using PSO2SERVER.Models; namespace PSO2SERVER.Packets.PSOPackets { public class PalettePacket : Packet { #region implemented abstract members of Packet public override byte[] Build() { var writer = new PacketWriter(); // Enable flag writer.Write((byte) 1); // Blank out the rest (skills) for (var i = 0; i < 1091; i++) writer.Write((byte) 0); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x21, 0x01); } #endregion } }