using System; using System.Collections.Generic; using System.Runtime.InteropServices; using PSO2SERVER.Json; using PSO2SERVER.Models; namespace PSO2SERVER.Protocol.Packets { class QuestDifficultyPacket : Packet { private List questdefs; public QuestDifficultyPacket(List questdefs) { this.questdefs = questdefs; } public override byte[] Build() { PacketWriter pkt = new PacketWriter(); pkt.WriteMagic((uint)questdefs.Count, 0x292C, 0x5B); foreach (var d in questdefs) { var qd = d.Difficulty; pkt.WriteFixedLengthASCII(qd.Date, 0x20); pkt.WriteObjectHeader(qd.QuestObj); pkt.Write(qd.NameId); pkt.Write(qd.Planet); pkt.Write(qd.Area); pkt.Write(qd.Unk1); pkt.Write(qd.Unk2); pkt.WriteStructArray(qd.Diffs); } return pkt.ToArray(); } public override PacketHeader GetHeader() { return new PacketHeader(0x0B, 0x1A, PacketFlags.PACKED); } } }