using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class Unk11AFPacket : Packet { public uint unk1 { get; set; } public uint unk2 { get; set; } public uint unk3 { get; set; } public uint unk4 { get; set; } public Unk11AFPacket(uint unk1, uint unk2, uint unk3, uint unk4) { this.unk1 = unk1; this.unk2 = unk2; this.unk3 = unk3; this.unk4 = unk4; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.Write(unk1); pkt.Write(unk2); pkt.Write(unk3); pkt.Write(unk4); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x11, 0xAF, PacketFlags.None); } #endregion } }