using System; using System.Collections.Generic; using System.Linq; using System.Text; using PSO2SERVER.Models; namespace PSO2SERVER.Packets.PSOPackets { class PartyInitPacket : Packet { private Character[] members; public PartyInitPacket(Character[] members) { this.members = members; } public override byte[] Build() { if (members.Length < 1) return new byte[0]; // xor: 0xD863, sub: 0xA9 PacketWriter writer = new PacketWriter(); writer.WriteBytes(0, 12); // Unknown 12 bytes, not obj header writer.WriteStruct(new ObjectHeader((uint)members[0].Player.PlayerId, EntityType.Player)); // Player receiving the thing writer.WriteStruct(members.Length); // Likely partymembercount for(int i = 0; i < members.Length; i++) { writer.WriteStruct(new ObjectHeader((uint)members[i].Player.PlayerId, EntityType.Player)); // Header of player writer.WriteUtf16(members[i].Name, 0xD863, 0xA9); writer.WriteUtf16(members[i].Player.Nickname, 0xD863, 0xA9); writer.Write((byte)members[i].Jobs.entries.hunter.level); // Active class level writer.Write((byte)0); // idk writer.Write((byte)4); // idk writer.Write((byte)0xFF); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0xFF); // idk writer.Write((byte)0xFF); // idk writer.Write((byte)0); // idk writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.WriteBytes(0, 12); writer.Write(0); writer.Write(0); } for(int i = 0; i < 4 - members.Length; i++) // Empty entries { writer.WriteStruct(new ObjectHeader(0, 0)); // Header of player writer.WriteMagic(0, 0xD863, 0xA9); writer.WriteMagic(0, 0xD863, 0xA9); writer.Write((byte)0); // Active class level writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((byte)0); // idk writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.Write((ushort)0); writer.WriteBytes(0, 12); writer.Write(0); } return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0xE, 0x2, PacketFlags.PACKED); } } }