上传数据库文件
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database/01-pso2server.sql
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database/01-pso2server.sql
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/*
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Navicat Premium Data Transfer
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Source Server : 3307
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Source Server Type : MySQL
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Source Server Version : 80019 (8.0.19)
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Source Host : 192.168.0.23:3307
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Source Schema : pso2server
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Target Server Type : MySQL
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Target Server Version : 80019 (8.0.19)
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File Encoding : 65001
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Date: 12/12/2024 22:36:55
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*/
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SET NAMES utf8mb4;
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SET FOREIGN_KEY_CHECKS = 0;
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-- ----------------------------
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-- Table structure for accountnetinterfaces
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-- ----------------------------
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DROP TABLE IF EXISTS `accountnetinterfaces`;
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CREATE TABLE `accountnetinterfaces` (
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`id` int NOT NULL AUTO_INCREMENT,
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`AccountID` int NULL DEFAULT NULL,
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`Username` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`State` int NULL DEFAULT NULL,
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`Mac` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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PRIMARY KEY (`id`) USING BTREE,
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INDEX `AccountID`(`AccountID` ASC) USING BTREE
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) ENGINE = InnoDB AUTO_INCREMENT = 1605 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for accounts
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-- ----------------------------
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DROP TABLE IF EXISTS `accounts`;
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CREATE TABLE `accounts` (
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`AccountID` int NOT NULL AUTO_INCREMENT,
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`Username` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`Password` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`Nickname` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`SettingsINI` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`TextLang` int NOT NULL DEFAULT 0,
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`VoiceLang` int NOT NULL DEFAULT 0,
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`TextLang2` int NOT NULL DEFAULT 0,
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`LangLang` int NOT NULL DEFAULT 0,
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`LanguageCode` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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PRIMARY KEY (`AccountID`) USING BTREE
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) ENGINE = InnoDB AUTO_INCREMENT = 10000009 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for accountsysteminfoes
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-- ----------------------------
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DROP TABLE IF EXISTS `accountsysteminfoes`;
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CREATE TABLE `accountsysteminfoes` (
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`id` int NOT NULL AUTO_INCREMENT,
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`AccountID` int NULL DEFAULT NULL,
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`Username` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`CpuInfo` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`VideoInfo` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`Vram` bigint NULL DEFAULT NULL,
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`TotalRam` bigint NULL DEFAULT NULL,
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`Unk1` int NULL DEFAULT NULL,
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`Unk2` int NULL DEFAULT NULL,
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`WindowsVersion` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`WindowSize` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`AudioDevices` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`Unk4` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`VideoDriver` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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`TotalDiskSpace` int NULL DEFAULT NULL,
