PSO2SERVER/Server/Packets/PSOPackets/SymbolArtList.cs
2024-09-11 17:13:00 +08:00

35 lines
850 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using PSO2SERVER.Models;
namespace PSO2SERVER.Packets.PSOPackets
{
class SymbolArtList : Packet
{
ObjectHeader player;
public SymbolArtList(ObjectHeader player)
{
this.player = player;
}
public override byte[] Build()
{
PacketWriter writer = new PacketWriter();
writer.WriteStruct(player);
writer.Write(-1); // Dunno what goes here
writer.WriteMagic(0x20, 0xE80C, 0xED); // 20 Things
writer.Write(new Byte[16 * 0x20]); // 16 Bytes each
return writer.ToArray();
}
public override PacketHeader GetHeader()
{
return new PacketHeader(0x2F, 0x7, PacketFlags.PACKED);
}
}
}