using System; using System.IO; using PSO2SERVER.Protocol.Packets; namespace PSO2SERVER.Protocol.Handlers { [PacketHandlerAttr(0x11, 0x0D)] public class ClientPing : PacketHandler { #region implemented abstract members of PacketHandler public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size) { //var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length); //Logger.WriteHex(info, data); var reader = new PacketReader(data, position, size); var clientTime = reader.ReadUInt64(); var serverTime = Helper.Timestamp(DateTime.UtcNow); context.SendPacket(new ClientPongPacket(clientTime, serverTime)); } #endregion } }