using System; using PSO2SERVER.Models; using PSO2SERVER.Zone; namespace PSO2SERVER.Protocol.Packets { class TeleportTransferPacket : Packet { /// (0x04, 0x02) Object Teleport Location. private PSOObject src; private PSOLocation dst; public TeleportTransferPacket(PSOObject srcTeleporter, PSOLocation destination) { src = srcTeleporter; dst = destination; } public override byte[] Build() { PacketWriter pkt = new PacketWriter(); pkt.Write(new byte[12]); pkt.WriteObjectHeader(src.Header); pkt.WritePosition(dst); pkt.Write(new byte[2]); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x04, 0x02, PacketFlags.OBJECT_RELATED); } } }