PSO2SERVER/Server/Client.cs
2024-09-11 17:13:00 +08:00

254 lines
8.7 KiB
C#

using System;
using System.IO;
using System.Security.Cryptography;
using PSO2SERVER.Database;
using PSO2SERVER.Models;
using PSO2SERVER.Network;
using PSO2SERVER.Packets;
using PSO2SERVER.Packets.Handlers;
using PSO2SERVER.Zone;
namespace PSO2SERVER
{
public class Client
{
internal static RSACryptoServiceProvider RsaCsp = null;
private readonly byte[] _readBuffer;
private readonly Server _server;
internal ICryptoTransform InputArc4, OutputArc4;
private int _packetId;
private uint _readBufferSize;
public Client(Server server, SocketClient socket)
{
IsClosed = false;
_server = server;
Socket = socket;
socket.DataReceived += HandleDataReceived;
socket.ConnectionLost += HandleConnectionLost;
_readBuffer = new byte[1024 * 64];
_readBufferSize = 0;
InputArc4 = null;
OutputArc4 = null;
var welcome = new PacketWriter();
welcome.Write((ushort)3);
welcome.Write((ushort)201);
welcome.Write((ushort)0);
welcome.Write((ushort)0);
SendPacket(0x03, 0x08, 0, welcome.ToArray());
}
public bool IsClosed { get; private set; }
public SocketClient Socket { get; private set; }
// Game properties, TODO Consider moving these somewhere else
public Player User { get; set; }
public Character Character { get; set; }
//public Zone.Zone CurrentZone { get; set; }
public Map CurrentZone;
public uint MovementTimestamp { get; internal set; }
public Party.Party currentParty;
public PSOLocation CurrentLocation;
public PSOLocation LastLocation;
private void HandleDataReceived(byte[] data, int size)
{
Logger.Write("[<--] 接收到 {0} 字节", size);
if ((_readBufferSize + size) > _readBuffer.Length)
{
// Buffer overrun
// TODO: Drop the connection when this occurs?
return;
}
Array.Copy(data, 0, _readBuffer, _readBufferSize, size);
InputArc4?.TransformBlock(_readBuffer, (int)_readBufferSize, size, _readBuffer, (int)_readBufferSize);
_readBufferSize += (uint)size;
// Process ALL the packets
uint position = 0;
while ((position + 8) <= _readBufferSize)
{
var packetSize =
_readBuffer[position] |
((uint)_readBuffer[position + 1] << 8) |
((uint)_readBuffer[position + 2] << 16) |
((uint)_readBuffer[position + 3] << 24);
// Minimum size, just to avoid possible infinite loops etc
if (packetSize < 8)
packetSize = 8;
// If we don't have enough data for this one...
if (packetSize > 0x1000000 || (packetSize + position) > _readBufferSize)
break;
// Now handle this one
HandlePacket(
_readBuffer[position + 4], _readBuffer[position + 5],
_readBuffer[position + 6], _readBuffer[position + 7],
_readBuffer, position + 8, packetSize - 8);
// If the connection was closed, we have no more business here
if (IsClosed)
break;
position += packetSize;
}
// Wherever 'position' is up to, is what was successfully processed
if (position > 0)
{
if (position >= _readBufferSize)
_readBufferSize = 0;
else
{
Array.Copy(_readBuffer, position, _readBuffer, 0, _readBufferSize - position);
_readBufferSize -= position;
}
}
}
private void HandleConnectionLost()
{
// :(
Logger.Write("[BYE] 连接丢失. :(");
CurrentZone?.RemoveClient(this);
IsClosed = true;
}
public void SendPacket(byte[] blob, string name = null)
{
var typeA = blob[4];
var typeB = blob[5];
var flags1 = blob[6];
var flags2 = blob[7];
string sendName;
if (name != null)
{
sendName = $"{name} ({typeA:X}-{typeB:X})";
}
else
{
sendName = $"{typeA:X}-{typeB:X}";
}
Logger.Write($"[<--] 数据 {sendName} (Flags {(PacketFlags)flags1}) ({blob.Length} 字节)");
LogPacket(false, typeA, typeB, flags1, flags2, blob);
if (Logger.VerbosePackets)
{
var info = string.Format("[<--] {0:X}-{1:X} 数据包:", typeA, typeB);
Logger.WriteHex(info, blob);
}
OutputArc4?.TransformBlock(blob, 0, blob.Length, blob, 0);
try
{
Socket.Write(blob);
}
catch (Exception ex)
{
Logger.WriteException("发送数据包错误", ex);
}
}
public void SendPacket(byte typeA, byte typeB, byte flags, byte[] data, string name = null)
{
var packet = new byte[8 + data.Length];
// TODO: Use BinaryWriter here maybe?
