using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class MissionPassInfoPacket : Packet { public FixedList unk { get; set; } = new FixedList(0x2F, 0); public MissionPassInfoPacket() { } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.WriteList(unk); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x4D, 0x01, PacketFlags.None); } #endregion } }