PSO2SERVER/Server/Protocol/Packets/0B-QuestPacket/0B-13-MinimapRevealPacket.cs

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using PSO2SERVER.Models;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace PSO2SERVER.Protocol.Packets
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{
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public class MinimapRevealPacket : Packet
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{
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/// World object where revealing was done.
private ObjectHeader world { get; set; }
/// Receivers party object (?).
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private ObjectHeader party { get; set; }
private uint zone_id { get; set; }
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/// Bitset of revealed regions.
private RevealedRegions revealed_zones { get; set; } = new RevealedRegions();
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// 构造函数,允许在创建时初始化字段
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public MinimapRevealPacket(ObjectHeader world, ObjectHeader party, uint zone_id, byte[] revealed_zones)
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{
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this.world = world;
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this.party = party;
this.zone_id = zone_id;
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this.revealed_zones = new RevealedRegions(revealed_zones);
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}
#region implemented abstract members of Packet
public override byte[] Build()
{
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var pkt = new PacketWriter();
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pkt.WriteStruct(world);
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pkt.WriteStruct(party);
pkt.Write(zone_id);
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revealed_zones.Write(pkt);
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return pkt.ToArray();
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}
public override PacketHeader GetHeader()
{
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return new PacketHeader(0x0B, 0x13, PacketFlags.None);
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}
#endregion
}
}