( talker, PROFESSION_CLASS );
if(NPC_ActionBigSmallLastCheck( p_class, myclass, flg) == TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionSkillPointAndSkillCheck( int meindex,int talker,int sknum,int flg)
{
int myskillpoint, myskillnum=0, myskilllevel;
int mysknum=0, j;
myskillpoint= CHAR_getInt( talker, PROFESSION_SKILL_POINT );
myskilllevel= CHAR_getInt( talker, PROFESSION_LEVEL );
for( j=0; j<PROFESSION_MAX_LEVEL; j++ ){
if( CHAR_getCharSkill( talker, j) <= 0 ) continue;
myskillnum++;
}
mysknum = myskilllevel - (myskillpoint + myskillnum);
//andy_log
print("mysknum%d sknum:%d \n", mysknum, sknum);
return NPC_ActionBigSmallLastCheck( sknum, mysknum, flg);
}
BOOL NPC_ActionSkillNumCheck( int meindex, int talker, int sknum, int flg)
{
int j, mynum=0;
for( j=0; j<PROFESSION_MAX_LEVEL; j++ ){
if( CHAR_getCharSkill( talker, j) <= 0 ) continue;
mynum++;
}
return NPC_ActionBigSmallLastCheck( sknum, mynum, flg);
}
BOOL NPC_ActionSkillCheck( int meindex,int talker,int skillId,int flg)
{
int sID, j;
//andy_log
print("NPC_ActionSkillCheck( skillId:%d ) \n", skillId);
for( j=0; j<PROFESSION_MAX_LEVEL; j++ ){
if( (sID = CHAR_getCharSkill( talker, j)) == 0 ) continue;
//andy_log
print("sID:%d skillId:%d flg:%d\n", sID, skillId, flg);
if( NPC_ActionBigSmallLastCheck( skillId, sID, flg) == TRUE){
return TRUE;
}
}
return FALSE;
}
BOOL NPC_ActionAddProfessionSkillPoint( int toindex, char *buf )
{
char token[256];
int skillpoint=0, addsp=0;
addsp = atoi( buf);
skillpoint = CHAR_getInt( toindex , PROFESSION_SKILL_POINT);
CHAR_setInt( toindex , PROFESSION_SKILL_POINT, skillpoint + addsp );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ѧϰ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%d<>", addsp);
CHAR_talkToCli( toindex, -1, token, CHAR_COLORYELLOW);
return TRUE;
}
BOOL NPC_ActionCleanProfession( int toindex, char *buf)
{
int k=1,i;
char buf1[256], buf2[256];
CHAR_HaveSkill *pSkil;
k=1;
while( getStringFromIndexWithDelim( buf , "," , k, buf1, sizeof( buf1)) !=FALSE ){
k++;
if( getStringFromIndexWithDelim( buf1 , "=" , 1, buf2, sizeof( buf2)) ==FALSE ) continue;
if( !strcmp( buf2, "SKILL") ){
int psID=-1;
if( getStringFromIndexWithDelim( buf1 , "=" , 2, buf2, sizeof( buf2)) ==FALSE ) continue;
if( strstr( buf2, "ALL") != NULL ){
}else{
psID = atoi( buf2);
}
for( i=0; i<PROFESSION_MAX_LEVEL; i++ ){
if( psID != -1 && psID != CHAR_getIntPSkill( toindex, i, SKILL_IDENTITY) ) continue;
pSkil = CHAR_getCharHaveSkill( toindex, i );
SKILL_makeSkillData( &pSkil->skill, 0, 0 );
pSkil->use = 0;
}
}else if( !strcmp( buf2, "CLASS") ){
if( getStringFromIndexWithDelim( buf1 , "=" , 2, buf2, sizeof( buf2)) ==FALSE ) continue;
if( strstr( buf2, "ALL") != NULL ){
CHAR_setInt( toindex , PROFESSION_CLASS, 0);
#ifdef _CHANNEL_MODIFY
if(CHAR_getInt(toindex,PROFESSION_CLASS) > 0){
int i,pclass = CHAR_getInt(toindex,PROFESSION_CLASS) - 1;
for(i=0;i<getFdnum();i++){
if(*(piOccChannelMember + (pclass * getFdnum()) + i) == toindex){
*(piOccChannelMember + (pclass * getFdnum()) + i) = -1;
break;
}
}
}
#endif
CHAR_setInt( toindex , PROFESSION_LEVEL, 0);
CHAR_setInt( toindex , PROFESSION_SKILL_POINT, 0);
CHAR_setInt( toindex , ATTACHPILE, 0);
}else{
print("<EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>!! (%s %d)\n", __FILE__, __LINE__);
}
}
}
CHAR_sendStatusString( toindex , "S");
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( toindex , CHAR_WORKOBJINDEX ));
return TRUE;
}
#endif
BOOL NPC_ActionPartyCheck( int toindex, int nums, int flg)
{
int partys=0;
int leaderindex=-1;
if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_NONE ){
partys = 0;
leaderindex = toindex;
}else if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_CLIENT ){
leaderindex = CHAR_getWorkInt( toindex, CHAR_WORKPARTYINDEX1);
}
if( CHAR_getWorkInt( leaderindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_LEADER ){
int i;
for( i=0; i<5; i++) {
int pindex = CHAR_getWorkInt( leaderindex, CHAR_WORKPARTYINDEX1+i);
if( !CHAR_CHECKINDEX( pindex) ) continue;
partys++;
}
}
if(NPC_ActionBigSmallLastCheck( nums, partys, flg) == TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionReItemCheck( int toindex, int nums, int flg)
{
int remnants=0;
remnants = CHAR_findSurplusItemBox( toindex);
if(NPC_ActionBigSmallLastCheck( nums, remnants, flg) == TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionRePetCheck( int toindex, int nums, int flg)
{
int remnants=0;
remnants = CHAR_findSurplusPetBox( toindex);
if(NPC_ActionBigSmallLastCheck( nums, remnants, flg) == TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionGoldCheck(int meindex,int talker,int Golds,int flg)
{
int myGold;
myGold=CHAR_getInt(talker,CHAR_GOLD);
if(NPC_ActionBigSmallLastCheck( Golds, myGold, flg) == TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionWarpManReduce(int meindex,int talker,char *buf)
{
char buf2[512];
char buf3[256];
int i, itemindex, itemno, kosuu;
int id=0;
#ifdef _ITEM_PILENUMS
int nums = 0;
#else
int cnt =0;
#endif
getStringFromIndexWithDelim(buf,"=",2,buf2,sizeof(buf2));
getStringFromIndexWithDelim(buf2,"*",1,buf3,sizeof(buf3));
itemno = atoi(buf3);
getStringFromIndexWithDelim(buf2,"*",2,buf3,sizeof(buf3));
kosuu = atoi(buf3);
for( i=CHAR_STARTITEMARRAY ; i < CHAR_MAXITEMHAVE;i++ ){
itemindex=CHAR_getItemIndex( talker , i );
if( ITEM_CHECKINDEX(itemindex) ){
id=ITEM_getInt(itemindex ,ITEM_ID );
if( itemno == id ){