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`FreeDiskSpace` int NULL DEFAULT NULL,
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PRIMARY KEY (`id`) USING BTREE,
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INDEX `AccountID`(`AccountID` ASC) USING BTREE
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) ENGINE = InnoDB AUTO_INCREMENT = 475 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for characters
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-- ----------------------------
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DROP TABLE IF EXISTS `characters`;
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CREATE TABLE `characters` (
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`CharacterID` int NOT NULL,
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`AccountID` int NOT NULL,
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`Unk1` int NOT NULL,
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`VoiceType` int NOT NULL,
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`Unk2` tinyint NOT NULL,
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`VoicePitch` tinyint NOT NULL,
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`Name` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`LooksBinary` longblob NOT NULL,
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`Unk3` int NOT NULL,
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`JobsBinary` longblob NOT NULL,
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`unk4` longblob NOT NULL,
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`EquipedItemsBinary` longblob NOT NULL,
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`fulldata` blob NOT NULL,
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PRIMARY KEY (`CharacterID`, `AccountID`) USING BTREE,
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INDEX `characters_ibfk_1`(`AccountID` ASC, `CharacterID` ASC) USING BTREE,
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CONSTRAINT `characters_ibfk_1` FOREIGN KEY (`AccountID`) REFERENCES `accounts` (`AccountID`) ON DELETE RESTRICT ON UPDATE RESTRICT
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) ENGINE = InnoDB CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for gameobjects
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-- ----------------------------
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DROP TABLE IF EXISTS `gameobjects`;
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CREATE TABLE `gameobjects` (
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`ObjectID` int NOT NULL,
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`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`ObjectName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`ObjectFlags` blob NOT NULL,
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`RotX` float NOT NULL,
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`RotY` float NOT NULL,
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`RotZ` float NOT NULL,
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`RotW` float NOT NULL,
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`PosX` float NOT NULL,
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`PosY` float NOT NULL,
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`PosZ` float NOT NULL,
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PRIMARY KEY (`ObjectID`, `ZoneName`) USING BTREE
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) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for npcs
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-- ----------------------------
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DROP TABLE IF EXISTS `npcs`;
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CREATE TABLE `npcs` (
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`EntityID` int NOT NULL,
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`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`NPCName` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`RotX` float NOT NULL,
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`RotY` float NOT NULL,
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`RotZ` float NOT NULL,
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`RotW` float NOT NULL,
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`PosX` float NOT NULL,
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`PosY` float NOT NULL,
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`PosZ` float NOT NULL,
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`is_active` int UNSIGNED NOT NULL DEFAULT 1,
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PRIMARY KEY (`EntityID`, `ZoneName`) USING BTREE
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) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for serverinfoes
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-- ----------------------------
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DROP TABLE IF EXISTS `serverinfoes`;
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CREATE TABLE `serverinfoes` (
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`info` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`setting` longtext CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NULL,
