PSO2SERVER/Server/Packets/PSOPackets/SystemMessagePacket.cs
2024-09-11 17:13:00 +08:00

49 lines
1.1 KiB
C#

using System;
using PSO2SERVER.Models;
namespace PSO2SERVER.Packets.PSOPackets
{
public class SystemMessagePacket : Packet
{
public enum MessageType
{
GoldenTicker = 0,
AdminMessage,
AdminMessageInstant,
SystemMessage,
GenericMessage
}
private readonly string _message;
private readonly MessageType _type;
public SystemMessagePacket(string message, MessageType type)
{
_message = message;
_type = type;
}
#region implemented abstract members of Packet
public override byte[] Build()
{
var writer = new PacketWriter();
writer.WriteUtf16(_message, 0x78F7, 0xA2);
writer.Write((UInt32) _type);
return writer.ToArray();
}
public override PacketHeader GetHeader()
{
return new PacketHeader
{
Type = 0x19,
Subtype = 0x01,
Flags1 = 0x04
};
}
#endregion
}
}