using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class SetLobbyEventPacket : Packet { /// Event string ID. public string event_name { get; set; } //Ascii /// Voice line string ID. public string voice_line { get; set; } //Ascii /// Event start timestamp. public Duration start_time { get; set; } /// Event end timestamp. public Duration end_time { get; set; } public uint repeat_secs { get; set; } public ulong unk4 { get; set; } public SetLobbyEventPacket(string eventname, string voiceline, Duration starttime, Duration endtime, uint repeatsecs, ulong unk4) { this.event_name = eventname; this.voice_line = voiceline; this.start_time = starttime; this.end_time = endtime; this.repeat_secs = repeatsecs; this.unk4 = unk4; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.WriteAscii(event_name, 0xA6E4, 0xFB); pkt.WriteAscii(voice_line, 0xA6E4, 0xFB); pkt.WriteStruct(start_time); pkt.WriteStruct(end_time); pkt.Write(repeat_secs); pkt.Write(unk4); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x19, 0x09, PacketFlags.PACKED); } #endregion } }