#ifdef _ITEM_PILENUMS
nums += ITEM_getInt( itemindex, ITEM_USEPILENUMS);//<2F><><EFBFBD><EFBFBD>
#else
cnt++;
if(cnt==kosuu){
return TRUE;
}
#endif
}
}
}
#ifdef _ITEM_PILENUMS
if( nums >= kosuu ) return TRUE;
#endif
return FALSE;
}
#ifdef _NPCCHANGE_PLAYERIMG //andy
BOOL NPC_ActionChangePlayerBBI( int meindex, int charindex, char *Img)
{
int cBBI;
char buf1[256];
memset( buf1, 0, sizeof( buf1));
if( !CHAR_CHECKINDEX( charindex) )
return FALSE;
if( !CHAR_CHECKINDEX( meindex) )
return FALSE;
#ifdef _FIXBUG_ATTACKBOW
{
int armtype;
int itemindex = CHAR_getItemIndex( charindex, CHAR_ARM);
if( ITEM_CHECKINDEX(itemindex) ){
armtype = ITEM_getInt( itemindex, ITEM_TYPE );
if( armtype == ITEM_BOW || armtype == ITEM_BOUNDTHROW ||
armtype == ITEM_BREAKTHROW || armtype == ITEM_BOOMERANG) {
CHAR_talkToCli( charindex, -1, "ʹ<EFBFBD><EFBFBD>Զ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW );
return FALSE;
}
}
}
#endif
#ifdef _PETSKILL_BECOMEPIG
if( CHAR_getInt( charindex, CHAR_BECOMEPIG) > -1 ){//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CHAR_talkToCli( charindex, -1, "<EFBFBD>޷<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>в<EFBFBD><EFBFBD>ܱ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW );
return;
}
#endif
if( CHAR_getInt( charindex, CHAR_RIDEPET) != -1 ) {//<2F><><EFBFBD><EFBFBD><E8B2BB>ͼ
CHAR_setInt( charindex, CHAR_RIDEPET, -1 );
BATTLE_changeRideImage( charindex );
CHAR_talkToCli( charindex, -1, "ȡ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>״̬<EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
//change -----> <20>޸<EFBFBD>bug(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>,<2C><><EFBFBD><EFBFBD>ѡ<EFBFBD><D1A1><EFBFBD><EFBFBD>״̬<D7B4><CCAC>ȻΪ"<22><><EFBFBD><EFBFBD>",<2C><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
CHAR_complianceParameter( charindex );
CHAR_send_P_StatusString( charindex, CHAR_P_STRING_RIDEPET);
//return FALSE;
}
#ifdef _ITEM_METAMO
CHAR_setWorkInt( charindex, CHAR_WORKITEMMETAMO, 0);
#endif
if( Img == NULL || !strcmp( Img, "\0"))
return FALSE;
//=======================
CHAR_setWorkInt( charindex, CHAR_WORKNPCMETAMO, meindex);
if( strstr( Img, "NPCBBI") != NULL ) {
cBBI = CHAR_getInt( meindex, CHAR_BASEBASEIMAGENUMBER);
sprintf( buf1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s<><73><EFBFBD><EFBFBD><EFBFBD>ӡ<EFBFBD>", CHAR_getChar( meindex, CHAR_NAME));
}else if( strstr( Img, "MYBBI") != NULL ) {
cBBI = CHAR_getInt( charindex, CHAR_BASEBASEIMAGENUMBER);
CHAR_setWorkInt( charindex, CHAR_WORKNPCMETAMO, 0);
sprintf( buf1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ԭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ӡ<EFBFBD>");
}else if( strstr( Img, ",") != NULL ) {
int imgindex=1, maxImg=0;
while( getStringFromIndexWithDelim( Img, ",", imgindex, buf1, sizeof( buf1)) != FALSE ) {
imgindex++;
maxImg++;
}
if( (imgindex = (rand()%maxImg)) > maxImg) imgindex = 1;
if( imgindex < 1 ) imgindex = 1;
if( getStringFromIndexWithDelim( Img, ",", imgindex, buf1, sizeof( buf1)) == FALSE )
return FALSE;
cBBI = atoi( buf1);
sprintf( buf1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӹı<EFBFBD><EFBFBD>ˡ<EFBFBD>");
}else {
cBBI = atoi( Img);
sprintf( buf1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ӹı<EFBFBD><EFBFBD>ˡ<EFBFBD>");
}
//=======================
if( cBBI < 0 ) {
return FALSE;
}
CHAR_talkToCli( charindex, -1, buf1, CHAR_COLORYELLOW);
//CHAR_BASEBASEIMAGENUMBER CHAR_BASEIMAGENUMBER
CHAR_setInt( charindex, CHAR_BASEIMAGENUMBER, cBBI);
CHAR_complianceParameter( charindex );
CHAR_sendCToArroundCharacter( CHAR_getWorkInt( charindex , CHAR_WORKOBJINDEX ));
CHAR_send_P_StatusString( charindex , CHAR_P_STRING_BASEBASEIMAGENUMBER);
//CHAR_K_STRING_BASEIMAGENUMBER
//CHAR_P_STRING_BASEBASEIMAGENUMBER
return TRUE;
}
#endif
#ifdef _NPCCHANGE_PLAYERIMG
BOOL NPC_CheckPlayerBBI( int meindex, int charindex, int BBI, int flg)
{
int MyBBI;
if( !CHAR_CHECKINDEX( charindex))
return FALSE;
if( BBI < 0 )
return FALSE;
MyBBI = CHAR_getInt( charindex, CHAR_BASEIMAGENUMBER);
return NPC_ActionBigSmallLastCheck( BBI, MyBBI,flg);
}
#endif
BOOL showString( int meindex, char *showstr,int flg)
{ //<2F>
char buf1[256];
char argstr[NPC_UTIL_GETARGSTR_BUFSIZE];
int toindex = -1;
int floor;
int i;
if( NPC_Util_GetArgStr( meindex, argstr, sizeof( argstr)) == NULL ) {
print("\n not found argstr ");
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( argstr, showstr,buf1, sizeof(buf1)) == NULL ) {
strcpy( buf1, showstr);
}
toindex = -1;
floor = CHAR_getInt( meindex , CHAR_FLOOR);
while( toindex < 1000) {
toindex ++;
if( !CHAR_CHECKINDEX( toindex) )
continue;
if( CHAR_getInt( toindex , CHAR_WHICHTYPE ) != CHAR_TYPEPLAYER )
continue;
if( CHAR_getInt( toindex , CHAR_FLOOR) != floor )
continue;
CHAR_talkToCli( toindex, meindex, buf1, CHAR_COLORYELLOW);
if( flg == 1 ) {
CHAR_setWorkInt( toindex, CHAR_WORKSTAKEFLAG, FALSE );
for( i=0; i<5; i++) {
CHAR_setWorkInt( toindex, i+CHAR_WORKSTAKETYPE1, 0);
}
}
}
return TRUE;
}
BOOL NPC_getTimeXYPoint( int meindex, int Mode)
{
char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
char buf[256], buf1[256], buf2[256];
int fl=-1, x, y;
int GraNo = -1;
int points = 1; //<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ1
if( Mode <= 0 ) {
points = 2;
}
memset( npcarg, 0, sizeof( npcarg));
if( !CHAR_CHECKINDEX( meindex) ) return FALSE;
if( NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg)) == NULL ){
