27 lines
829 B
C#
27 lines
829 B
C#
using System;
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using PSO2SERVER.Models;
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using PSO2SERVER.Packets.PSOPackets;
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namespace PSO2SERVER.Packets.Handlers
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{
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[PacketHandlerAttr(0x0E, 0x29)]
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class PlayerIsNotBusyState : PacketHandler
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{
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public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
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{
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if (context.Character == null)
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return;
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//var info = string.Format("[<--] 接收到的数据 (hex): ");
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//Logger.WriteHex(info, data);
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foreach (var c in Server.Instance.Clients)
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{
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if (c.Character == null || c.CurrentZone != context.CurrentZone)
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continue;
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c.SendPacket(new NewBusyStatePacket(context._account.AccountId, BusyState.NotBusy));
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}
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}
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}
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}
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