using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PSO2SERVER.Models { public enum ItemTypes : ushort { NoItem = 0, Weapon, Clothing, Consumable, Unknown, Unit, Camo = 10, } [Flags] public enum ItemFlags { Locked = 0x01, BoundToOwner = 0x02 } public enum ItemElement { None, Fire, Ice, Lightning, Wind, Light, Dark } }