using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Packets.PSOPackets { public class PartySettingsPacket : Packet { public PartySettingsPacket() { } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0E, 0x0D, PacketFlags.None); } #endregion } }