print("WarpMan:GetArgStrErr");
return FALSE;
}
memset( buf, 0, sizeof( buf));
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "TimeXYPoint", buf, sizeof( buf)) != NULL ){
if( getStringFromIndexWithDelim(buf , "&" , points, buf1, sizeof( buf1)) != FALSE ){
memset( buf2, 0, sizeof( buf2));
if( getStringFromIndexWithDelim(buf1 , "," , 1, buf2, sizeof( buf2)) == FALSE ){
return FALSE;
}
fl = atoi( buf2);
if( getStringFromIndexWithDelim(buf1 , "," , 2, buf2, sizeof( buf2)) == FALSE ){
return FALSE;
}
x = atoi( buf2);
if( getStringFromIndexWithDelim(buf1 , "," , 3, buf2, sizeof( buf2)) == FALSE ){
return FALSE;
}
y = atoi( buf2);
if( MAP_IsValidCoordinate( fl, x, y ) == FALSE ){
char filename[256];
NPC_Util_CheckAssignArgFile( meindex, filename);
return FALSE;
}
if( CHAR_getInt( meindex, CHAR_FLOOR) != fl ||
CHAR_getInt( meindex, CHAR_X) != x ||
CHAR_getInt( meindex, CHAR_Y) != y ){
CHAR_warpToSpecificPoint( meindex, fl , x , y);
}
}
}
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "GraNo", buf, sizeof( buf)) != NULL ){
if( getStringFromIndexWithDelim(buf , "&" , points, buf1, sizeof( buf1)) != FALSE ){
GraNo = atoi( buf1);
CHAR_setInt( meindex, CHAR_BASEIMAGENUMBER, GraNo);
}
}
return TRUE;
}
BOOL NPC_getTimeData( int meindex, char *npcarg, int *born, int *dead, int loopspeed)
{
int i;
char buf[256];
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "NEWTIME", buf, sizeof( buf)) != NULL ){
for(i=0 ; i<9 ; i++){
if( strstr( buf, TimeTble[i].arg ) != NULL){
*born = TimeTble[i].born;
*dead = TimeTble[i].dead;
return TRUE;
}
}
}
return FALSE;
}
BOOL NPC_CheckTimeDefine( char *timetype)
{
LSTIME nowlstime;
int born=-1, dead=-1, finds=0, i;
RealTimeToLSTime( NowTime.tv_sec, &nowlstime);
for(i=0 ; i<9 ; i++){
if( strstr( timetype, TimeTble[i].arg ) != NULL){
born = TimeTble[i].born;
dead = TimeTble[i].dead;
finds = 1;
break;
}
}
if( finds == 0 ) return FALSE;
if( born < dead ){
if( (born < nowlstime.hour) && (dead > nowlstime.hour) ){
return TRUE;
}
}else{
if( (born < nowlstime.hour && 1024 > nowlstime.hour) ||
( 0 < nowlstime.hour && dead > nowlstime.hour)){
return TRUE;
}
}
return FALSE;
}
void NPC_TimeDefineDo( int meindex, int born, int dead, int typeMode)
{
LSTIME nowlstime;
RealTimeToLSTime( NowTime.tv_sec, &nowlstime);
if(born < dead){
if( (born < nowlstime.hour) && (dead > nowlstime.hour) ){
CHAR_setWorkInt(meindex,typeMode,0);
}else{
CHAR_setWorkInt(meindex,typeMode,1);
}
}else{
if( (born < nowlstime.hour && 1024 > nowlstime.hour) || ( 0 < nowlstime.hour && dead > nowlstime.hour)){
CHAR_setWorkInt(meindex,typeMode,0);
}else{
CHAR_setWorkInt(meindex,typeMode,1);
}
}
if( NPC_getTimeXYPoint( meindex, CHAR_getWorkInt( meindex, typeMode)) == FALSE )
return;
}
void GetRand_WarpPoint( char *buf, int *fl, int *x, int *y )
{
char buff1[256],buff2[256];
int i=0,point=1;
struct {
int m_fl;
int m_x;
int m_y;
} RandPoint[]={
{0,0,0},{0,0,0},{0,0,0},{0,0,0},{0,0,0},
{0,0,0},{0,0,0},{0,0,0},{0,0,0},{0,0,0},
{0,0,0},{0,0,0},{0,0,0},{0,0,0},{0,0,0},
{0,0,0},{0,0,0},{0,0,0},{0,0,0},{0,0,0},
};
while( getStringFromIndexWithDelim( buf,";",point,buff1,sizeof( buff1)) != FALSE) {
point++;
getStringFromIndexWithDelim(buff1,",",1,buff2,sizeof(buff2));
RandPoint[i].m_fl = atoi(buff2);
getStringFromIndexWithDelim(buff1,",",2,buff2,sizeof(buff2));
RandPoint[i].m_x = atoi(buff2);
getStringFromIndexWithDelim(buff1,",",3,buff2,sizeof(buff2));
RandPoint[i].m_y = atoi(buff2);
i++;
if( i >= arraysizeof( RandPoint) )
break;
}
point = RAND( 0, i);
if( RandPoint[point].m_fl <= 0 || point > arraysizeof( RandPoint) -1) {
point = 0;
}
*fl = RandPoint[point].m_fl;
*x = RandPoint[point].m_x;
*y = RandPoint[point].m_y;
return;
}
#ifdef _EMENY_CHANCEMAN
int NPC_EmenyChanceCheck( int meindex, int charaindex, char *arg)
{
char buf1[256];
int sex=2, fl=-1,x=-1,y=-1;
memset( buf1, 0, sizeof( buf1));
if( NPC_Util_GetStrFromStrWithDelim( arg, "CHECKSEX", buf1, sizeof( buf1)) == NULL ) {
return charaindex;
}
if( strstr( buf1, "male") != 0 ){
sex = 1;
}
if( NPC_Util_GetStrFromStrWithDelim( arg, "NOBATTLEWARP", buf1, sizeof( buf1)) != NULL ) {
char data[256];
if( getStringFromIndexWithDelim( buf1,",", 1, data, sizeof(data)) == FALSE ) return charaindex;
fl = atoi( data);
if( getStringFromIndexWithDelim( buf1,",", 2, data, sizeof(data)) == FALSE ) return charaindex;
x = atoi( data);
if( getStringFromIndexWithDelim( buf1,",", 3, data, sizeof(data)) == FALSE ) return charaindex;
y = atoi( data);
}
return NPC_DischargePartyForSex( meindex, charaindex, fl, x, y, sex);
}
int NPC_DischargePartyForSex( int meindex, int charaindex, int fl, int x, int y, int fsex)
{
int Party[CHAR_PARTYMAX] = {-1,-1,-1,-1,-1};
int masterindex =-1, i, j, playerNo;
if( CHAR_getWorkInt( charaindex, CHAR_WORKPARTYMODE) != CHAR_PARTY_LEADER ){
playerNo = CHAR_getInt( charaindex, CHAR_BASEBASEIMAGENUMBER);
if( CHAR_getSexInt( playerNo ) == fsex ) {
if( MAP_IsValidCoordinate( fl, x, y) != FALSE ){
CHAR_warpToSpecificPoint( charaindex, fl, x, y);
return -1;
}
}else {
return charaindex;
}
}
CHAR_talkToCli( charaindex, -1, "<EFBFBD>Ŷ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
int index = CHAR_getWorkInt( charaindex, CHAR_WORKPARTYINDEX1+i);
if( !CHAR_CHECKINDEX( index)) continue;
Party[i] = index;//<2F><>¼<EFBFBD><C2BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
}
CHAR_DischargePartyNoMsg( charaindex);//<2F><>ɢ<EFBFBD>Ŷ<EFBFBD>
