using System; using System.IO; using PSO2SERVER.Models; namespace PSO2SERVER.Packets.PSOPackets { class ServerPingPacket : Packet { public ServerPingPacket() { } public override byte[] Build() { PacketWriter writer = new PacketWriter(); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x03, 0x0B, PacketFlags.None); } } }