using PSO2SERVER.Packets.PSOPackets; using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PSO2SERVER.Packets.Handlers { [PacketHandlerAttr(0x11, 0x41)] public class CreateCharacterOne : PacketHandler { #region implemented abstract members of PacketHandler public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size) { //var writer = new PacketWriter(); //writer.Write((uint)0); //writer.Write((uint)0); //writer.Write((uint)0); //writer.Write((uint)0); //context.SendPacket(0x11, 0x42, 0x0, writer.ToArray()); context.SendPacket(new CreateCharacterOneResponsePacket()); } #endregion } }