42 lines
986 B
C#
42 lines
986 B
C#
using PSO2SERVER.Models;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text;
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namespace PSO2SERVER.Protocol.Packets
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{
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public class CharacterUndeletionPacket : Packet
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{
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public enum UndeletionStatus : uint
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{
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/// Character was already deleted.
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AlreadyDeleted,
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/// Character deletion canceled.
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Success,
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}
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public UndeletionStatus status { get; set; }
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public CharacterUndeletionPacket(UndeletionStatus status)
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{
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this.status = status;
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}
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#region implemented abstract members of Packet
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public override byte[] Build()
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{
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var pkt = new PacketWriter();
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pkt.Write((uint)status);
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return pkt.ToArray();
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}
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public override PacketHeader GetHeader()
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{
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return new PacketHeader(0x11, 0x91, PacketFlags.None);
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}
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#endregion
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}
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} |