45 lines
1.2 KiB
C#
45 lines
1.2 KiB
C#
using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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using PSO2SERVER.Models;
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namespace PSO2SERVER.Packets.PSOPackets
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{
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class SetQuestPacket : Packet
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{
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QuestDefiniton questdef;
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Database.Player p;
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public SetQuestPacket(QuestDefiniton questdef, Database.Player p)
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{
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this.questdef = questdef;
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this.p = p;
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}
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public override byte[] Build()
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{
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PacketWriter writer = new PacketWriter();
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writer.Write(questdef.questNameString);
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writer.Write(0);
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writer.Write((ushort)0);
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writer.Write((ushort)0);
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writer.Write((ushort)0);
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writer.Write((ushort)1);
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writer.WriteStruct(new ObjectHeader((uint)p.PlayerId, EntityType.Player));
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writer.Write(0);
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writer.Write((ushort)0);
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writer.Write((ushort)0);
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writer.Write((ushort)0);
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writer.Write((ushort)0);
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writer.Write(0);
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writer.Write(0);
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return writer.ToArray();
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}
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public override PacketHeader GetHeader()
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{
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return new PacketHeader(0xE, 0x25);
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}
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}
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}
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