using PSO2SERVER.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PSO2SERVER.Packets.PSOPackets
{
public class CharacterFlagsPacket : Packet
{
///
/// Character flags.
///
public List Flags { get; set; }
///
/// Character parameters.
///
public List Params { get; set; }
public CharacterFlagsPacket()
{
Flags = new List(new byte[0xC00]);
Params = new List(new uint[0x100]);
}
#region implemented abstract members of Packet
public override byte[] Build()
{
var pkt = new PacketWriter();
pkt.Write(new byte[0xC00]);
pkt.Write(new byte[0x400]);
return pkt.ToArray();
}
public override PacketHeader GetHeader()
{
return new PacketHeader(0x23, 0x07, PacketFlags.None);
}
#endregion
}
}