using PSO2SERVER.Models; using PSO2SERVER.Party; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class PartyInfoPacket : Packet { /// Number of populated party infos. public uint num_of_infos { get; set; } = 0; public PartyInfo[] partyInfos { get; set; } = new PartyInfo[10]; public PartyInfoPacket(PartyInfo[] partyInfos) { num_of_infos = (uint)partyInfos.Length; this.partyInfos = partyInfos; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.WriteMagic(num_of_infos, 0xE7E8, 0xFF); pkt.WriteStructArray(partyInfos); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0E, 0x1B, PacketFlags.PACKED); } #endregion } }