84 lines
3.4 KiB
C#
84 lines
3.4 KiB
C#
using System;
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using PSO2SERVER.Models;
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using PSO2SERVER.Protocol.Packets;
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using PSO2SERVER.Party;
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namespace PSO2SERVER.Protocol.Handlers
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{
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[PacketHandlerAttr(0x0E, 0x0C)]
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public class QuestDifficultyStartHandler : PacketHandler
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{
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public string name { get; set; }
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public string password { get; set; }
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public string comments { get; set; }
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public string questname { get; set; }
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public byte min_level { get; set; }
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public byte max_level { get; set; }
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public byte playstyle { get; set; }
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public PartyFlags partyFlags { get; set; }
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public ulong unk { get; set; }
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// Go go maximum code duplication (for now)
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public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
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{
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var info = string.Format("[<--] 接收到的数据 (hex): {0}字节", data.Length);
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Logger.WriteHex(info, data);
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var reader = new PacketReader(data, position, size);
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name = reader.ReadUtf16(0x11CB, 0x98);
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password = reader.ReadUtf16(0x11CB, 0x98);
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comments = reader.ReadUtf16(0x11CB, 0x98);
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questname = reader.ReadUtf16(0x11CB, 0x98);
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min_level = reader.ReadByte();
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max_level = reader.ReadByte();
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playstyle = reader.ReadByte();
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partyFlags = (PartyFlags)reader.ReadByte();
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unk = reader.ReadUInt64();
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// 打印输出
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Logger.Write($"name: {name}");
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Logger.Write($"Password: {password}");
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Logger.Write($"Comments: {comments}");
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Logger.Write($"Quest name: {questname}");
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Logger.Write($"Min Level: {min_level}");
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Logger.Write($"Max Level: {max_level}");
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Logger.Write($"Playstyle: {playstyle}");
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Logger.Write($"Party Flags: {partyFlags}"); // 如果 PartyFlags 是枚举类型
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Logger.Write($"Unknown Value: {unk}");
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QuestDefiniton def = new QuestDefiniton
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{
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dateOrSomething = "2012/01/05",
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quest_obj = new ObjectHeader(0x20, ObjectType.Quest),
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questNameid = 30010,
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playTime = QuestEstimatedTime.Short,
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partyType = QuestPartyType.SinglePartyQuest,
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difficulties = QuestDifficultyType.NORMAL | QuestDifficultyType.HARD | QuestDifficultyType.VERY_HARD | QuestDifficultyType.SUPER_HARD,
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sub_class_req_level = 1,
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// Not sure why but these need to be set for the quest to be enabled
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quest_type = (QuestType)0xF1,
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field_101 = 1
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};
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QuestDifficulty diff = new QuestDifficulty
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{
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dateOrSomething = "2012/01/05",
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quest_obj = new ObjectHeader(0x20, ObjectType.Quest),
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name_id = 30010,
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// These are likely bitfields
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area = 0x01,
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planet = 0x03,
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unk1 = 0x03,
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unk2 = 0x00
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};
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var quest = new Quest("arks_010120")
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{
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questDef = def
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};
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context.currentParty.currentQuest = quest;
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context.SendPacket(new SetQuestInfoPacket(def, context._account.AccountId));
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context.SendPacket(new PartySetQuestPacket(0x753A, 0, def, diff, new ObjectHeader((uint)context._account.AccountId, ObjectType.Player)));
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}
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}
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}
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