using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class ItemAttributesPacket : Packet { /// Attribute ID (?) (seen only 0 or 1). public ushort Id { get; set; } /// Segment ID. public ushort Segment { get; set; } /// Total data size. public uint TotalSize { get; set; } /// ICE archive data segment. public byte[] Data { get; set; } // Constructor for convenience public ItemAttributesPacket(ushort id, ushort segment, uint totalSize, byte[] data) { Id = id; Segment = segment; TotalSize = totalSize; Data = data; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.Write(Id); pkt.Write(Segment); pkt.Write(TotalSize); pkt.Write(Data); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0F, 0x00, PacketFlags.PACKED); } #endregion } }