for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
int index = Party[i];
playerNo = CHAR_getInt( index, CHAR_BASEBASEIMAGENUMBER);
if( CHAR_getSexInt( playerNo ) == fsex ) {
if( MAP_IsValidCoordinate( fl, x, y) != FALSE ){
CHAR_warpToSpecificPoint( index, fl, x, y);
}
Party[i] = -1;
}
}
j = CHAR_WORKPARTYINDEX1;
for( i = 0; i < CHAR_PARTYMAX; i ++ ) {
int index = Party[i];
if( !CHAR_CHECKINDEX( index ))continue;
if( !CHAR_CHECKINDEX( masterindex )){
masterindex = index;
CHAR_setWorkInt( masterindex, CHAR_WORKPARTYMODE, CHAR_PARTY_LEADER);
CHAR_setWorkInt( masterindex, j++, masterindex);
}else {
CHAR_setWorkInt( masterindex, j++, index);
CHAR_setWorkInt( index, CHAR_WORKPARTYMODE, CHAR_PARTY_CLIENT);
CHAR_setWorkInt( index, CHAR_WORKPARTYINDEX1, masterindex);
}
}
return masterindex;
}
#endif
#ifdef _ACTION_GMQUE
BOOL GMQUE_InSertQue( int meindex, int charaindex)
{
char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
int maxque, i, j, event;
char buf1[256],buf2[256],page[512], token[256];
#define RAND(x,y) ((x-1)+1+ (int)( (double)(y-(x-1))*rand()/(RAND_MAX+1.0)) )
if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
print("GetArgStrErr");
return FALSE;
}
if( NPC_Util_GetStrFromStrWithDelim( npcarg, "RANDGMQUE", buf1, sizeof( buf1) ) == NULL)
return FALSE;
maxque = atoi( buf1);
memset( token, 0, sizeof( token));
for( i=0; i<maxque; i++) {
int petID, LV, nums=0;
sprintf( buf1, "QUEPART%d", i);
if( NPC_Util_GetStrFromStrWithDelim( npcarg, buf1, page, sizeof( page) ) == NULL)
return FALSE;
for( j=1; j<12; j++) {
if( getStringFromIndexWithDelim( page, ",", j, buf2,sizeof(buf2)) != FALSE ){
nums++;
}
}
if( nums == 0 ) return FALSE;
event = RAND( 1, nums);
if( getStringFromIndexWithDelim( page, ",", event, buf2,sizeof(buf2)) == FALSE ){
return FALSE;
}
{
char buf3[256], buf4[256];
if( getStringFromIndexWithDelim( buf2, "=", 1, buf1,sizeof(buf1)) == FALSE )
return FALSE;
petID = atoi(buf1);
if( getStringFromIndexWithDelim( buf2, "=", 2, buf1,sizeof(buf1)) == FALSE )
return FALSE;
if( getStringFromIndexWithDelim( buf1, "-", 1, buf3,sizeof(buf3)) == FALSE )
return FALSE;
if( getStringFromIndexWithDelim( buf1, "-", 2, buf4,sizeof(buf4)) == FALSE )
return FALSE;
LV = RAND( atoi( buf3), atoi( buf4));
sprintf(buf2, "%d-%d", petID, LV);
}
if( i != 0) strcat( token, "&");
strcat( token, buf2);
}
CHAR_setChar( charaindex, CHAR_GMQUESTR1, token);
CHAR_setInt( charaindex, CHAR_GMQUEFLG, 10 );
return TRUE;
}
BOOL GMQUE_getQueStr( int meindex, int charaindex)
{
if( CHAR_getInt( charaindex, CHAR_GMQUEFLG) == 10 ){
CHAR_talkToCli( charaindex, -1, "<EFBFBD>Ѳμ<EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
if( GMQUE_InSertQue( meindex, charaindex) == FALSE ) return FALSE;
GMQUE_showQueStr( meindex, charaindex);//<2F><>ѶϢ
return TRUE;
}
void GMQUE_cleanQueStr( int nindex)
{
CHAR_talkToCli( nindex, -1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
CHAR_setChar( nindex, CHAR_GMQUESTR1, "NULL");
CHAR_setInt( nindex, CHAR_GMQUEFLG, 0 );
CHAR_setInt( nindex, CHAR_GMQUENUMS, 0);
}
void GMQUE_showQueStr( int meindex, int charaindex)
{
int i;
char buf1[256], buf2[256], token[256];
int array[4]={-1,-1,-1,-1};
int lvarr[4]={ 0, 0, 0, 0};
char *bufarg = NULL;
int fd = getfdFromCharaIndex( charaindex );
sprintf( token,"ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ŀ<EFBFBD>\n");
if( CHAR_getInt( charaindex, CHAR_GMQUEFLG) != 10 ){
CHAR_talkToCli( charaindex, -1, "<EFBFBD><EFBFBD>δ<EFBFBD>μ<EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return;
}
bufarg = CHAR_getChar( charaindex, CHAR_GMQUESTR1);
if( bufarg == NULL ) return;
for( i=0; i<4; i++) {
int petID;
if( getStringFromIndexWithDelim( bufarg, "&", i+1, buf1, sizeof(buf1)) == FALSE )
return;
if( getStringFromIndexWithDelim( buf1, "-", 1, buf2, sizeof(buf2)) == FALSE )
return;
print( "ANDY buf2:%s\n", buf2);
petID = atoi( buf2);
array[i] = ENEMYTEMP_getEnemyTempArrayFromTempNo( petID);
if( getStringFromIndexWithDelim( buf1, "-", 2, buf2, sizeof(buf2)) == FALSE )
return;
lvarr[i] = atoi( buf2);
if( !ENEMYTEMP_CHECKINDEX( array[i]) ) continue;
if( i !=0 ) strcat( token, "<EFBFBD><EFBFBD>\n");
//ENEMYTEMP_getChar
sprintf( buf2, "LV<EFBFBD><EFBFBD>%d %s", lvarr[i], ENEMYTEMP_getChar( array[i], E_T_NAME));
strcat( token , buf2);
}
strcat( token , "<EFBFBD><EFBFBD>");
lssproto_WN_send( fd, WINDOW_MESSAGETYPE_MESSAGE,
WINDOW_BUTTONTYPE_OK,
-1,
CHAR_getWorkInt( meindex, CHAR_WORKOBJINDEX), token);
}
BOOL GMQUE_CheckQueStr( int meindex, int charaindex, int count)
{
int i, j, petset=0;
char buf1[256], buf2[256];
int petindex[CHAR_MAXPETHAVE]={-1,-1,-1,-1,-1};
char *bufarg = NULL;
if( CHAR_getInt( charaindex, CHAR_GMQUEFLG) != 10 ){
CHAR_talkToCli( charaindex, -1, "<EFBFBD><EFBFBD>δ<EFBFBD>μ<EFBFBD>ץ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
bufarg = CHAR_getChar( charaindex, CHAR_GMQUESTR1);
if( bufarg == NULL ) return FALSE;
for( i=0; i<4; i++) {
int petTempNo, lvarr, array;
if( getStringFromIndexWithDelim( bufarg, "&", i+1, buf1, sizeof(buf1)) == FALSE )
continue;
if( getStringFromIndexWithDelim( buf1, "-", 1, buf2, sizeof(buf2)) == FALSE )
return FALSE;
// petTempNo = ENEMY_getEnemyTempNoFromId( atoi( buf2));
petTempNo = atoi( buf2);
if( getStringFromIndexWithDelim( buf1, "-", 2, buf2, sizeof(buf2)) == FALSE )
return FALSE;
array = ENEMYTEMP_getEnemyTempArrayFromTempNo( petTempNo);