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PRIMARY KEY (`info`) USING BTREE
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) ENGINE = InnoDB CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Table structure for teleports
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-- ----------------------------
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DROP TABLE IF EXISTS `teleports`;
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CREATE TABLE `teleports` (
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`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`ObjectID` int NOT NULL,
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`RotX` float NOT NULL,
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`RotY` float NOT NULL,
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`RotZ` float NOT NULL,
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`RotW` float NOT NULL,
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`PosX` float NOT NULL,
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`PosY` float NOT NULL,
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`PosZ` float NOT NULL,
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PRIMARY KEY (`ZoneName`, `ObjectID`) USING BTREE
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) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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SET FOREIGN_KEY_CHECKS = 1;
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database/02-gameobjects.sql
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785
database/02-gameobjects.sql
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/*
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Navicat Premium Data Transfer
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Source Server : 3307
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Source Server Type : MySQL
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Source Server Version : 80019 (8.0.19)
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Source Host : 192.168.0.23:3307
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Source Schema : pso2server
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Target Server Type : MySQL
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Target Server Version : 80019 (8.0.19)
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File Encoding : 65001
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Date: 12/12/2024 22:38:09
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*/
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SET NAMES utf8mb4;
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SET FOREIGN_KEY_CHECKS = 0;
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-- ----------------------------
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-- Table structure for gameobjects
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-- ----------------------------
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DROP TABLE IF EXISTS `gameobjects`;
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CREATE TABLE `gameobjects` (
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`ObjectID` int NOT NULL,
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`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`ObjectName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
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`ObjectFlags` blob NOT NULL,
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`RotX` float NOT NULL,
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`RotY` float NOT NULL,
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`RotZ` float NOT NULL,
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`RotW` float NOT NULL,
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`PosX` float NOT NULL,
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`PosY` float NOT NULL,
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`PosZ` float NOT NULL,
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PRIMARY KEY (`ObjectID`, `ZoneName`) USING BTREE
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) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
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-- ----------------------------
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-- Records of gameobjects
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-- ----------------------------
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INSERT INTO `gameobjects` VALUES (1, 'lobby', 'oa_live_object', 0x1008000000A1066D020000000000000000000000400000E42C000000FFFFFFFF29000000010000002B000000020000003300000000000000310000000100000039000000000000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, 0);
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INSERT INTO `gameobjects` VALUES (91, 'lobby', 'ob_0102_0127', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (92, 'lobby', 'ob_0102_0034', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.980469, 0, 0.195068, 24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (93, 'lobby', 'ob_0102_0034', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.980469, 0, 0.195068, -24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (94, 'lobby', 'ob_0100_0200', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -5.77734, -22.5);
