using System; using System.Runtime.InteropServices; using PSO2SERVER.Models; namespace PSO2SERVER.Protocol.Packets { class QuestDifficultySendFinishedPacket : Packet { public override byte[] Build() { PacketWriter writer = new PacketWriter(); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0B, 0x1C, PacketFlags.None); } } }