PSO2SERVER/Server/Protocol/Packets/03-ServerPacket/03-00-MapTransferPacket.cs
2024-12-07 23:02:25 +08:00

41 lines
964 B
C#

using PSO2SERVER.Models;
using PSO2SERVER.Zone;
using System;
using System.Collections.Generic;
using System.IO;
using System.Linq;
using System.Text;
using static PSO2SERVER.Zone.Map;
namespace PSO2SERVER.Protocol.Packets
{
public class MapTransferPacket : Packet
{
private readonly Map _map;
private readonly int _playerid;
public MapTransferPacket(Map map, int PlayerId)
{
_map = map;
_playerid = PlayerId;
}
#region implemented abstract members of Packet
public override byte[] Build()
{
PacketWriter pkt = new PacketWriter();
pkt.WriteStruct(Map);
pkt.WriteStruct(target);
pkt.WriteStruct(settings);
return pkt.ToArray();
}
public override PacketHeader GetHeader()
{
return new PacketHeader(0x03, 0x00, PacketFlags.None);
}
#endregion
}
}