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INSERT INTO `gameobjects` VALUES (95, 'lobby', 'ob_0100_0101', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -1.29785, -99.375);
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INSERT INTO `gameobjects` VALUES (96, 'lobby', 'ob_0102_0119', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (97, 'lobby', 'ob_0102_0128', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (98, 'lobby', 'ob_0100_0121', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (99, 'lobby', 'ob_0100_0016', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.980469, 0, 0.195068, 24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (100, 'lobby', 'ob_0100_0018', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.980469, 0, 0.195068, -24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (101, 'lobby', 'ob_0100_0200', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -5.77734, -22.5);
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INSERT INTO `gameobjects` VALUES (102, 'lobby', 'ob_0100_0101', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -1.29785, -99.375);
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INSERT INTO `gameobjects` VALUES (103, 'lobby', 'ob_0100_0119', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (104, 'lobby', 'ob_0102_0128', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (105, 'lobby', 'oa_sonic_manager', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (106, 'lobby', 'ob_0100_0112', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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INSERT INTO `gameobjects` VALUES (107, 'lobby', 'ob_0100_0115', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.980469, 0, 0.195068, 24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (108, 'lobby', 'ob_0100_0115', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.980469, 0, 0.195068, -24.5938, -6, -65.1875);
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INSERT INTO `gameobjects` VALUES (109, 'lobby', 'ob_0100_0200', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -5.77734, -22.5);
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INSERT INTO `gameobjects` VALUES (110, 'lobby', 'ob_0100_0101', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, -1.29785, -99.375);
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INSERT INTO `gameobjects` VALUES (111, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0.0279388, 0.887207, -0.0542297, 0.457031, 22.3906, 8.79688, -104.688);
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INSERT INTO `gameobjects` VALUES (112, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0.0296021, 0.733398, -0.0320129, 0.677734, 25.0938, 4.89844, -136.5);
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INSERT INTO `gameobjects` VALUES (113, 'lobby', 'ob_0100_0113', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 1, 0, 0, 0, 0, -109.5);
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INSERT INTO `gameobjects` VALUES (114, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.976074, 0, 0.216431, 48.1875, -0.5, -84.25);
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||||
INSERT INTO `gameobjects` VALUES (115, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.886719, 0, 0.46167, 67.375, -0.5, -69.75);
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||||
INSERT INTO `gameobjects` VALUES (116, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0.0279388, -0.887207, 0.0542297, 0.457031, -22.3906, 8.79688, -104.688);
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||||
INSERT INTO `gameobjects` VALUES (117, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0.0296021, -0.733398, 0.0320129, 0.677734, -25.0938, 4.89844, -136.5);
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||||
INSERT INTO `gameobjects` VALUES (118, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.525879, 0, 0.850098, 50.5938, 13.5, -105.188);
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||||
INSERT INTO `gameobjects` VALUES (119, 'lobby', 'ob_0100_0114', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.525879, 0, 0.850098, -50.5938, 13.5, -105.188);
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||||
INSERT INTO `gameobjects` VALUES (120, 'lobby', 'ob_0100_0117', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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||||
INSERT INTO `gameobjects` VALUES (121, 'lobby', 'ob_0102_0128', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -135);
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||||
INSERT INTO `gameobjects` VALUES (122, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.422607, 0, 0.90625, -59, 18.2969, -149);
|
||||
INSERT INTO `gameobjects` VALUES (123, 'lobby', 'ob_0100_0027', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.382568, 0, 0.923828, 2.29883, 16.1875, -160);
|
||||
INSERT INTO `gameobjects` VALUES (124, 'lobby', 'ob_0100_0027', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.382568, 0, 0.923828, -2.29883, 18.1875, -155);
|
||||
