using System; using PSO2SERVER.Models; namespace PSO2SERVER.Packets.PSOPackets { public class SystemMessagePacket : Packet { public enum MessageType { GoldenTicker = 0, AdminMessage, AdminMessageInstant, SystemMessage, GenericMessage } private readonly string _message; private readonly MessageType _type; public SystemMessagePacket(string message, MessageType type) { _message = message; _type = type; } #region implemented abstract members of Packet public override byte[] Build() { var writer = new PacketWriter(); writer.WriteUtf16(_message, 0x78F7, 0xA2); writer.Write((UInt32) _type); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader { Type = 0x19, Subtype = 0x01, Flags1 = 0x04 }; } #endregion } }