using System; using PSO2SERVER.Models; namespace PSO2SERVER.Protocol.Packets { public class SystemMessagePacket : Packet { public enum MessageType : UInt32 { GoldenTicker = 0, AdminMessage, AdminMessageInstant, SystemMessage, GenericMessage, EventInformationYellow, EventInformationGreen, ImportantMessage, PopupMessage, Undefined = 0xFFFFFFFF, } private readonly string _message; //private string _unk; private readonly MessageType _type; //private uint _msg_num; public SystemMessagePacket(string message, MessageType type) { _message = message; _type = type; } #region implemented abstract members of Packet public override byte[] Build() { var writer = new PacketWriter(); writer.WriteUtf16(_message, 0x78F7, 0xA2); writer.Write((UInt32) _type); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x19, 0x01, PacketFlags.PACKED); } #endregion } }