lvarr = atoi( buf2);
for( j=0; j<CHAR_MAXPETHAVE; j++) {
int otherNo, otherarray;
char *othername;
int pindex = CHAR_getCharPet( charaindex, j);
if( !CHAR_CHECKINDEX( pindex) ) continue;
otherNo= CHAR_getInt( pindex, CHAR_PETID);
otherarray = ENEMYTEMP_getEnemyTempArrayFromTempNo( otherNo);
othername = ENEMYTEMP_getChar( otherarray, E_T_NAME);
if( petTempNo != CHAR_getInt( pindex, CHAR_PETID) ){
if( othername == NULL ) continue;
if( strcmp( othername, ENEMYTEMP_getChar( array, E_T_NAME)) ) continue;
}
if( lvarr != CHAR_getInt( pindex, CHAR_LV) ) continue;
petindex[petset] = pindex;
petset++;
break;
}
if( j >= CHAR_MAXPETHAVE ){
snprintf( buf1,sizeof( buf1), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ϲ<EFBFBD>û<EFBFBD><EFBFBD>%s LV:%d<><64>", ENEMYTEMP_getChar( array, E_T_NAME), lvarr);
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
return FALSE;
}
}
if( CHAR_getInt( charaindex, CHAR_GMQUENUMS) <= 0 ){
int GMQUEACTION = rand()%100;
GMQUEACTION = (GMQUEACTION<1)?1:GMQUEACTION;
CHAR_setInt( charaindex, CHAR_GMQUENUMS, GMQUEACTION);
}
if( CHAR_getInt( charaindex, CHAR_GMQUENUMS) > 97 ){//pet
}else if( CHAR_getInt( charaindex, CHAR_GMQUENUMS) > 40 ){//item
if( CHAR_findEmptyItemBox( charaindex ) == -1 ){
CHAR_talkToCli( charaindex, -1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ʒ<EFBFBD><EFBFBD>λ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޷<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
}else {//gold
if( CHAR_getInt( charaindex, CHAR_GOLD) >= 800000 ){
CHAR_talkToCli( charaindex, -1, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʯ<EFBFBD>Ҵ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>80<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>޷<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", CHAR_COLORYELLOW);
return FALSE;
}
}
if( count != petset ){
sprintf( buf1,"<EFBFBD>ҵ<EFBFBD>%dֻ<64><D6BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ij裬<C4B3><E8A3AC><EFBFBD><EFBFBD>Ҫ%dֻ<64><D6BB>", petset, count);
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
return FALSE;
}
return TRUE;
}
BOOL GMQUE_DelQueStrPet( int meindex, int charaindex, int count)
{
int i, j, k=0, petset=0;
char buf1[256], buf2[256];
int array;
int petarray[5]={-1,-1,-1,-1,-1};
char *bufarg = NULL;
bufarg = CHAR_getChar( charaindex, CHAR_GMQUESTR1);
if( bufarg == NULL ) return FALSE;
for( i=0; i<4; i++) {
int petTempNo, lvarr;
if( getStringFromIndexWithDelim( bufarg, "&", i+1, buf1, sizeof(buf1)) == FALSE )
continue;
if( getStringFromIndexWithDelim( buf1, "-", 1, buf2, sizeof(buf2)) == FALSE )
return FALSE;
// petTempNo = ENEMY_getEnemyTempNoFromId( atoi( buf2));
petTempNo = atoi( buf2);
array = ENEMYTEMP_getEnemyTempArrayFromTempNo( petTempNo);
if( getStringFromIndexWithDelim( buf1, "-", 2, buf2, sizeof(buf2)) == FALSE )
return FALSE;
lvarr = atoi( buf2);
for( j=0; j<CHAR_MAXPETHAVE; j++) {
int otherNo, otherarray;
char *othername;
int pindex = CHAR_getCharPet( charaindex, j);
if( !CHAR_CHECKINDEX( pindex) ) continue;
otherNo= CHAR_getInt( pindex, CHAR_PETID);
otherarray = ENEMYTEMP_getEnemyTempArrayFromTempNo( otherNo);
othername = ENEMYTEMP_getChar( otherarray, E_T_NAME);
if( petTempNo != CHAR_getInt( pindex, CHAR_PETID) ){
if( othername == NULL ) continue;
if( strcmp( othername, ENEMYTEMP_getChar( array, E_T_NAME)) ) continue;
}
if( lvarr != CHAR_getInt( pindex, CHAR_LV) ) continue;
petarray[k] = j; //<2F><>¼
k++;
break;
}
if( j >= CHAR_MAXPETHAVE ){
snprintf( buf1,sizeof( buf1), "<EFBFBD>Ҳ<EFBFBD><EFBFBD><EFBFBD>%s LV:%d<><64>", ENEMYTEMP_getChar( array, ENEMY_NAME), lvarr);
CHAR_talkToCli( charaindex, -1, buf1, CHAR_COLORYELLOW);
return FALSE;
}
}
for( i=0; i<5; i++) { //ɱ<><C9B1>
char szPet[256];
int pindex = -1;
if( petarray[i] == -1 ) break;
pindex = CHAR_getCharPet( charaindex, petarray[i]);
if( !CHAR_CHECKINDEX( pindex) ) continue;
if( CHAR_getInt( charaindex, CHAR_DEFAULTPET) == petarray[i] ) {
CHAR_setInt( charaindex, CHAR_DEFAULTPET, -1);
lssproto_KS_send( getfdFromCharaIndex( charaindex), -1, TRUE);
}
snprintf( szPet,sizeof( szPet), "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s<><73>", CHAR_getChar( pindex, CHAR_NAME));
CHAR_talkToCli( charaindex, -1, szPet, CHAR_COLORYELLOW);
CHAR_setCharPet( charaindex, petarray[i], -1);
CHAR_endCharOneArray( pindex );
snprintf( szPet, sizeof( szPet ), "K%d", petarray[i]);
CHAR_sendStatusString( charaindex, szPet );
petset++;
}
if( count != petset ) return FALSE;
return TRUE;
}
BOOL GMQUE_AddQueStrTrophy( int meindex, int charaindex)
{
char npcarg[NPC_UTIL_GETARGSTR_BUFSIZE];
int array, rands=0;
int petID[4]={1642,1636,475};
int itemID1[9]={ 20131, 20594, 20171, 17005, 20210, 20211, 20212, 20213, 2435};//<2F><><EFBFBD><EFBFBD>
int itemID2[6]={ 17759, 17259, 14752, 15053, 14154, 16556};
int itemID3[2]={ 20282, 20273};
int itemID4[8]={ 14693, 15233, 17053, 17056, 14364, 15023, 15562, 17603};
int itemID5[8]={ 3843, 14902, 6214, 15235, 4474, 17005, 17554, 17558};
int Gold[5]={ 20000, 50000, 100000, 150000, 200000};
char token[256];
#define RAND(x,y) ((x-1)+1+ (int)( (double)(y-(x-1))*rand()/(RAND_MAX+1.0)) )
if(NPC_Util_GetArgStr( meindex, npcarg, sizeof(npcarg))==NULL){
print("GetArgStrErr");
return FALSE;
}
rands = CHAR_getInt( charaindex, CHAR_GMQUENUMS);
if( rands > 97 ){//pet
int ret, i;
rands = RAND(0,3);
array = ENEMY_getEnemyArrayFromId( petID[rands]);
ret = ENEMY_createPetFromEnemyIndex( charaindex, array);
