using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class Unk110APacket : Packet { public ObjectHeader player { get; set; } = new ObjectHeader(); public Unk110APacket(uint account_id) { player = new ObjectHeader(account_id, ObjectType.Player); } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.WriteObjectHeader(player); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x11, 0x0A, PacketFlags.None); } #endregion } }