using System; using PSO2SERVER.Models; namespace PSO2SERVER.Protocol.Packets { public class QuestCategoryPacket : Packet { private QuestDefiniton[] questdefs; public QuestCategoryPacket(QuestDefiniton[] questdefs) { this.questdefs = questdefs; } public override byte[] Build() { PacketWriter writer = new PacketWriter(); writer.WriteMagic((uint)questdefs.Length, 0x1DB0, 0xC5); foreach (QuestDefiniton d in questdefs) { writer.WriteStruct(d); } return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0B, 0x18, PacketFlags.PACKED); } // Hoo boy, this is 468 bytes! // TODO: Map out this struct. // Most of this is WRONG!!! Needs serious investigation. /* [K873] What I've currently mapped out 24 -> Start 38 -> Quest name/Type Index? 100 -> Bitfield 1 102 -> Estimated Play Time 103 -> Party Type 104 -> Difficulties Available 105 -> Difficulties Completed 108 -> Starting Level 120 -> Item Data 1? 12C -> Item Data 2? */ } }