if( !CHAR_CHECKINDEX( ret )) return FALSE;
for( i = 0; i < CHAR_MAXPETHAVE; i ++ ) {
if( CHAR_getCharPet( charaindex, i ) == ret )
break;
}
if( i == CHAR_MAXPETHAVE ) return FALSE;
if( CHAR_CHECKINDEX( ret ) == TRUE ){
CHAR_setMaxExpFromLevel( ret, CHAR_getInt( ret, CHAR_LV ));
}
snprintf( token,sizeof( token), "<EFBFBD>õ<EFBFBD>%s<><73>", CHAR_getChar( ret, CHAR_NAME));
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW);
CHAR_complianceParameter( ret );
snprintf( token, sizeof( token ), "K%d", i );
CHAR_sendStatusString( charaindex, token );
snprintf( token, sizeof( token ), "W%d", i );
CHAR_sendStatusString( charaindex, token );
}else if( rands > 40 ){//item
int itemindex=-1, ret;
rands = RAND(0,100);
if( rands == 0 ){
itemindex = ITEM_makeItemAndRegist( itemID3[ RAND(0,1)]);
}else if( rands >= 97 ){
itemindex = ITEM_makeItemAndRegist( itemID2[ RAND(0,5)]);
}else if( rands >= 70){
itemindex = ITEM_makeItemAndRegist( itemID4[ RAND(0,7)]);
}else if( rands >= 40){
itemindex = ITEM_makeItemAndRegist( itemID5[ RAND(0,7)]);
}else {
itemindex = ITEM_makeItemAndRegist( itemID1[ RAND(0,8)]);
}
if(itemindex == -1) return FALSE;
ret = CHAR_addItemSpecificItemIndex( charaindex, itemindex);
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
ITEM_endExistItemsOne( itemindex);
return FALSE;
}
sprintf( token,"<EFBFBD>õ<EFBFBD>%s",ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( charaindex, -1, token, CHAR_COLORYELLOW );
CHAR_sendItemDataOne( charaindex, ret);
}else {//ʯ<><CAAF>
int Golds=0;
rands = RAND(0,30);
if( rands >= 15 ){
Golds = Gold[0];
}else if( rands >= 10 ){
Golds = Gold[1];
}else{
rands = RAND(2,4);
Golds = Gold[rands];
}
CHAR_AddGold( charaindex, Golds);
}
GMQUE_cleanQueStr( charaindex);
return TRUE;
}
BOOL CheckGmQueflg( int talker,int nCount,int flg)
{
int myGmflg;
myGmflg = CHAR_getInt(talker, CHAR_GMQUEFLG);
if( NPC_ActionBigSmallLastCheck( nCount, myGmflg, flg ) == TRUE ) {
return TRUE;
}
return FALSE;
}
#endif
BOOL NPC_ActionDuelRankCheck(int meindex,int talker,int rank,int flg)
{
int myrank;
myrank=CHAR_getWorkInt(talker,CHAR_WORKSHOPRELEVANTSEC);
if( NPC_ActionBigSmallLastCheck( rank, myrank, flg)==TRUE){
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionDuelPointCheck(int meindex,int talker,int rank,int flg)
{
int myduel;
myduel = CHAR_getInt( talker, CHAR_DUELPOINT);
if( NPC_ActionBigSmallLastCheck( rank, myduel, flg)==TRUE){
return TRUE;
}
return FALSE;
}
#ifdef _ACTION_BULLSCR//CheckABulltime
BOOL NPC_ActionCheckABulltime( int meindex,int talker,int nCount,int flg)
{
int ntime, nowtime, dntime;
ntime = CHAR_getInt(talker, CHAR_ABULLSTARTTIME);
nowtime = (int)time( NULL);
dntime = (nowtime - ntime);
nCount = (nCount*24)*(60*60);//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
if( NPC_ActionBigSmallLastCheck( nCount, dntime, flg ) == TRUE ) {
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionCheckABullstart( int meindex,int talker,int start,int flg)
{
int myStart;
myStart = CHAR_getInt(talker, CHAR_ABULLSTART);
if( NPC_ActionBigSmallLastCheck( start, myStart, flg ) == TRUE ) {
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionCheckABullscore( int meindex,int talker,int score,int flg)
{
int myScore;
myScore = CHAR_getInt(talker, CHAR_ABULLSCORE);
if( NPC_ActionBigSmallLastCheck( score, myScore, flg ) == TRUE ) {
return TRUE;
}
return FALSE;
}
BOOL NPC_ActionCheckABullEvent( int meindex, int talker)
{
int i;
int Event[12]={12, 38, 22, 17, 32, 33, 34, 30, 31, 64, 81, 111};
//NPC_NowEventCheckFlg
char Eventarg[12][256]={
"<EFBFBD>ε¶<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "ǿ<EFBFBD><EFBFBD>һ<EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD>Ѩ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD>λö<EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD>λö<EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD>λö<EFBFBD><EFBFBD><EFBFBD>",
"<EFBFBD>ƽ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD>ֵ<EFBFBD>֮<EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD>ʥʯ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>", "<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ʿ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>" };
for( i=0; i<12; i++){
if( NPC_EventCheckFlg( talker, Event[i]) == FALSE ){
char token[256];
sprintf( token, "<EFBFBD><EFBFBD><EFBFBD><EFBFBD>δ<EFBFBD><EFBFBD><EFBFBD><EFBFBD>[%s]<5D><>", Eventarg[i] );
CHAR_talkToCli( talker, -1, token, CHAR_COLORYELLOW);
return FALSE;
}
}
return TRUE;
}
#endif
BOOL NPC_ActionTreasureTypeCheck(int meindex,int level, int type, int flg)
{
int mylevel;
// if( CHAR_getWorkInt( meindex, NPC_TIME_EVENTMODE) == NPC_EVENTMODE_EVENT ){
mylevel = (type == NPC_EVENTMODE_EVENT)?1:0;
if( NPC_ActionBigSmallLastCheck( level, mylevel, flg)==TRUE)
return TRUE;
return FALSE;
}
BOOL NPC_ActionTreasureRandItemGet(int meidex,int talker,int rand_j,char *buf)
{
char buff2[64];
int randitem;
int ret;
int itemindex;
char token[128];
if(rand_j == 0) {
print("Event:<3A><><EFBFBD><ECB6A3>Ľ<EFBFBD><C4BD><EFBFBD><EBA3AC><EFBFBD>ִ<EFBFBD><D6B4><EFBFBD><EFBFBD><EFBFBD>");
return FALSE;
}
randitem = rand()%rand_j;
if(randitem == 0) randitem = rand_j;
getStringFromIndexWithDelim(buf , "," , randitem, buff2, sizeof(buff2)) ;
itemindex = ITEM_makeItemAndRegist( atoi( buff2));
if(itemindex == -1) return FALSE;
