using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class CharacterFlagsPacket : Packet { /// /// Character flags. /// public FixedList Flags { get; set; } = new FixedList(0xC00, 0); /// /// Character parameters. /// public FixedList Params { get; set; } = new FixedList(0x100, 0); public CharacterFlagsPacket() { } public CharacterFlagsPacket(FixedList Flags, FixedList Params) { this.Flags = Flags; this.Params = Params; } #region implemented abstract members of Packet public override byte[] Build() { var pkt = new PacketWriter(); pkt.WriteList(Flags); pkt.WriteList(Params); return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x23, 0x07, PacketFlags.None); } #endregion } }