INSERT INTO `gameobjects` VALUES (125, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, -53.6875, 18.3438, -128.625);
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||||
INSERT INTO `gameobjects` VALUES (126, 'lobby', 'ob_0100_0027', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 53.6875, 18.3438, -128.625);
|
||||
INSERT INTO `gameobjects` VALUES (127, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.382568, 0, 0.923828, 2.29883, 18.1875, -155);
|
||||
INSERT INTO `gameobjects` VALUES (128, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.422607, 0, 0.90625, 50, 18.2969, -125.688);
|
||||
INSERT INTO `gameobjects` VALUES (129, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 55.125, 18.3438, -152.25);
|
||||
INSERT INTO `gameobjects` VALUES (130, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.382568, 0, 0.923828, -2.29883, 16.1875, -160);
|
||||
INSERT INTO `gameobjects` VALUES (131, 'lobby', 'ob_0100_0027', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 20, 18.1875, -132.5);
|
||||
INSERT INTO `gameobjects` VALUES (132, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.422607, 0, 0.90625, 58, 18.2969, -132);
|
||||
INSERT INTO `gameobjects` VALUES (133, 'lobby', 'ob_0100_0027', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.422607, 0, 0.90625, 59, 18.2969, -149);
|
||||
INSERT INTO `gameobjects` VALUES (134, 'lobby', 'ob_0100_0028', 0x10050000000E0400000000000000000000000000400000392C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, -20, 18.1875, -132.5);
|
||||
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|
||||
INSERT INTO `gameobjects` VALUES (1058, 'casino', 'ob_0104_0021', 0x1008000001F8FFFF020000000000000000000000400000002C000000FFFFFFFF29000000010000002B000000010000003D000000F40100003400000000000000380000001E0502002A000000000000002D0000000100000009000000000000000000000000000000, 0, -0.374512, 0, 0.926758, -37.3438, 0.910645, -6.96875);
|
||||
INSERT INTO `gameobjects` VALUES (1059, 'casino', 'ob_0104_0021', 0x1008000001F8FFFF020000000000000000000000400000002C000000FFFFFFFF29000000010000002B000000010000003D000000F50100003400000001000000380000001F0502002A000000000000002D0000000100000009000000000000000000000000000000, 0, -0.573242, 0, 0.818848, -36.75, 0.910645, -6.02734);
|
||||
INSERT INTO `gameobjects` VALUES (1060, 'casino', 'ob_0104_0021', 0x1008000001F8FFFF020000000000000000000000400000002C000000FFFFFFFF29000000010000002B000000010000003D000000F6010000340000000200000038000000200502002A000000000000002D0000000100000009000000000000000000000000000000, 0, -0.765625, 0, 0.642578, -36.6562, 0.910645, -4.92188);
|
||||
INSERT INTO `gameobjects` VALUES (1061, 'casino', 'ob_0104_0021', 0x1008000001F8FFFF020000000000000000000000400000002C000000FFFFFFFF29000000010000002B000000010000003D000000F7010000340000000300000038000000210502002A000000000000002D0000000100000009000000000000000000000000000000, 0, -0.90625, 0, 0.422607, -37.125, 0.910645, -3.9082);
|
||||
INSERT INTO `gameobjects` VALUES (1062, 'casino', 'ob_0104_0021', 0x1008000001F8FFFF020000000000000000000000400000002C000000FFFFFFFF29000000010000002B000000010000003D000000F8010000340000000400000038000000220502002A000000000000002D0000000100000009000000000000000000000000000000, 0, -0.976074, 0, 0.216431, -38, 0.910645, -3.22266);
|
||||
INSERT INTO `gameobjects` VALUES (1063, 'casino', 'oa_0104_0025_0', 0x10060000005F7DD20200000000000000000000004000003E2C000000FFFFFFFF29000000010000002B000000010000002A0000000000000042000000000000002D00000001000000, 0, -0.341797, 0, 0.939453, 24.5, 8.5, -43.5);
|
||||
INSERT INTO `gameobjects` VALUES (1064, 'casino', 'oa_0104_0025_1', 0x10060000005F7DD20200000000000000000000004000003E2C000000FFFFFFFF29000000010000002B000000010000002A0000000000000042000000010000002D00000001000000, 0, -0.341797, 0, 0.939453, 25.5, 5.69922, -41);
|
||||
INSERT INTO `gameobjects` VALUES (1065, 'casino', 'oa_0104_0025_2', 0x10060000005F7DD20200000000000000000000004000003E2C000000FFFFFFFF29000000010000002B000000010000002A0000000000000042000000020000002D00000001000000, 0, -0.341797, 0, 0.939453, 27, 2.89844, -39);
|
||||
INSERT INTO `gameobjects` VALUES (2, 'campship', 'ob_0150_0001', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.923828, 0, 0.382568, -4.55469, 0.0726318, 9.04688);
|
||||
INSERT INTO `gameobjects` VALUES (3, 'campship', 'oa_campship_exit', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0, 0, 1, 0, 0, -13.5);
|
||||
INSERT INTO `gameobjects` VALUES (4, 'campship', 'ob_0150_0004', 0x1006000000000000020000000000000000000000000100002C000000FFFFFFFF29000000010000002B0000000100000038000000030000002A000000000000002D00000001000000, 0, 0.923828, 0, -0.382568, 4.59375, 0.0726318, 9.09375);
|
||||
INSERT INTO `gameobjects` VALUES (5, 'campship', 'ob_0150_0006', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.382568, 0, 0.923828, -4.55469, 0.172607, -7.77734);
|
||||
INSERT INTO `gameobjects` VALUES (6, 'campship', 'ob_0150_0009', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 1, 0, 0, 0, -5, 26);
|
||||
INSERT INTO `gameobjects` VALUES (7, 'campship', 'oa_start_sync', 0x10040000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000003200000010C09A5E, 0, 0, 0, 1, 0, 3.69922, 14.3984);
|
||||