/*ʧ<><CAA7> ة<><D8A9>ܰ<EFBFBD><DCB0>( <20><>ʧ<EFBFBD><CAA7> ة <20><><EFBFBD><EFBFBD>ľ<EFBFBD><C4BE><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> */
ret = CHAR_addItemSpecificItemIndex( talker, itemindex);
if( ret < 0 || ret >= CHAR_MAXITEMHAVE ) {
print( "npc_exchangeman.c: additem error itemindex[%d]\n", itemindex);
ITEM_endExistItemsOne( itemindex);
return FALSE;
}
if(itemindex != -1) {
LogItem(
CHAR_getChar( talker, CHAR_NAME ), /* ƽ<>ҷ<EFBFBD> */
CHAR_getChar( talker, CHAR_CDKEY ),
#ifdef _add_item_log_name // WON ADD <20><>item<65><6D>log<6F><67><EFBFBD><EFBFBD><EFBFBD><EFBFBD>item<65><6D><EFBFBD><EFBFBD>
itemindex,
#else
ITEM_getInt( itemindex, ITEM_ID), /* ʧ<><CAA7> ة į */
#endif
"EventAddItem(<28><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD><C3B5>ĵ<EFBFBD><C4B5><EFBFBD>)",
CHAR_getInt( talker,CHAR_FLOOR),
CHAR_getInt( talker,CHAR_X ),
CHAR_getInt( talker,CHAR_Y ),
ITEM_getChar( itemindex, ITEM_UNIQUECODE),
ITEM_getChar( itemindex, ITEM_NAME),
ITEM_getInt( itemindex, ITEM_ID)
);
}
sprintf(token,"<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>%s",ITEM_getChar( itemindex, ITEM_NAME));
CHAR_talkToCli( talker, -1, token, CHAR_COLORWHITE);
CHAR_sendItemDataOne( talker, ret);
return TRUE;
}
#ifdef _NPC_ADDLEVELUP // (<28><><EFBFBD>ɿ<EFBFBD>) ANDY <20>ⲿ<EFBFBD><E2B2BF><EFBFBD>Ի<EFBFBD><D4BB><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ҵȼ<D2B5>
extern tagRidePetTable ridePetTable[296];
void NPC_ActionLevelAndTransUp( int meindex, int charindex, int level, int skillpoint, int exp, int ridepet)
{
char szBuffer[256]="";
if( !CHAR_CHECKINDEX( charindex) )
return;
//int CHAR_LevelUpCheck( int charaindex , int toindex)
if( exp > 0 ){
int LevelUp=0;
int myexp = CHAR_getInt( charindex, CHAR_EXP);
myexp += exp;
if( myexp > 300000000 ) myexp = 300000000;
CHAR_setInt( charindex, CHAR_EXP, myexp);
snprintf( szBuffer, sizeof(szBuffer),
"(%s) <20>õ<EFBFBD> EXP %d", CHAR_getUseName( charindex ), exp);
CHAR_talkToCli( charindex, -1, szBuffer, CHAR_COLORYELLOW);
LevelUp = CHAR_LevelUpCheck( charindex , -1);
if( LevelUp > 0 ){
snprintf( szBuffer, sizeof(szBuffer),
"(%s) <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD> %d",
CHAR_getUseName( charindex ),
CHAR_getInt( charindex, CHAR_LV )
);
CHAR_talkToCli( charindex, -1, szBuffer, CHAR_COLORYELLOW);
CHAR_setInt( charindex, CHAR_SKILLUPPOINT,
CHAR_getInt( charindex, CHAR_SKILLUPPOINT) + LevelUp*3 );
CHAR_complianceParameter( charindex );
}
}
if( level > 0 ){
CHAR_setInt( charindex, CHAR_LV, level);
snprintf( szBuffer, sizeof(szBuffer),
"(%s) <20>ȼ<EFBFBD><C8BC>趨Ϊ %d",
CHAR_getUseName( charindex ), CHAR_getInt( charindex, CHAR_LV )
);
CHAR_talkToCli( charindex, -1, szBuffer, CHAR_COLORYELLOW);
}
if( skillpoint > 0 ){
int MySp = CHAR_getInt( charindex, CHAR_SKILLUPPOINT);
MySp += skillpoint;
CHAR_setInt( charindex, CHAR_SKILLUPPOINT, MySp);
}
if( ridepet >= 0 ){
int basepet[2][4]={ {2066,2067,2068,2069},
{2072,2073,2074,2075}};
int petTemp[]={-1,-1,-1,-1,-1};
char msgbuf[256];
int petNum=0;
int i,j=0;
int k=0, petindex,enemyarray;
petTemp[j++] = basepet[0][rand()%4];
petTemp[j++] = basepet[1][rand()%4];
for( i=0; i< arraysizeof(ridePetTable) ; i++ ){
if( CHAR_getInt( charindex, CHAR_BASEBASEIMAGENUMBER) == ridePetTable[i].charNo ){
petTemp[j]= ridePetTable[i].petId;
j++;
if( j >= arraysizeof( petTemp) )
break;
}
}
j=0;
for( petNum=0; petNum<arraysizeof( petTemp); petNum++) {
enemyarray = ENEMY_getEnemyArrayFromId( petTemp[ petNum]); //<2F>׻<EFBFBD>
petindex = ENEMY_createPetFromEnemyIndex( charindex, enemyarray);
if( petindex == -1 ) {
continue;
}
j++;
for( k = 1; k < 120; k ++ ){ //<2F><><EFBFBD><EFBFBD>
CHAR_PetLevelUp( petindex );
CHAR_PetAddVariableAi( petindex, AI_FIX_PETLEVELUP );
CHAR_setInt( petindex, CHAR_LV, CHAR_getInt( petindex, CHAR_LV) +1 );
}
CHAR_complianceParameter( petindex );
CHAR_setInt( petindex , CHAR_HP , CHAR_getWorkInt( petindex , CHAR_WORKMAXHP ) );
snprintf( szBuffer, sizeof(szBuffer), "<EFBFBD>õ<EFBFBD>%s", CHAR_getUseName( petindex) );
CHAR_talkToCli( charindex, -1, szBuffer, CHAR_COLORYELLOW);
}
for(j = 0; j < CHAR_MAXPETHAVE; j++){
petindex = CHAR_getCharPet(charindex, j);
if( !CHAR_CHECKINDEX( petindex) )
continue;
CHAR_complianceParameter( petindex );
snprintf( msgbuf, sizeof( msgbuf ), "K%d", j );
CHAR_sendStatusString( charindex, msgbuf );
snprintf( msgbuf, sizeof( msgbuf ), "W%d", j );
CHAR_sendStatusString( charindex, msgbuf );
}
CHAR_setInt( charindex, CHAR_LEARNRIDE, ridepet);
}
CHAR_send_P_StatusString( charindex, CHAR_P_STRING_DUELPOINT|
CHAR_P_STRING_TRANSMIGRATION| CHAR_P_STRING_RIDEPET|
CHAR_P_STRING_BASEBASEIMAGENUMBER| CHAR_P_STRING_GOLD|
CHAR_P_STRING_EXP| CHAR_P_STRING_LV| CHAR_P_STRING_HP|CHAR_P_STRING_LEARNRIDE);
CHAR_Skillupsend( charindex);
}
#endif
#ifdef _PROFESSION_SKILL // WON ADD <20><><EFBFBD><EFBFBD>ְҵ<D6B0><D2B5><EFBFBD><EFBFBD>
// <20><>ԭ<EFBFBD><D4AD><EFBFBD><EFBFBD>
int PROFESSION_RESTORE_POINT( int charaindex )
{
int vital, str, tough, dex, MySp;
int sum = 0, sum2=0, fd=-1;
char msg[256];
//andy_log <20><><EFBFBD><EFBFBD><EFBFBD>жϿ<D0B6><CFBF><EFBFBD><EFBFBD>жϵ<D0B6><CFB5><EFBFBD><EFBFBD><EFBFBD><EFBFBD>ɼ<EFBFBD><C9BC><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ҫ<EFBFBD>Ķ<EFBFBD><C4B6><EFBFBD>
if( !CHAR_CHECKINDEX( charaindex ) ) return -1;
if( (fd = getfdFromCharaIndex(charaindex) ) == -1 ) return -1;
vital = CHAR_getInt( charaindex, CHAR_VITAL ); // <20><>
