using System; using PSO2SERVER.Models; namespace PSO2SERVER.Packets.PSOPackets { class TeleportTransferPacket : Packet { /// (0x04, 0x02) Object Teleport Location. private PSOObject src; private PSOLocation dst; public TeleportTransferPacket(PSOObject srcTeleporter, PSOLocation destination) { src = srcTeleporter; dst = destination; } public override byte[] Build() { PacketWriter writer = new PacketWriter(); writer.Write(new byte[12]); writer.WriteStruct(src.Header); writer.WritePosition(dst); writer.Write(new byte[2]); return writer.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x04, 0x02, PacketFlags.OBJECT_RELATED); } } }