28 lines
797 B
C#
28 lines
797 B
C#
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using System;
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using PSO2SERVER.Models;
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using PSO2SERVER.Protocol.Packets;
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namespace PSO2SERVER.Protocol.Handlers
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{
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[PacketHandlerAttr(0x1C, 0x1E)]
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class _1C_1E_UNK : PacketHandler
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{
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public struct _1C_1E_PACKET
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{
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public uint player_id;
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public uint unk1;
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}
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public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
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{
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var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length);
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Logger.WriteHex(info, data);
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var reader = new PacketReader(data, position, size);
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var pkt = reader.ReadStruct<_1C_1E_PACKET>();
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Logger.Write("player_id {0} unk1 {1}", pkt.player_id, pkt.unk1);
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}
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}
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}
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