var dataLen = (uint)data.Length + 8;
packet[0] = (byte)(dataLen & 0xFF);
packet[1] = (byte)((dataLen >> 8) & 0xFF);
packet[2] = (byte)((dataLen >> 16) & 0xFF);
packet[3] = (byte)((dataLen >> 24) & 0xFF);
packet[4] = typeA;
packet[5] = typeB;
packet[6] = flags;
packet[7] = 0;
Array.Copy(data, 0, packet, 8, data.Length);
SendPacket(packet, name);
}
public void SendPacket(Packet packet)
{
var h = packet.GetHeader();
SendPacket(h.Type, h.Subtype, h.Flags1, packet.Build(), packet.GetType().Name);
}
private void HandlePacket(byte typeA, byte typeB, byte flags1, byte flags2, byte[] data, uint position,
uint size)
{
var handler = PacketHandlers.GetHandlerFor(typeA, typeB);
string packetName;
if (handler != null)
{
packetName = $"{handler.GetType().Name} ({typeA:X}-{typeB:X})";
}
else
{
packetName = $"{typeA:X}-{typeB:X}";
}
Logger.Write($"[-->] 数据包 {packetName} (Flags {(PacketFlags)flags1}) ({size + 8} 字节)");
if (Logger.VerbosePackets && size > 0) // TODO: This is trimming too far?
{
var dataTrimmed = new byte[size];
for (var i = 0; i < size; i++)
dataTrimmed[i] = data[i];
var info = string.Format("[-->] {0:X}-{1:X} 数据:", typeA, typeB);
Logger.WriteHex(info, dataTrimmed);
}
var packet = new byte[size];
Array.Copy(data, position, packet, 0, size);
LogPacket(true, typeA, typeB, flags1, flags2, packet);
if (handler != null)
handler.HandlePacket(this, flags1, packet, 0, size);
else
{
Logger.WriteWarning("[!!!] 未解析数据包 {0:X}-{1:X} - (Flags {2}) ({3} 字节)", typeA,
typeB, (PacketFlags)flags1, size);
}
// throw new NotImplementedException();
}
private void LogPacket(bool fromClient, byte typeA, byte typeB, byte flags1, byte flags2, byte[] packet)
{
// Check for and create packets directory if it doesn't exist
var packetPath = "packets/" + _server.StartTime.ToShortDateString().Replace('/', '-') + "-" +
_server.StartTime.ToShortTimeString().Replace('/', '-').Replace(':', '-');
if (!Directory.Exists(packetPath))
Directory.CreateDirectory(packetPath);
var filename = string.Format("{0}/{1}.{2:X}.{3:X}.{4}.bin", packetPath, _packetId++, typeA, typeB,
fromClient ? "C" : "S");
using (var stream = File.OpenWrite(filename))
{
if (fromClient)
{
stream.WriteByte(typeA);
stream.WriteByte(typeB);
stream.WriteByte(flags1);
stream.WriteByte(flags2);
}
stream.Write(packet, 0, packet.Length);
}
}
}
}