using PSO2SERVER.Models; using System; using System.Collections.Generic; using System.Linq; using System.Text; namespace PSO2SERVER.Protocol.Packets { public class Unk4901Packet : Packet { private static readonly byte[] StaticData = new byte[] { 0x78, 0x00, 0x78, 0x00, 0x00, 0x00, 0x04, 0x00, 0x64, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xF4, 0x01, 0x00, 0x00, 0x00, 0x00, 0x00, 0x00, 0xAC, 0x0D, 0x00, 0x00, 0x02, 0x00, 0x00, 0x00, 0x03, 0x00, 0x00, 0x00, 0xB8, 0x0B, 0x00, 0x00 }; public Unk4901Packet() { } #region implemented abstract members of Packet public override byte[] Build() { return StaticData; //var pkt = new PacketWriter(); //pkt.Write((byte)0x78); //pkt.Write((byte)0); //pkt.Write((byte)0x78); //pkt.Write((byte)0); //pkt.Write((byte)0); //pkt.Write((byte)0); //pkt.Write((byte)0x04); //pkt.Write((byte)0); //pkt.Write((byte)0x64); //return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x49, 0x01, PacketFlags.None); } #endregion } }