using System; using PSO2SERVER.Models; using PSO2SERVER.Protocol.Packets; namespace PSO2SERVER.Protocol.Handlers { [PacketHandlerAttr(0x0E, 0x19)] public class ChatStatusHandler : PacketHandler { public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size) { //var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length); //Logger.WriteHex(info, data); var reader = new PacketReader(data); var obj = reader.ReadObjectHeader(); var status = reader.ReadUInt32(); context.SendPacket(new ChatStatusPacket(obj.ID, status)); } } }