PSO2SERVER/Server/Models/ItemsAdditional.cs

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using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;
namespace PSO2SERVER.Models
{
public enum ItemTypes
{
NoItem,
Weapon,
Clothing,
Consumable,
Camo,
Unit,
Unknown
}
[Flags]
public enum ItemFlags
{
Locked = 0x01,
BoundToOwner = 0x02
}
public enum ItemElement
{
None,
Fire,
Ice,
Lightning,
Wind,
Light,
Dark
}
}