PSO2SERVER/Server/Protocol/Handlers/1C-CharacterInfoHandler/1C-1E-CharacterInfoRequest.cs

30 lines
939 B
C#

using System;
using PSO2SERVER.Models;
using PSO2SERVER.Protocol.Packets;
namespace PSO2SERVER.Protocol.Handlers
{
[PacketHandlerAttr(0x1C, 0x1E)]
public class CharacterInfoRequest : PacketHandler
{
public struct CharacterInfoRequestPacket
{
public uint player_id { get; set; }
public uint unk1 { get; set; }
}
CharacterInfoRequestPacket pkt = new CharacterInfoRequestPacket();
public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
{
var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length);
Logger.WriteHex(info, data);
var reader = new PacketReader(data, position, size);
pkt = reader.ReadStruct<CharacterInfoRequestPacket>();
Logger.Write("player_id {0} unk1 {1}", pkt.player_id, pkt.unk1);
}
}
}