using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class MovementEndPacket : Packet { MovementPacket.FullMovementData movData = new MovementPacket.FullMovementData(); public MovementEndPacket(MovementPacket.FullMovementData movedata) { this.movData = movedata; } #region implemented abstract members of Packet public override byte[] Build() { PacketWriter writer = new PacketWriter(); writer.WriteStruct(movData); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x04, 0x71, PacketFlags.OBJECT_RELATED); } #endregion } }