using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class LobbyMonitorPacket : Packet { public uint Video_id { get; set; } = 0; public LobbyMonitorPacket(uint video_id) { Video_id = video_id; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.Write(Video_id); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x19, 0x0F, PacketFlags.None); } #endregion } }