43 lines
1.1 KiB
C#
43 lines
1.1 KiB
C#
using PSO2SERVER.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace PSO2SERVER.Protocol.Packets
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{
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public class SendSystemMessagePacket : Packet
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{
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public string _msg { get; set; }
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public uint unk1 { get; set; }
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public uint unk2 { get; set; }
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public uint unk3 { get; set; }
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public SendSystemMessagePacket(string msg, uint unk1, uint unk2, uint unk3)
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{
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_msg = msg;
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this.unk1 = 0x00002196;
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this.unk2 = unk2;
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this.unk3 = unk3;
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}
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#region implemented abstract members of Packet
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public override byte[] Build()
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{
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var pkt = new PacketWriter();
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pkt.WriteUtf16(_msg, 0x2126, 0xB0);
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pkt.Write(unk1);
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pkt.Write(unk2);
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pkt.Write(unk3);
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return pkt.ToArray();
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}
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public override PacketHeader GetHeader()
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{
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return new PacketHeader(0x19, 0x08, PacketFlags.PACKED);
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}
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#endregion
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}
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} |