using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class Unk0E1APacket : Packet { public uint Unk1 { get; set; } = 0; public uint Unk2 { get; set; } = 0; public uint Unk3 { get; set; } = 0; public Unk0E1APacket(uint unk1, uint unk2, uint unk3) { Unk1 = unk1; Unk2 = unk2; Unk3 = unk3; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.Write(Unk1); pkt.Write(Unk2); pkt.Write(Unk3); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0E, 0x1A, PacketFlags.None); } #endregion } }