INSERT INTO `gameobjects` VALUES (8, 'campship', 'ob_0150_0008', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, 0.707031, 0, -0.707031, 6.84375, 0, 0.625);
|
||||
INSERT INTO `gameobjects` VALUES (9, 'campship', 'ob_0150_0007', 0x10050000000B0400020000000000000000000000000100002C000000FFFFFFFF29000000010000002B000000010000002A000000000000002D00000001000000, 0, -0.382568, 0, 0.923828, 4.75391, 0.172607, -7.97656);
|
||||
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
150
database/03-npcs.sql
Normal file
150
database/03-npcs.sql
Normal file
@ -0,0 +1,150 @@
|
||||
/*
|
||||
Navicat Premium Data Transfer
|
||||
|
||||
Source Server : 3307
|
||||
Source Server Type : MySQL
|
||||
Source Server Version : 80019 (8.0.19)
|
||||
Source Host : 192.168.0.23:3307
|
||||
Source Schema : pso2server
|
||||
|
||||
Target Server Type : MySQL
|
||||
Target Server Version : 80019 (8.0.19)
|
||||
File Encoding : 65001
|
||||
|
||||
Date: 12/12/2024 22:38:17
|
||||
*/
|
||||
|
||||
SET NAMES utf8mb4;
|
||||
SET FOREIGN_KEY_CHECKS = 0;
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for npcs
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `npcs`;
|
||||
CREATE TABLE `npcs` (
|
||||
`EntityID` int NOT NULL,
|
||||
`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
|
||||
`NPCName` varchar(255) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
|
||||
`RotX` float NOT NULL,
|
||||
`RotY` float NOT NULL,
|
||||
`RotZ` float NOT NULL,
|
||||
`RotW` float NOT NULL,
|
||||
`PosX` float NOT NULL,
|
||||
`PosY` float NOT NULL,
|
||||
`PosZ` float NOT NULL,
|
||||
`is_active` int UNSIGNED NOT NULL DEFAULT 1,
|
||||
PRIMARY KEY (`EntityID`, `ZoneName`) USING BTREE
|
||||
) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of npcs
|
||||
-- ----------------------------
|
||||
INSERT INTO `npcs` VALUES (450, 'lobby', 'Npc_ShopWeapon', 0, -0.587402, 0, 0.808594, 25.6875, 0.0599976, -142.375, 1);
|
||||
INSERT INTO `npcs` VALUES (451, 'lobby', 'Npc_ShopItem', 0, 0.615234, 0, 0.787598, -26, 0.0599976, -141.25, 1);
|
||||
INSERT INTO `npcs` VALUES (452, 'lobby', 'Npc_CounterLab1', 0, -0.719238, 0, 0.694336, 26.625, 0.0599976, -133, 1);
|
||||
INSERT INTO `npcs` VALUES (453, 'lobby', 'Npc_ShopItem2', 0, -0.765625, 0, 0.642578, 26.2031, 0.0599976, -129.875, 1);
|
||||
INSERT INTO `npcs` VALUES (454, 'lobby', 'Npc_ShopCostume1', 0, 0.765625, 0, 0.642578, -26.2344, 0.0599976, -129.5, 1);
|
||||
INSERT INTO `npcs` VALUES (455, 'lobby', 'Npc_ShopCostume2', 0, 0.736816, 0, 0.675293, -26.5938, 0.0599976, -132.5, 1);
|
||||
INSERT INTO `npcs` VALUES (456, 'lobby', 'Npc_ShopDisc', 0, -0.642578, 0, 0.765625, 26.5, 0.0599976, -139.5, 1);
|
||||
INSERT INTO `npcs` VALUES (457, 'lobby', 'Npc_CounterSalon1', 0, -0.707031, 0, 0.707031, 42.6562, 7.13281, -136.125, 1);
|
||||
INSERT INTO `npcs` VALUES (458, 'lobby', 'Npc_ShopReform1', 0, -0.300537, 0, 0.953613, 53.0938, -5.89844, -83.625, 1);
|
||||
INSERT INTO `npcs` VALUES (459, 'lobby', 'Npc_ShopTrade', 0, -0.300537, 0, 0.953613, 64.6875, -5.89844, -74.875, 1);
|
||||
INSERT INTO `npcs` VALUES (460, 'lobby', 'Npc_CounterNetCafe', 0, -0.341797, 0, 0.939453, 66.375, -5.89844, -73.3125, 1);
|
||||
INSERT INTO `npcs` VALUES (461, 'lobby', 'Npc_ShopPoint', 0, -0.258545, 0, 0.96582, 62.75, -5.89844, -76.1875, 1);
|
||||
INSERT INTO `npcs` VALUES (462, 'lobby', 'Npc_ShopTrade2', 0, 0.668945, 0, 0.743164, -42.5, 7.09766, -142.5, 1);
|
||||
INSERT INTO `npcs` VALUES (463, 'lobby', 'Npc_ShopPoint3', 0, 0.675293, 0, 0.737305, -42.8438, 7.13281, -135, 1);
|
||||
INSERT INTO `npcs` VALUES (464, 'lobby', 'Npc_ShopPoint2', 0, 0.719238, 0, 0.694336, -42.8438, 7.13281, -133, 1);
|
||||
INSERT INTO `npcs` VALUES (465, 'lobby', 'Npc_ShopReform2', 0, -0.300537, 0, 0.953613, 55.2188, -5.89844, -81.9375, 1);
|
||||
INSERT INTO `npcs` VALUES (466, 'lobby', 'Npc_CounterLab2', 0, -0.719238, 0, 0.694336, 26.625, 0.0599976, -133, 1);
|
||||
INSERT INTO `npcs` VALUES (467, 'lobby', 'Npc_ShopTrade3', 0, 0.628906, 0, 0.776855, -42.0938, 7.09766, -145, 1);
|
||||
INSERT INTO `npcs` VALUES (468, 'lobby', 'Npc_CQShopPoint', 0, 0.675293, 0, 0.737305, -42.6875, 7, -140, 1);
|
||||
INSERT INTO `npcs` VALUES (469, 'lobby', 'Npc_05', 0, 1, 0, 0, 0, 0.0999756, -147.5, 1);
|
||||
INSERT INTO `npcs` VALUES (470, 'lobby', 'Npc_22', 0, -0.258545, 0, 0.96582, 18.5, 7, -113.5, 1);
|
||||
INSERT INTO `npcs` VALUES (471, 'lobby', 'Npc_21', 0, 0.190674, 0, 0.981445, 19.0938, -3, -88.875, 1);
|
||||
INSERT INTO `npcs` VALUES (472, 'lobby', 'Npc_01', 0, -0.886719, 0, 0.46167, 26.0938, 0, -113, 1);
|
||||
INSERT INTO `npcs` VALUES (473, 'lobby', 'Npc_06', 0, 0.979492, 0, -0.199219, 9.5, 0, -112, 1);
|
||||
INSERT INTO `npcs` VALUES (474, 'lobby', 'Npc_07', 0, 0.999023, 0, -0.0435791, 8.5, -3, -76, 1);
|
||||
INSERT INTO `npcs` VALUES (475, 'lobby', 'Npc_08', 0, 0.939453, 0, 0.341797, 25, 14, -160, 1);
|
||||
INSERT INTO `npcs` VALUES (476, 'lobby', 'Npc_09', 0, 0.923828, 0, 0.382568, -20, -3, -78.5, 1);
|
||||
INSERT INTO `npcs` VALUES (477, 'lobby', 'Npc_10', 0, 0.996094, 0, -0.0870972, -16.5, -3, -77.375, 1);
|
||||
INSERT INTO `npcs` VALUES (478, 'lobby', 'Npc_11', 0, 0.707031, 0, 0.707031, -57.5, -6, -52.5, 1);
|
||||
INSERT INTO `npcs` VALUES (479, 'lobby', 'Npc_12', 0, 0.90625, 0, 0.422607, 12.75, 14, -164.75, 1);
