using Mysqlx.Crud; using Mysqlx.Session; using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Numerics; using System.Text; namespace PSO2SERVER.Packets.PSOPackets { public class ActionUpdateServerPacket : Packet { private readonly int _user_playerid; private readonly ObjectHeader _actor; private readonly byte[] _rest; public ActionUpdateServerPacket(int user_playerid, ObjectHeader actor, byte[] rest) { _user_playerid = user_playerid; _actor = actor; _rest = rest; } #region implemented abstract members of Packet public override byte[] Build() { PacketWriter writer = new PacketWriter(); writer.WriteStruct(new ObjectHeader((uint)_user_playerid, EntityType.Player)); writer.WriteStruct(_actor); writer.Write(_rest); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x04, 0x81, PacketFlags.OBJECT_RELATED); } #endregion } }