str = CHAR_getInt( charaindex, CHAR_STR ); // <20><>
tough = CHAR_getInt( charaindex, CHAR_TOUGH ); // <20><>
dex = CHAR_getInt( charaindex, CHAR_DEX ); // <20><>
MySp = CHAR_getInt( charaindex, CHAR_SKILLUPPOINT);
sum = vital + str + tough + dex;
if( sum < 0 ) return -1;
//andy_reEdit 2003.06.25 19:30
vital = 20 * (vital / sum);
str = 20 * (str / sum);
tough = 20 * (tough / sum);
dex = 20 * (dex / sum);
/* <09><><EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ϊ<EFBFBD><CEAA><EFBFBD><EFBFBD><EFBFBD><EFBFBD> <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD> 1950 + 50 = 2000 <20><>ת<EFBFBD><D7AA><EFBFBD><EFBFBD>/100 = 19 + 0 = 19
vital = 2000 * vital / sum;
str = 2000 * str / sum;
tough = 2000 * tough / sum;
dex = 2000 * dex / sum;
*/
sum2 = vital + str + tough + dex;
if( sum2 < 20) vital = vital + (20 - sum2);
CHAR_setInt( charaindex, CHAR_VITAL, vital *100); // <20><>
CHAR_setInt( charaindex, CHAR_STR, str *100); // <20><>
CHAR_setInt( charaindex, CHAR_TOUGH, tough *100); // <20><>
CHAR_setInt( charaindex, CHAR_DEX, dex *100); // <20><>
sum /= 100;
MySp = (sum + CHAR_getInt( charaindex, CHAR_SKILLUPPOINT )) - 20;
CHAR_setInt( charaindex, CHAR_SKILLUPPOINT, MySp);
lssproto_SKUP_send( fd, MySp );
snprintf( msg, sizeof(msg), "<EFBFBD><EFBFBD>ԭ<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>õ<EFBFBD> %d", MySp );
CHAR_talkToCli( charaindex, -1, msg, CHAR_COLORYELLOW);
CHAR_complianceParameter( charaindex );
CHAR_send_P_StatusString( charaindex,
CHAR_P_STRING_DUELPOINT|
CHAR_P_STRING_VITAL|
CHAR_P_STRING_STR|
CHAR_P_STRING_TOUGH|
CHAR_P_STRING_DEX
);
return 1;
}
#endif
#ifdef _NPC_ADDWARPMAN1
BOOL NPC_ActionPartyCountCheck( int toindex, int nums, int flg)
{
int partys=0;
int i;
partys = 0;
for( i=0 ; i < CHAR_PARTYMAX ;i++)
if(CHAR_getWorkInt(toindex,CHAR_WORKPARTYINDEX1+i) != -1)
partys++;
if(NPC_ActionBigSmallLastCheck( nums, partys, flg) == TRUE)
return TRUE;
return FALSE;
}
//<2F><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL NPC_ActionManCountCheck( int toindex, int nums, int flg)
{
int i,tempcount = 0;
if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_NONE ){
if( IsMale(toindex) == 1 )
tempcount++;
}
else{
for( i=0 ; i < CHAR_PARTYMAX ;i++)
if(CHAR_getWorkInt(toindex,CHAR_WORKPARTYINDEX1+i) != -1)
if( IsMale( CHAR_getWorkInt(toindex,CHAR_WORKPARTYINDEX1+i) ) == 1 )
tempcount++;
}
print("\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:%d",tempcount);
if(NPC_ActionBigSmallLastCheck( nums, tempcount, flg) == TRUE)
return TRUE;
return FALSE;
}
//<2F><><EFBFBD><EFBFBD>Ů<EFBFBD><C5AE><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
BOOL NPC_ActionWomanCountCheck( int toindex, int nums, int flg)
{
int i,tempcount = 0;
if( CHAR_getWorkInt( toindex, CHAR_WORKPARTYMODE) == CHAR_PARTY_NONE ){
if( IsFemale(toindex) == 1 )
tempcount++;
}
else{
for( i=0 ; i < CHAR_PARTYMAX ;i++)
if(CHAR_getWorkInt(toindex,CHAR_WORKPARTYINDEX1+i) != -1)
if( IsFemale( CHAR_getWorkInt(toindex,CHAR_WORKPARTYINDEX1+i) ) == 1 )
tempcount++;
}
print("\n<EFBFBD><EFBFBD><EFBFBD><EFBFBD>Ů<EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>:%d",tempcount);
if(NPC_ActionBigSmallLastCheck( nums, tempcount, flg) == TRUE)
return TRUE;
return FALSE;
}
#endif
#ifdef _ANGEL_SUMMON
BOOL NPC_ActionMissionAngelCheck(int meindex,int talker,int mission,int flg,int checkitem)
{
int mindex;
char nameinfo[64];
int i, itemindex, itemid;
mindex = checkIfAngel( talker);
if( mindex <= -1 ) return FALSE;
if( missiontable[mindex].mission != mission) return FALSE;
getMissionNameInfo( talker, nameinfo);
if( strcmp( nameinfo, missiontable[mindex].angelinfo )) return FALSE;
if( missiontable[mindex].flag != flg ) return FALSE;
if( checkitem ) { // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
itemindex = CHAR_getItemIndex( talker ,i );
if( ITEM_CHECKINDEX( itemindex) ) {
itemid=ITEM_getInt(itemindex ,ITEM_ID );
if( itemid == ANGELITEM ) {
if( !strcmp( ITEM_getChar( itemindex, ITEM_ANGELINFO), missiontable[mindex].angelinfo)
&& !strcmp( ITEM_getChar( itemindex, ITEM_HEROINFO), missiontable[mindex].heroinfo) )
break;
}
}
}
if( i >= CHAR_MAXITEMHAVE )
return FALSE;
}
return TRUE;
}
BOOL NPC_ActionMissionHeroCheck(int meindex,int talker,int mission,int flg,int checkitem)
{
int mindex;
char nameinfo[64];
int i, itemindex, itemid;
mindex = checkIfAngel( talker);
if( mindex <= -1 ) return FALSE;
if( missiontable[mindex].mission != mission) return FALSE;
getMissionNameInfo( talker, nameinfo);
if( strcmp( nameinfo, missiontable[mindex].heroinfo )) return FALSE;
if( missiontable[mindex].flag != flg ) return FALSE;
if( checkitem ) { // <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
for( i=CHAR_STARTITEMARRAY;i<CHAR_MAXITEMHAVE;i++ ){
itemindex = CHAR_getItemIndex( talker ,i );
if( ITEM_CHECKINDEX( itemindex) ) {
itemid=ITEM_getInt(itemindex ,ITEM_ID );
if( itemid == HEROITEM ) {
if( !strcmp( ITEM_getChar( itemindex, ITEM_ANGELINFO), missiontable[mindex].angelinfo)
&& !strcmp( ITEM_getChar( itemindex, ITEM_HEROINFO), missiontable[mindex].heroinfo) )
break;
}
}
}
if( i >= CHAR_MAXITEMHAVE )
return FALSE;
}
return TRUE;
}
BOOL NPC_HeroCompleteCountCheck(int meindex,int talker,int count,int flg)
{
int herocnt;
herocnt = CHAR_getInt(talker,CHAR_HEROCNT);
if(NPC_EventBigSmallLastCheck( count, herocnt, flg) == TRUE)
{
if(flg == 3) return FALSE;
return TRUE;
}
if(flg == 3) return TRUE;
return FALSE;
}
#endif