|
||||
INSERT INTO `npcs` VALUES (480, 'lobby', 'Npc_13', 0, -0.46167, 0, 0.886719, -4.49609, 0, -113.188, 1);
|
||||
INSERT INTO `npcs` VALUES (481, 'lobby', 'Npc_14', 0, 0.886719, 0, 0.46167, -5.5, 0, -112.5, 1);
|
||||
INSERT INTO `npcs` VALUES (482, 'lobby', 'Npc_28', 0, -0.113159, 0, 0.993164, -16.5, -6, -60.375, 1);
|
||||
INSERT INTO `npcs` VALUES (483, 'lobby', 'Npc_55', 0, 0.258545, 0, 0.96582, -24, 0, -120, 1);
|
||||
INSERT INTO `npcs` VALUES (484, 'lobby', 'Npc_53', 0, 0.675293, 0, 0.737305, -49, 0, -97.75, 1);
|
||||
INSERT INTO `npcs` VALUES (485, 'lobby', 'Npc_51', 0, -0.99707, 0, 0.0698242, 49.1875, 0.5, -87.1875, 1);
|
||||
INSERT INTO `npcs` VALUES (486, 'lobby', 'Npc_56', 0, 0.792969, 0, -0.608398, 54.5625, 0, -110.562, 1);
|
||||
INSERT INTO `npcs` VALUES (487, 'lobby', 'Npc_65', 0, 1, 0, 0, 0, 22, -126, 1);
|
||||
INSERT INTO `npcs` VALUES (488, 'lobby', 'Npc_68', 0, -0.707031, 0, 0.707031, -12, 0.0999756, -133.5, 1);
|
||||
INSERT INTO `npcs` VALUES (489, 'lobby', 'Npc_69', 0, -0.707031, 0, 0.707031, -11.8594, 0.0999756, -136.375, 1);
|
||||
INSERT INTO `npcs` VALUES (490, 'lobby', 'Npc_91', 0, 0.939453, 0, 0.341797, -26.3125, 0.000719547, -102.812, 1);
|
||||
INSERT INTO `npcs` VALUES (491, 'lobby', 'Npc_80', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (492, 'lobby', 'Npc_81', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (493, 'lobby', 'Npc_97', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (494, 'lobby', 'Npc_96', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (495, 'lobby', 'Npc_99', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (496, 'lobby', 'Npc_61', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (497, 'lobby', 'Npc_77', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (498, 'lobby', 'Npc_121', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (499, 'lobby', 'Npc_125', 0, 0.0523071, 0, 0.998535, -26.0469, -3, -92.4375, 1);
|
||||
INSERT INTO `npcs` VALUES (500, 'lobby', 'Npc_134', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (501, 'lobby', 'Npc_83', 0, -0.886719, 0, 0.46167, 26.0938, 0, -113, 1);
|
||||
INSERT INTO `npcs` VALUES (502, 'lobby', 'Npc_85', 0, 1, 0, 0, 0, 0.0999756, -147.5, 1);
|
||||
INSERT INTO `npcs` VALUES (503, 'lobby', 'Npc_118', 0, 1, 0, 0, 10, 0.0507812, -131.75, 1);
|
||||
INSERT INTO `npcs` VALUES (504, 'lobby', 'Npc_153', 0, 0, 0, 1, 10, 0.02948, -133, 1);
|
||||
INSERT INTO `npcs` VALUES (505, 'lobby', 'Npc_62', 0, -0.923828, 0, 0.382568, 28.25, -3, -83.125, 1);
|
||||
INSERT INTO `npcs` VALUES (506, 'lobby', 'Npc_63', 0, -0.984375, 0, 0.173584, 25.2188, -3, -81.625, 1);
|
||||
INSERT INTO `npcs` VALUES (507, 'lobby', 'Npc_192', 0, 0, 0, 1, 0.0846558, 0.0999756, -122.688, 1);
|
||||
INSERT INTO `npcs` VALUES (508, 'lobby', 'Npc_193', 0, 0.130493, 0, 0.991211, -1, 0.0999756, -149.125, 1);
|
||||
INSERT INTO `npcs` VALUES (509, 'lobby', 'Npc_ShipBattle', 0, 0, 0, 1, -7.23828, 0.0999756, -124.875, 1);
|
||||
INSERT INTO `npcs` VALUES (510, 'lobby', 'Npc_241', 0, 0.341797, 0, 0.939453, 8.39844, 0.0999756, -125.062, 1);
|
||||
INSERT INTO `npcs` VALUES (511, 'lobby', 'Npc_244', 0, 0.382568, 0, 0.923828, 6.79688, 0.0999756, -124.375, 1);
|
||||
INSERT INTO `npcs` VALUES (512, 'lobby', 'Npc_230', 0, 0.382568, 0, 0.923828, 9.39844, 0.0999756, -126.562, 1);
|
||||
INSERT INTO `npcs` VALUES (513, 'lobby', 'Npc_CounterQuest1', 0, 0.121826, 0, 0.992188, -29.75, 0.199951, 118.5, 1);
|
||||
INSERT INTO `npcs` VALUES (514, 'lobby', 'Npc_CounterQuest2', 0, -0.130493, 0, 0.991211, 29.8906, 0.199951, 118.375, 1);
|
||||
INSERT INTO `npcs` VALUES (515, 'lobby', 'Npc_CounterArks', 0, 0.865723, 0, -0.499756, 22.6875, 2.85938, 193.5, 1);
|
||||
INSERT INTO `npcs` VALUES (516, 'lobby', 'Npc_ClassCounter', 0, 0.818848, 0, -0.573242, 24.8906, 2.85938, 188.125, 1);
|
||||
INSERT INTO `npcs` VALUES (517, 'lobby', 'Npc_CounterArks2', 0, 0.737305, 0, -0.675293, 26.1875, 2.85938, 183, 1);
|
||||
INSERT INTO `npcs` VALUES (518, 'lobby', 'Npc_CounterMd1', 0, 0.792969, 0, 0.608398, -25.5938, 3.06836, 185.875, 1);
|
||||
INSERT INTO `npcs` VALUES (519, 'lobby', 'Npc_03', 0, 0.258545, 0, 0.96582, -16, 0, 124.5, 1);
|
||||
INSERT INTO `npcs` VALUES (520, 'lobby', 'Npc_26', 0, -1, 0, 0, 7, 2.39844, 201, 1);
|
||||
INSERT INTO `npcs` VALUES (521, 'lobby', 'Npc_52', 0, -0.818848, 0, 0.573242, -45.5, 1, 145, 1);
|
||||
INSERT INTO `npcs` VALUES (522, 'lobby', 'Npc_50', 0, -0.130493, 0, 0.991211, 35.7188, 0.199951, 119.75, 1);
|
||||
INSERT INTO `npcs` VALUES (523, 'lobby', 'Npc_19', 0, 0.818848, 0, -0.573242, -7.59766, 2.39844, 161, 1);
|
||||
INSERT INTO `npcs` VALUES (524, 'lobby', 'Npc_20', 0, -0.173584, 0, 0.984375, 4, 2.39844, 165, 1);
|
||||
INSERT INTO `npcs` VALUES (525, 'lobby', 'Npc_17', 0, 0.675293, 0, 0.737305, -26.1875, 2.91602, 179.25, 1);
|
||||
INSERT INTO `npcs` VALUES (526, 'lobby', 'Npc_58', 0, 0.737305, 0, -0.675293, -22.5, 2.59961, 179.375, 1);
|
||||
INSERT INTO `npcs` VALUES (527, 'lobby', 'Npc_02', 0, 0.737305, 0, -0.675293, 21, 2.39844, 172, 1);
|
||||
INSERT INTO `npcs` VALUES (528, 'lobby', 'Npc_04', 0, 0.939453, 0, 0.341797, -16.5, 2.39844, 196.5, 1);
|
||||
INSERT INTO `npcs` VALUES (529, 'lobby', 'Npc_18', 0, 0.707031, 0, 0.707031, -17.5, 15.7969, 185.5, 1);
