using System; using System.Collections.Generic; using System.Linq; using System.Text; using System.Threading.Tasks; namespace PSO2SERVER.Zone { public struct ZoneSettings { public uint WorldId; public uint Unk1; public uint ZoneId; /// Map layout id. public uint MapId; public uint ZoneType; public uint Seed; public uint Args; public uint SizeX; public uint SizeY; public uint Unk2; public uint AreaIndex; public uint SubArea; public uint Unk3; // 构造函数 public ZoneSettings(uint worldId, uint unk1, uint zoneId, uint mapId, uint zoneType, uint seed, uint args, uint sizeX, uint sizeY, uint unk2, uint areaIndex, uint subArea, uint unk3) { WorldId = worldId; Unk1 = unk1; ZoneId = zoneId; MapId = mapId; ZoneType = zoneType; Seed = seed; Args = args; SizeX = sizeX; SizeY = sizeY; Unk2 = unk2; AreaIndex = areaIndex; SubArea = subArea; Unk3 = unk3; } // 重写 ToString 方法(可选) public override string ToString() { return $"WorldId: {WorldId}, zone_id: {ZoneId}, MapId: {MapId}, SizeX: {SizeX}, SizeY: {SizeY}"; } } public struct WarpInfo { public uint unk1; public uint zone_id; public uint door_id; public uint dest_zone; public uint backdoor_id; } public struct LoadLevelThing3 { public uint Unk1; public uint Unk2; } public struct LoadLevelThing4 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; public uint Unk14; public uint Unk15; public uint Unk16; public uint Unk17; public uint Unk18; public uint Unk19; public uint Unk20; public uint Unk21; public uint Unk22; public uint Unk23; public uint Unk24; public uint Unk25; public uint Unk26; public uint Unk27; public uint Unk28; public uint Unk29; public uint Unk30; public uint Unk31; public uint Unk32; public uint Unk33; public uint Unk34; } public struct LoadLevelThing6 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; public uint Unk14; public uint Unk15; public uint Unk16; public uint Unk17; public uint Unk18; public uint Unk19; public uint Unk20; public uint Unk21; public uint Unk22; public uint Unk23; public uint Unk24; public uint Unk25; public uint Unk26; public uint Unk27; public uint Unk28; public uint Unk29; public uint Unk30; public uint Unk31; public uint Unk32; public uint Unk33; public uint Unk34; public uint Unk35; public uint Unk36; public uint Unk37; public uint Unk38; public uint Unk39; public uint Unk40; } public struct LoadLevelThing5 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; public uint Unk14; public uint Unk15; public uint Unk16; public uint Unk17; public uint Unk18; public uint Unk19; public uint Unk20; public uint Unk21; public uint Unk22; public uint Unk23; public uint Unk24; public uint Unk25; public uint Unk26; public uint Unk27; public uint Unk28; public uint Unk29; public uint Unk30; public uint Unk31; public uint Unk32; public uint Unk33; public uint Unk34; public uint Unk35; public uint Unk36; public uint Unk37; public uint Unk38; public uint Unk39; public uint Unk40; public uint Unk41; public uint Unk42; public uint Unk43; public uint Unk44; public uint Unk45; public uint Unk46; public uint Unk47; public uint Unk48; public uint Unk49; public uint Unk50; public uint Unk51; public uint Unk52; public uint Unk53; public uint Unk54; public uint Unk55; public uint Unk56; } public struct LoadLevelThing7 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; public uint Unk14; public uint Unk15; public uint Unk16; public uint Unk17; public uint Unk18; public uint Unk19; public uint Unk20; public uint Unk21; public uint Unk22; public uint Unk23; public uint Unk24; public uint Unk25; public uint Unk26; public uint Unk27; public uint Unk28; public uint Unk29; public uint Unk30; public uint Unk31; public uint Unk32; public uint Unk33; public uint Unk34; public uint Unk35; public uint Unk36; public uint Unk37; public uint Unk38; public uint Unk39; public uint Unk40; public uint Unk41; public uint Unk42; public uint Unk43; public uint Unk44; public uint Unk45; public uint Unk46; public uint Unk47; public uint Unk48; public uint Unk49; public uint Unk50; public uint Unk51; public uint Unk52; public uint Unk53; public uint Unk54; public uint Unk55; public uint Unk56; public uint Unk57; public uint Unk58; public uint Unk59; public uint Unk60; } public struct LoadLevelThing8 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; public uint Unk14; public uint Unk15; public uint Unk16; public uint Unk17; public uint Unk18; public uint Unk19; public uint Unk20; public uint Unk21; public uint Unk22; public uint Unk23; public uint Unk24; public uint Unk25; public uint Unk26; public uint Unk27; public uint Unk28; public uint Unk29; public uint Unk30; public uint Unk31; public uint Unk32; public uint Unk33; public uint Unk34; public uint Unk35; public uint Unk36; public uint Unk37; public uint Unk38; public uint Unk39; public uint Unk40; public uint Unk41; } public struct LoadLevelThing9 { public uint Unk1; public uint Unk2; } public struct LoadLevelThing10 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; public uint Unk11; public uint Unk12; public uint Unk13; } public struct UnkThing1 { public uint Unk1; public uint Unk2; public uint Unk3; public uint Unk4; public uint Unk5; public uint Unk6; public uint Unk7; public uint Unk8; public uint Unk9; public uint Unk10; } public struct UnkThing2 { public uint Unk1; public uint Unk2; } }