using PSO2SERVER.Packets.PSOPackets; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Packets.Handlers { [PacketHandlerAttr(0x2F, 0x6)] class SymbolArtListHandler : PacketHandler { public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size) { context.SendPacket(new SymbolArtList(new Models.ObjectHeader((uint)context.User.PlayerId, Models.EntityType.Player))); } } }