2024-11-24 23:40:50 +08:00
|
|
|
|
using System;
|
|
|
|
|
using PSO2SERVER.Models;
|
2024-11-27 18:05:53 +08:00
|
|
|
|
using PSO2SERVER.Protocol.Packets;
|
2024-11-24 23:40:50 +08:00
|
|
|
|
|
2024-11-27 18:05:53 +08:00
|
|
|
|
namespace PSO2SERVER.Protocol.Handlers
|
2024-11-24 23:40:50 +08:00
|
|
|
|
{
|
|
|
|
|
[PacketHandlerAttr(0x11, 0xBC)]
|
|
|
|
|
class CharacterShipTransferCanceldRequest : PacketHandler
|
|
|
|
|
{
|
|
|
|
|
public uint player_id { get; set; }
|
|
|
|
|
public override void HandlePacket(Client context, byte flags, byte[] data, uint position, uint size)
|
|
|
|
|
{
|
|
|
|
|
var info = string.Format("[<--] 接收到的数据 (hex): {0} 字节", data.Length);
|
|
|
|
|
Logger.WriteHex(info, data);
|
|
|
|
|
|
|
|
|
|
var reader = new PacketReader(data, position, size);
|
|
|
|
|
player_id = reader.ReadUInt32();
|
|
|
|
|
|
|
|
|
|
context.SendPacket(new CharacterMoveComfirmPacket());// TODO 不对的 只是给个反应
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
}
|