|
||||
INSERT INTO `npcs` VALUES (530, 'lobby', 'Npc_54', 0, 1, 0, 0, 0, 15, 206, 1);
|
||||
INSERT INTO `npcs` VALUES (531, 'lobby', 'Npc_59', 0, 0.707031, 0, 0.707031, 58.2812, 1, 138.75, 1);
|
||||
INSERT INTO `npcs` VALUES (532, 'lobby', 'Npc_27', 0, 0.707031, 0, 0.707031, -29.5, 15, 175.5, 1);
|
||||
INSERT INTO `npcs` VALUES (533, 'lobby', 'Npc_49', 0, 0.139038, 0, 0.990234, -35.25, 0.199951, 119.875, 1);
|
||||
INSERT INTO `npcs` VALUES (534, 'lobby', 'Npc_57', 0, 0.996094, 0, 0.0872192, -2.5, 2.40234, 183.5, 1);
|
||||
INSERT INTO `npcs` VALUES (535, 'lobby', 'Npc_82', 0, -0.130493, 0, 0.991211, 39.9375, 0.199951, 120.938, 1);
|
||||
INSERT INTO `npcs` VALUES (536, 'lobby', 'Npc_98', 0, 0.996094, 0, 0.0872192, 6.03125, 2.4043, 151.375, 1);
|
||||
INSERT INTO `npcs` VALUES (537, 'lobby', 'Npc_87', 0, 0.675293, 0, 0.737305, -20.875, 2.40234, 171.875, 1);
|
||||
INSERT INTO `npcs` VALUES (538, 'lobby', 'Npc_86', 0, 0.737305, 0, -0.675293, 21, 2.39844, 172, 1);
|
||||
INSERT INTO `npcs` VALUES (539, 'lobby', 'Npc_151', 0, -0.818848, 0, 0.573242, -12.5, 0, 146.75, 1);
|
||||
INSERT INTO `npcs` VALUES (540, 'lobby', 'Npc_150', 0, -0.923828, 0, 0.382568, -10.8438, 1.19922, 151.75, 1);
|
||||
INSERT INTO `npcs` VALUES (541, 'lobby', 'Npc_185', 0, 0.939453, 0, 0.341797, -16.5, 2.39844, 196.5, 1);
|
||||
INSERT INTO `npcs` VALUES (542, 'lobby', 'Npc_188', 0, 0.737305, 0, -0.675293, 21, 2.39844, 172, 1);
|
||||
INSERT INTO `npcs` VALUES (543, 'lobby', 'Npc_30', 0, -0.923828, 0, 0.382568, 23.5, 15, 203.5, 1);
|
||||
INSERT INTO `npcs` VALUES (544, 'lobby', 'Npc_186', 0, -0.923828, 0, 0.382568, 23.5, 15, 203.5, 1);
|
||||
INSERT INTO `npcs` VALUES (913, 'casino', 'Npc_AmCounterQuestA', 0, -0.865723, 0, 0.5, 22.7969, 6.5, 95.875, 1);
|
||||
INSERT INTO `npcs` VALUES (914, 'casino', 'Npc_AmShopA', 0, -0.707031, 0, 0.707031, 26.2969, 6.5, 82.5625, 1);
|
||||
INSERT INTO `npcs` VALUES (915, 'casino', 'Npc_AmCounterBarA', 0, 0.874512, 0, 0.484863, -22.6719, 6.5, 97, 1);
|
||||
INSERT INTO `npcs` VALUES (916, 'casino', 'Npc_AmExchange1', 0, 0.719238, 0, 0.694336, -26.1875, 6.5, 83.1875, 1);
|
||||
INSERT INTO `npcs` VALUES (917, 'casino', 'Npc_AmExchange2', 0, -0.707031, 0, 0.707031, 51.5938, 0.349854, -0.599609, 1);
|
||||
INSERT INTO `npcs` VALUES (918, 'casino', 'Npc_203', 0, 0, 0, 1, 4, 6.49609, 66.0625, 1);
|
||||
INSERT INTO `npcs` VALUES (919, 'casino', 'Npc_AmCounterB', 0, 0.0435791, 0, 0.999023, -3.64844, 0.349854, -38.5, 1);
|
||||
INSERT INTO `npcs` VALUES (920, 'casino', 'Npc_161', 0, -0.422607, 0, 0.90625, 24, 0.349854, 20, 1);
|
||||
INSERT INTO `npcs` VALUES (921, 'casino', 'Npc_160', 0, -0.818848, 0, 0.573242, -5.5, 0.349854, 31.3906, 1);
|
||||
INSERT INTO `npcs` VALUES (922, 'casino', 'Npc_162', 0, 0.984375, 0, -0.173584, -31.125, 0.349854, 8.32812, 1);
|
||||
INSERT INTO `npcs` VALUES (923, 'casino', 'Npc_215', 0, 0.5, 0, -0.865723, 32, 0.349854, -16.875, 1);
|
||||
INSERT INTO `npcs` VALUES (10, 'campship', 'Npc_02', 0, -0.382568, 0, 0.923828, 5.69922, 0.0999756, -5.79688, 1);
|
||||
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
47
database/04-teleports.sql
Normal file
47
database/04-teleports.sql
Normal file
@ -0,0 +1,47 @@
|
||||
/*
|
||||
Navicat Premium Data Transfer
|
||||
|
||||
Source Server : 3307
|
||||
Source Server Type : MySQL
|
||||
Source Server Version : 80019 (8.0.19)
|
||||
Source Host : 192.168.0.23:3307
|
||||
Source Schema : pso2server
|
||||
|
||||
Target Server Type : MySQL
|
||||
Target Server Version : 80019 (8.0.19)
|
||||
File Encoding : 65001
|
||||
|
||||
Date: 12/12/2024 22:38:28
|
||||
*/
|
||||
|
||||
SET NAMES utf8mb4;
|
||||
SET FOREIGN_KEY_CHECKS = 0;
|
||||
|
||||
-- ----------------------------
|
||||
-- Table structure for teleports
|
||||
-- ----------------------------
|
||||
DROP TABLE IF EXISTS `teleports`;
|
||||
CREATE TABLE `teleports` (
|
||||
`ZoneName` varchar(225) CHARACTER SET utf8mb4 COLLATE utf8mb4_general_ci NOT NULL,
|
||||
`ObjectID` int NOT NULL,
|
||||
`RotX` float NOT NULL,
|
||||
`RotY` float NOT NULL,
|
||||
`RotZ` float NOT NULL,
|
||||
`RotW` float NOT NULL,
|
||||
`PosX` float NOT NULL,
|
||||
`PosY` float NOT NULL,
|
||||
`PosZ` float NOT NULL,
|
||||
PRIMARY KEY (`ZoneName`, `ObjectID`) USING BTREE
|
||||
) ENGINE = MyISAM AUTO_INCREMENT = 1 CHARACTER SET = utf8mb4 COLLATE = utf8mb4_general_ci ROW_FORMAT = Dynamic;
|
||||
|
||||
-- ----------------------------
|
||||
-- Records of teleports
|
||||
-- ----------------------------
|
||||
INSERT INTO `teleports` VALUES ('lobby', 433, 0, -0.964844, 0, 0.262207, 28.5625, 0, 148.375);
|
||||
INSERT INTO `teleports` VALUES ('lobby', 435, 0, 0.964844, 0, 0.262451, -28.3281, 0, 148.25);
|
||||
INSERT INTO `teleports` VALUES ('lobby', 437, 0, 0.999512, 0, -0.000893593, 0.112061, 0, 138.625);
|
||||
INSERT INTO `teleports` VALUES ('lobby', 441, 0, -0.00242615, 0, 0.999512, -0.0609131, 14, -167.125);
|
||||
INSERT INTO `teleports` VALUES ('lobby', 443, 0, -0.368652, 0, 0.929199, 8.01562, 0.0999756, -143);
|
||||
INSERT INTO `teleports` VALUES ('lobby', 446, 0, -0.391846, 0, -0.919922, -8.00781, 0.0999756, -142.875);
|
||||
|
||||
SET FOREIGN_KEY_CHECKS = 1;
|
Loading…
Reference in New Issue
Block a user