using System; using PSO2SERVER.Models; using PSO2SERVER.Protocol.Packets; namespace PSO2SERVER.Protocol.Handlers { [PacketHandlerAttr(0x06, 0x01)] public class DealDamage : PacketHandler { public unsafe struct DealDamagePacket { /// Object that inflicted the damage. public ObjectHeader Inflicter; /// Object that received the damage. public ObjectHeader Target; public uint Attack_id; public ulong Unk2; /// Hitbox ID (?). public uint Hitbox_id; /// Hit x position. public Half X_pos; /// Hit y position. public Half Y_pos; /// Hit z position. public Half Z_pos; public ushort unk4; public ulong unk5; public fixed byte unk6[0x18]; } public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size) { var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length); Logger.WriteHex(info, data); } } }